mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-12-11 04:41:08 +00:00
291 lines
7.5 KiB
C
291 lines
7.5 KiB
C
/*
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config.h
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Configuration for Borland C++. This file would have been
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autogenerated by configure, for any sane compiler.
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Copyright (C) 2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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Author: Jukka Sorjonen
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Date: 19 May 2000
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef _CONFIG_H
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#define _CONFIG_H
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/* Define to empty if the keyword does not work. */
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#undef const
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/* Define if you don't have vprintf but do have _doprnt. */
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#undef HAVE_DOPRNT
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/* Define if you have a working `mmap' system call. */
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#undef HAVE_MMAP
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/* Define if you have the vprintf function. */
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#define HAVE_VPRINTF
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/* Define as __inline if that's what the C compiler calls it. */
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#define inline __inline
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/* Define if you can safely include both <sys/time.h> and <time.h>. */
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#undef TIME_WITH_SYS_TIME
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/* Define if your <sys/time.h> declares struct tm. */
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#undef TM_IN_SYS_TIME
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/* Define if your processor stores words with the most significant
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byte first (like Motorola and SPARC, unlike Intel and VAX). */
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#undef WORDS_BIGENDIAN
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/* Define if the X Window System is missing or not being used. */
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#define X_DISPLAY_MISSING
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/* Version string */
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#include "version.h"
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/* Define if you want to use QF-style defaults instead of Id-style */
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#undef NEWSTYLE
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/* Define this to the subdirectory name of the default game */
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#ifdef NEWSTYLE
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# define BASEGAME "base"
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#else
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# define BASEGAME "id1"
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#endif
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/* Define if you have the XFree86 DGA extension */
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#undef HAVE_DGA
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/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
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#define GLAPIENTRY APIENTRY
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/* Define this to something sane if you don't have stricmp */
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#undef stricmp
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/* Define this if you are using Mesa */
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#undef XMESA
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/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
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#undef HAVE_GL_COLOR_INDEX8_EXT
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/* Define this if C symbols are prefixed with an underscore */
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#define HAVE_SYM_PREFIX_UNDERSCORE 1
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/* Define this if you have a Linux-style CD-ROM API */
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#undef USE_LINUX_CD
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/* Define this if you have a BSD-style CD-ROM API */
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#undef USE_BSD_CD
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/* Define if you have the _ftime function. */
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#define HAVE__FTIME 1
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/* Define if you have the _snprintf function. */
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#undef HAVE__SNPRINTF 1
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/* Define if you have the _vsnprintf function. */
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#undef HAVE__VSNPRINTF 1
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/* Define if you have the connect function. */
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#define HAVE_CONNECT 1
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/* Define if you have the fcntl function. */
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#undef HAVE_FCNTL
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/* Define if you have the ftime function. */
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#define HAVE_FTIME 1
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/* Define if you have the gethostbyname function. */
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#define HAVE_GETHOSTBYNAME 1
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/* Define if you have the gethostname function. */
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#define HAVE_GETHOSTNAME 1
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/* Define if you have the getpagesize function. */
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#undef HAVE_GETPAGESIZE
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/* Define if you have the gettimeofday function. */
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#undef HAVE_GETTIMEOFDAY
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/* Define if you have the getwd function. */
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#undef HAVE_GETWD
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/* Define if you have the mkdir function. */
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#define HAVE_MKDIR 1
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/* Define if you have the putenv function. */
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#define HAVE_PUTENV 1
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/* Define if you have the select function. */
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#define HAVE_SELECT 1
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/* Define if you have the snprintf function. */
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#define HAVE_SNPRINTF 1
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/* Define if you have the socket function. */
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#define HAVE_SOCKET 1
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/* Define if you have the stat function. */
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#define HAVE_STAT 1
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/* Define if you have the strerror function. */
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#define HAVE_STRERROR 1
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/* Define if you have the strstr function. */
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#define HAVE_STRSTR 1
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/* Define if you have the vsnprintf function. */
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#define HAVE_VSNPRINTF 1
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/* Define if you have the <arpa/inet.h> header file. */
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#undef HAVE_ARPA_INET_H
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/* Define if you have the <dsound.h> header file. */
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#define HAVE_DSOUND_H 1
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/* Define if you have the <fcntl.h> header file. */
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#define HAVE_FCNTL_H 1
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/* Define if you have the <fnmatch.h> header file. */
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#undef HAVE_FNMATCH_H
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/* Define if you have the <initguid.h> header file. */
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#define HAVE_INITGUID_H 1
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/* Define if you have the <linux/soundcard.h> header file. */
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#undef HAVE_LINUX_SOUNDCARD_H
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/* Define if you have the <machine/soundcard.h> header file. */
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#undef HAVE_MACHINE_SOUNDCARD_H
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/* Define if you have the <mme/mme_public.h> header file. */
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#undef HAVE_MME_MME_PUBLIC_H
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/* Define if you have the <mme/mmsystem.h> header file. */
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#undef HAVE_MME_MMSYSTEM_H
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/* Define if you have the <mmsystem.h> header file. */
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#define HAVE_MMSYSTEM_H 1
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/* Define if you have the <netdb.h> header file. */
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#undef HAVE_NETDB_H
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/* Define if you have the <netinet/in.h> header file. */
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#undef HAVE_NETINET_IN_H
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/* Define if you have the <sys/asoundlib.h> header file. */
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#undef HAVE_SYS_ASOUNDLIB_H
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/* Define if you have the <sys/audioio.h> header file. */
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#undef HAVE_SYS_AUDIOIO_H
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/* Define if you have the <sys/filio.h> header file. */
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#undef HAVE_SYS_FILIO_H
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/* Define if you have the <sys/ioctl.h> header file. */
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#undef HAVE_SYS_IOCTL_H
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/* Define if you have the <sys/mman.h> header file. */
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#undef HAVE_SYS_MMAN_H
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/* Define if you have the <sys/socket.h> header file. */
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#undef HAVE_SYS_SOCKET_H
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/* Define if you have the <sys/soundcard.h> header file. */
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#undef HAVE_SYS_SOUNDCARD_H
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/* Define if you have the <sys/stat.h> header file. */
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#define HAVE_SYS_STAT_H 1
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/* Define if you have the <sys/time.h> header file. */
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#undef HAVE_SYS_TIME_H
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/* Define if you have the <sys/timeb.h> header file. */
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#define HAVE_SYS_TIMEB_H 1
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/* Define if you have the <unistd.h> header file. */
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#undef HAVE_UNISTD_H
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/* Define if you have the <windows.h> header file. */
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#define HAVE_WINDOWS_H 1
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/* Define if you have the Xxf86dga library (-lXxf86dga). */
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#undef HAVE_LIBXXF86DGA
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/* Define if you have the Xxf86vm library (-lXxf86vm). */
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#undef HAVE_LIBXXF86VM
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/* Define if you have the db library (-ldb). */
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#undef HAVE_LIBDB
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/* Define if you have the m library (-lm). */
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#undef HAVE_LIBM
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/* Posix, needed for limits.h and Unix stuffs to work right */
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#define _POSIX_
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/* Define if we've scitech MGL library and mgraph.h */
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#define HAVE_MGRAPH_H 1
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/* Dir used for shared game data */
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#define FS_SHAREPATH "."
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/* Dir used for unshared (user) game data */
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#define FS_USERPATH "."
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/* Location of QuakeForge's global config file */
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#define FS_GLOBALCFG ".\\global.cfg"
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#define strcasecmp(s1, s2) stricmp((s1), (s2))
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#define strncasecmp(s1, s2, n) strnicmp((s1), (s2), (n))
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/* Define if you have the <fnmatch.h> header file. */
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#define HAVE_FNMATCH_H 1
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/* Experimental 3DNOW support */
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#ifdef HAVE_3DNOW_ASM
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#define atan _atan
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#define atan2 _atan2
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#define acos _acos
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#define asin _asin
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#define log _log
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#define log10 _log10
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#define pow _pow
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#define exp _exp
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#define sqrt _sqrt
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#define fabs _fabs
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#define ceil _ceil
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#define floor _floor
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#define frexp _frexp
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#define ldexp _ldexp
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#define modf _modf
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#define fmod _fmod
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#define sincos _sincos
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#define sin _sin
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#define cos _cos
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#define tan _tan
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#endif
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#endif // _CONFIG_H
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