mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-23 04:22:09 +00:00
2257 lines
41 KiB
C
2257 lines
41 KiB
C
/*
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common.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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// common.c -- misc functions used in client and server
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <ctype.h>
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#include "sys.h"
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#include "quakedef.h"
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#define MAX_NUM_ARGVS 50
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#define NUM_SAFE_ARGVS 6
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usercmd_t nullcmd; // guarenteed to be zero
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static char *largv[MAX_NUM_ARGVS + NUM_SAFE_ARGVS + 1];
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static char *argvdummy = " ";
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static char *safeargvs[NUM_SAFE_ARGVS] =
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{"-stdvid", "-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse"};
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/* cvar_t registered = {"registered","0"};
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CVAR_FIXME */
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cvar_t *registered;
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qboolean com_modified; // set true if using non-id files
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int static_registered = 1; // only for startup check, then set
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qboolean msg_suppress_1 = 0;
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void COM_InitFilesystem (void);
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void COM_Path_f (void);
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// if a packfile directory differs from this, it is assumed to be hacked
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#define PAK0_COUNT 339
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#define PAK0_CRC 52883
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qboolean standard_quake = true, rogue, hipnotic;
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char gamedirfile[MAX_OSPATH];
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/*
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All of Quake's data access is through a hierchal file system, but the contents of the file system can be transparently merged from several sources.
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The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is
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only used during filesystem initialization.
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The "game directory" is the first tree on the search path and directory that all generated files (savegames, screenshots, demos, config files) will be saved to. This can be overridden with the "-game" command line parameter. The game directory can never be changed while quake is executing. This is a precacution against having a malicious server instruct clients to write files over areas they shouldn't.
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The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
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specified, when a file is found by the normal search path, it will be mirrored
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into the cache directory, then opened there.
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*/
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//============================================================================
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// ClearLink is used for new headnodes
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void ClearLink (link_t *l)
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{
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l->prev = l->next = l;
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}
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void RemoveLink (link_t *l)
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{
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l->next->prev = l->prev;
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l->prev->next = l->next;
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}
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void InsertLinkBefore (link_t *l, link_t *before)
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{
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l->next = before;
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l->prev = before->prev;
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l->prev->next = l;
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l->next->prev = l;
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}
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void InsertLinkAfter (link_t *l, link_t *after)
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{
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l->next = after->next;
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l->prev = after;
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l->prev->next = l;
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l->next->prev = l;
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}
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/*
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============================================================================
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LIBRARY REPLACEMENT FUNCTIONS
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============================================================================
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*/
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#if 0
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void Q_memset (void *dest, int fill, int count)
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{
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int i;
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if ( (((long)dest | count) & 3) == 0)
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{
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count >>= 2;
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fill = fill | (fill<<8) | (fill<<16) | (fill<<24);
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = fill;
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}
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else
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for (i=0 ; i<count ; i++)
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((byte *)dest)[i] = fill;
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}
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void Q_memcpy (void *dest, void *src, int count)
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{
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int i;
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if (( ( (long)dest | (long)src | count) & 3) == 0 )
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{
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count>>=2;
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for (i=0 ; i<count ; i++)
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((int *)dest)[i] = ((int *)src)[i];
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}
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else
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for (i=0 ; i<count ; i++)
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((byte *)dest)[i] = ((byte *)src)[i];
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}
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int Q_memcmp (void *m1, void *m2, int count)
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{
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while(count)
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{
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count--;
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if (((byte *)m1)[count] != ((byte *)m2)[count])
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return -1;
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}
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return 0;
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}
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void Q_strcpy (char *dest, char *src)
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{
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while (*src)
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{
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*dest++ = *src++;
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}
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*dest++ = 0;
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}
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void Q_strncpy (char *dest, char *src, int count)
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{
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while (*src && count--)
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{
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*dest++ = *src++;
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}
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if (count)
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*dest++ = 0;
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}
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int Q_strlen (char *str)
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{
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int count;
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count = 0;
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while (str[count])
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count++;
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return count;
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}
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char *Q_strrchr(char *s, char c)
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{
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int len = Q_strlen(s);
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s += len;
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while (len--)
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if (*--s == c) return s;
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return 0;
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}
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void Q_strcat (char *dest, char *src)
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{
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dest += Q_strlen(dest);
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Q_strcpy (dest, src);
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}
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int Q_strcmp (char *s1, char *s2)
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{
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while (1)
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{
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncmp (char *s1, char *s2, int count)
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{
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while (1)
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{
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if (!count--)
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return 0;
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if (*s1 != *s2)
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return -1; // strings not equal
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if (!*s1)
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return 0; // strings are equal
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s1++;
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s2++;
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}
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return -1;
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}
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int Q_strncasecmp (char *s1, char *s2, int n)
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{
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int c1, c2;
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while (1)
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{
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c1 = *s1++;
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c2 = *s2++;
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if (!n--)
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return 0; // strings are equal until end point
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if (c1 != c2)
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{
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (c1 != c2)
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return -1; // strings not equal
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}
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if (!c1)
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return 0; // strings are equal
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// s1++;
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// s2++;
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}
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return -1;
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}
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int Q_strcasecmp (char *s1, char *s2)
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{
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return Q_strncasecmp (s1, s2, 99999);
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}
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#endif
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int Q_atoi (char *str)
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{
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int val;
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int sign;
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int c;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val<<4) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val<<4) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val<<4) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
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if (str[0] == '\'')
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{
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return sign * str[1];
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}
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//
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// assume decimal
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//
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while (1)
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{
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c = *str++;
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if (c <'0' || c > '9')
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return val*sign;
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val = val*10 + c - '0';
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}
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return 0;
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}
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float Q_atof (char *str)
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{
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double val;
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int sign;
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int c;
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int decimal, total;
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if (*str == '-')
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{
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sign = -1;
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str++;
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}
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else
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sign = 1;
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val = 0;
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//
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// check for hex
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//
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if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X') )
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{
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str += 2;
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while (1)
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{
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c = *str++;
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if (c >= '0' && c <= '9')
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val = (val*16) + c - '0';
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else if (c >= 'a' && c <= 'f')
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val = (val*16) + c - 'a' + 10;
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else if (c >= 'A' && c <= 'F')
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val = (val*16) + c - 'A' + 10;
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else
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return val*sign;
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}
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}
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//
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// check for character
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//
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if (str[0] == '\'')
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{
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return sign * str[1];
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}
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//
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// assume decimal
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//
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decimal = -1;
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total = 0;
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while (1)
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{
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c = *str++;
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if (c == '.')
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{
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decimal = total;
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continue;
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}
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if (c <'0' || c > '9')
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break;
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val = val*10 + c - '0';
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total++;
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}
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if (decimal == -1)
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return val*sign;
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while (total > decimal)
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{
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val /= 10;
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total--;
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}
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return val*sign;
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}
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/*
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============================================================================
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BYTE ORDER FUNCTIONS
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============================================================================
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*/
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qboolean bigendien;
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short (*BigShort) (short l);
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short (*LittleShort) (short l);
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int (*BigLong) (int l);
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int (*LittleLong) (int l);
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float (*BigFloat) (float l);
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float (*LittleFloat) (float l);
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short ShortSwap (short l)
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{
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byte b1,b2;
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b1 = l&255;
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b2 = (l>>8)&255;
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return (b1<<8) + b2;
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}
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short ShortNoSwap (short l)
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{
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return l;
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}
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int LongSwap (int l)
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{
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byte b1,b2,b3,b4;
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b1 = l&255;
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b2 = (l>>8)&255;
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b3 = (l>>16)&255;
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b4 = (l>>24)&255;
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return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
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}
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int LongNoSwap (int l)
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{
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return l;
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}
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float FloatSwap (float f)
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{
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union
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{
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float f;
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byte b[4];
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} dat1, dat2;
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dat1.f = f;
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dat2.b[0] = dat1.b[3];
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dat2.b[1] = dat1.b[2];
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dat2.b[2] = dat1.b[1];
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dat2.b[3] = dat1.b[0];
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return dat2.f;
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}
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float FloatNoSwap (float f)
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{
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return f;
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}
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/*
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==============================================================================
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MESSAGE IO FUNCTIONS
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Handles byte ordering and avoids alignment errors
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==============================================================================
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*/
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//
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// writing functions
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//
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void MSG_WriteChar (sizebuf_t *sb, int c)
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{
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byte *buf;
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#ifdef PARANOID
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if (c < -128 || c > 127)
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Sys_Error ("MSG_WriteChar: range error");
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#endif
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buf = SZ_GetSpace (sb, 1);
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buf[0] = c;
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}
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void MSG_WriteByte (sizebuf_t *sb, int c)
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{
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byte *buf;
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#ifdef PARANOID
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if (c < 0 || c > 255)
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Sys_Error ("MSG_WriteByte: range error");
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#endif
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buf = SZ_GetSpace (sb, 1);
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buf[0] = c;
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}
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void MSG_WriteShort (sizebuf_t *sb, int c)
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{
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byte *buf;
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#ifdef PARANOID
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if (c < ((short)0x8000) || c > (short)0x7fff)
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Sys_Error ("MSG_WriteShort: range error");
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#endif
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buf = SZ_GetSpace (sb, 2);
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buf[0] = c&0xff;
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buf[1] = c>>8;
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}
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void MSG_WriteLong (sizebuf_t *sb, int c)
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{
|
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byte *buf;
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buf = SZ_GetSpace (sb, 4);
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buf[0] = c&0xff;
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buf[1] = (c>>8)&0xff;
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buf[2] = (c>>16)&0xff;
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buf[3] = c>>24;
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}
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|
|
void MSG_WriteFloat (sizebuf_t *sb, float f)
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|
{
|
|
union
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{
|
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float f;
|
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int l;
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|
} dat;
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|
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dat.f = f;
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dat.l = LittleLong (dat.l);
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SZ_Write (sb, &dat.l, 4);
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}
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void MSG_WriteString (sizebuf_t *sb, char *s)
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|
{
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if (!s)
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SZ_Write (sb, "", 1);
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else
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SZ_Write (sb, s, Q_strlen(s)+1);
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}
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|
void MSG_WriteCoord (sizebuf_t *sb, float f)
|
|
{
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MSG_WriteShort (sb, (int)(f*8));
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|
}
|
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|
|
void MSG_WriteAngle (sizebuf_t *sb, float f)
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|
{
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MSG_WriteByte (sb, (int)(f*256/360) & 255);
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|
}
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|
|
void MSG_WriteAngle16 (sizebuf_t *sb, float f)
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{
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MSG_WriteShort (sb, (int)(f*65536/360) & 65535);
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}
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|
|
void MSG_WriteDeltaUsercmd (sizebuf_t *buf, usercmd_t *from, usercmd_t *cmd)
|
|
{
|
|
int bits;
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|
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//
|
|
// send the movement message
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//
|
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bits = 0;
|
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if (cmd->angles[0] != from->angles[0])
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bits |= CM_ANGLE1;
|
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if (cmd->angles[1] != from->angles[1])
|
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bits |= CM_ANGLE2;
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if (cmd->angles[2] != from->angles[2])
|
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bits |= CM_ANGLE3;
|
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if (cmd->forwardmove != from->forwardmove)
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bits |= CM_FORWARD;
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if (cmd->sidemove != from->sidemove)
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bits |= CM_SIDE;
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if (cmd->upmove != from->upmove)
|
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bits |= CM_UP;
|
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if (cmd->buttons != from->buttons)
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bits |= CM_BUTTONS;
|
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if (cmd->impulse != from->impulse)
|
|
bits |= CM_IMPULSE;
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MSG_WriteByte (buf, bits);
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|
|
if (bits & CM_ANGLE1)
|
|
MSG_WriteAngle16 (buf, cmd->angles[0]);
|
|
if (bits & CM_ANGLE2)
|
|
MSG_WriteAngle16 (buf, cmd->angles[1]);
|
|
if (bits & CM_ANGLE3)
|
|
MSG_WriteAngle16 (buf, cmd->angles[2]);
|
|
|
|
if (bits & CM_FORWARD)
|
|
MSG_WriteShort (buf, cmd->forwardmove);
|
|
if (bits & CM_SIDE)
|
|
MSG_WriteShort (buf, cmd->sidemove);
|
|
if (bits & CM_UP)
|
|
MSG_WriteShort (buf, cmd->upmove);
|
|
|
|
if (bits & CM_BUTTONS)
|
|
MSG_WriteByte (buf, cmd->buttons);
|
|
if (bits & CM_IMPULSE)
|
|
MSG_WriteByte (buf, cmd->impulse);
|
|
MSG_WriteByte (buf, cmd->msec);
|
|
}
|
|
|
|
|
|
//
|
|
// reading functions
|
|
//
|
|
int msg_readcount;
|
|
qboolean msg_badread;
|
|
|
|
void MSG_BeginReading (void)
|
|
{
|
|
msg_readcount = 0;
|
|
msg_badread = false;
|
|
}
|
|
|
|
int MSG_GetReadCount(void)
|
|
{
|
|
return msg_readcount;
|
|
}
|
|
|
|
// returns -1 and sets msg_badread if no more characters are available
|
|
int MSG_ReadChar (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (signed char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadByte (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+1 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (unsigned char)net_message.data[msg_readcount];
|
|
msg_readcount++;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadShort (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+2 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = (short)(net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8));
|
|
|
|
msg_readcount += 2;
|
|
|
|
return c;
|
|
}
|
|
|
|
int MSG_ReadLong (void)
|
|
{
|
|
int c;
|
|
|
|
if (msg_readcount+4 > net_message.cursize)
|
|
{
|
|
msg_badread = true;
|
|
return -1;
|
|
}
|
|
|
|
c = net_message.data[msg_readcount]
|
|
+ (net_message.data[msg_readcount+1]<<8)
|
|
+ (net_message.data[msg_readcount+2]<<16)
|
|
+ (net_message.data[msg_readcount+3]<<24);
|
|
|
|
msg_readcount += 4;
|
|
|
|
return c;
|
|
}
|
|
|
|
float MSG_ReadFloat (void)
|
|
{
|
|
union
|
|
{
|
|
byte b[4];
|
|
float f;
|
|
int l;
|
|
} dat;
|
|
|
|
dat.b[0] = net_message.data[msg_readcount];
|
|
dat.b[1] = net_message.data[msg_readcount+1];
|
|
dat.b[2] = net_message.data[msg_readcount+2];
|
|
dat.b[3] = net_message.data[msg_readcount+3];
|
|
msg_readcount += 4;
|
|
|
|
dat.l = LittleLong (dat.l);
|
|
|
|
return dat.f;
|
|
}
|
|
|
|
char *MSG_ReadString (void)
|
|
{
|
|
static char string[2048];
|
|
int l,c;
|
|
|
|
l = 0;
|
|
do
|
|
{
|
|
c = MSG_ReadChar ();
|
|
if (c == -1 || c == 0)
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string)-1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
char *MSG_ReadStringLine (void)
|
|
{
|
|
static char string[2048];
|
|
int l,c;
|
|
|
|
l = 0;
|
|
do
|
|
{
|
|
c = MSG_ReadChar ();
|
|
if (c == -1 || c == 0 || c == '\n')
|
|
break;
|
|
string[l] = c;
|
|
l++;
|
|
} while (l < sizeof(string)-1);
|
|
|
|
string[l] = 0;
|
|
|
|
return string;
|
|
}
|
|
|
|
float MSG_ReadCoord (void)
|
|
{
|
|
return MSG_ReadShort() * (1.0/8);
|
|
}
|
|
|
|
float MSG_ReadAngle (void)
|
|
{
|
|
return MSG_ReadChar() * (360.0/256);
|
|
}
|
|
|
|
float MSG_ReadAngle16 (void)
|
|
{
|
|
return MSG_ReadShort() * (360.0/65536);
|
|
}
|
|
|
|
void MSG_ReadDeltaUsercmd (usercmd_t *from, usercmd_t *move)
|
|
{
|
|
int bits;
|
|
|
|
memcpy (move, from, sizeof(*move));
|
|
|
|
bits = MSG_ReadByte ();
|
|
|
|
// read current angles
|
|
if (bits & CM_ANGLE1)
|
|
move->angles[0] = MSG_ReadAngle16 ();
|
|
if (bits & CM_ANGLE2)
|
|
move->angles[1] = MSG_ReadAngle16 ();
|
|
if (bits & CM_ANGLE3)
|
|
move->angles[2] = MSG_ReadAngle16 ();
|
|
|
|
// read movement
|
|
if (bits & CM_FORWARD)
|
|
move->forwardmove = MSG_ReadShort ();
|
|
if (bits & CM_SIDE)
|
|
move->sidemove = MSG_ReadShort ();
|
|
if (bits & CM_UP)
|
|
move->upmove = MSG_ReadShort ();
|
|
|
|
// read buttons
|
|
if (bits & CM_BUTTONS)
|
|
move->buttons = MSG_ReadByte ();
|
|
|
|
if (bits & CM_IMPULSE)
|
|
move->impulse = MSG_ReadByte ();
|
|
|
|
// read time to run command
|
|
move->msec = MSG_ReadByte ();
|
|
}
|
|
|
|
|
|
//===========================================================================
|
|
|
|
void SZ_Clear (sizebuf_t *buf)
|
|
{
|
|
buf->cursize = 0;
|
|
buf->overflowed = false;
|
|
}
|
|
|
|
void *SZ_GetSpace (sizebuf_t *buf, int length)
|
|
{
|
|
void *data;
|
|
|
|
if (buf->cursize + length > buf->maxsize)
|
|
{
|
|
if (!buf->allowoverflow)
|
|
Sys_Error ("SZ_GetSpace: overflow without allowoverflow set (%d)", buf->maxsize);
|
|
|
|
if (length > buf->maxsize)
|
|
Sys_Error ("SZ_GetSpace: %i is > full buffer size", length);
|
|
|
|
Sys_Printf ("SZ_GetSpace: overflow\n"); // because Con_Printf may be redirected
|
|
SZ_Clear (buf);
|
|
buf->overflowed = true;
|
|
}
|
|
|
|
data = buf->data + buf->cursize;
|
|
buf->cursize += length;
|
|
|
|
return data;
|
|
}
|
|
|
|
void SZ_Write (sizebuf_t *buf, void *data, int length)
|
|
{
|
|
Q_memcpy (SZ_GetSpace(buf,length),data,length);
|
|
}
|
|
|
|
void SZ_Print (sizebuf_t *buf, char *data)
|
|
{
|
|
int len;
|
|
|
|
len = Q_strlen(data)+1;
|
|
|
|
if (!buf->cursize || buf->data[buf->cursize-1])
|
|
Q_memcpy ((byte *)SZ_GetSpace(buf, len),data,len); // no trailing 0
|
|
else
|
|
Q_memcpy ((byte *)SZ_GetSpace(buf, len-1)-1,data,len); // write over trailing 0
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
============
|
|
COM_SkipPath
|
|
============
|
|
*/
|
|
char *COM_SkipPath (char *pathname)
|
|
{
|
|
char *last;
|
|
|
|
last = pathname;
|
|
while (*pathname)
|
|
{
|
|
if (*pathname=='/')
|
|
last = pathname+1;
|
|
pathname++;
|
|
}
|
|
return last;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_StripExtension
|
|
============
|
|
*/
|
|
void COM_StripExtension (char *in, char *out)
|
|
{
|
|
while (*in && *in != '.')
|
|
*out++ = *in++;
|
|
*out = 0;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileExtension
|
|
============
|
|
*/
|
|
char *COM_FileExtension (char *in)
|
|
{
|
|
static char exten[8];
|
|
int i;
|
|
|
|
while (*in && *in != '.')
|
|
in++;
|
|
if (!*in)
|
|
return "";
|
|
in++;
|
|
for (i=0 ; i<7 && *in ; i++,in++)
|
|
exten[i] = *in;
|
|
exten[i] = 0;
|
|
return exten;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_FileBase
|
|
============
|
|
*/
|
|
void COM_FileBase (char *in, char *out)
|
|
{
|
|
char *s, *s2;
|
|
|
|
s = in + strlen(in) - 1;
|
|
|
|
while (s != in && *s != '.')
|
|
s--;
|
|
|
|
for (s2 = s ; *s2 && *s2 != '/' ; s2--)
|
|
;
|
|
|
|
if (s-s2 < 2)
|
|
strcpy (out,"?model?");
|
|
else
|
|
{
|
|
s--;
|
|
strncpy (out,s2+1, s-s2);
|
|
out[s-s2] = 0;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
COM_DefaultExtension
|
|
==================
|
|
*/
|
|
void COM_DefaultExtension (char *path, char *extension)
|
|
{
|
|
char *src;
|
|
//
|
|
// if path doesn't have a .EXT, append extension
|
|
// (extension should include the .)
|
|
//
|
|
src = path + strlen(path) - 1;
|
|
|
|
while (*src != '/' && src != path)
|
|
{
|
|
if (*src == '.')
|
|
return; // it has an extension
|
|
src--;
|
|
}
|
|
|
|
strcat (path, extension);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
char com_token[1024];
|
|
int com_argc;
|
|
char **com_argv;
|
|
|
|
|
|
/*
|
|
==============
|
|
COM_Parse
|
|
|
|
Parse a token out of a string
|
|
==============
|
|
*/
|
|
char *COM_Parse (char *data)
|
|
{
|
|
int c;
|
|
int len;
|
|
|
|
len = 0;
|
|
com_token[0] = 0;
|
|
|
|
if (!data)
|
|
return NULL;
|
|
|
|
// skip whitespace
|
|
skipwhite:
|
|
while ( (c = *data) <= ' ')
|
|
{
|
|
if (c == 0)
|
|
return NULL; // end of file;
|
|
data++;
|
|
}
|
|
|
|
// skip // comments
|
|
if (c=='/' && data[1] == '/')
|
|
{
|
|
while (*data && *data != '\n')
|
|
data++;
|
|
goto skipwhite;
|
|
}
|
|
|
|
|
|
// handle quoted strings specially
|
|
if (c == '\"')
|
|
{
|
|
data++;
|
|
while (1)
|
|
{
|
|
c = *data++;
|
|
if (c=='\"' || !c)
|
|
{
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
com_token[len] = c;
|
|
len++;
|
|
}
|
|
}
|
|
|
|
// parse a regular word
|
|
do
|
|
{
|
|
com_token[len] = c;
|
|
data++;
|
|
len++;
|
|
c = *data;
|
|
} while (c>32);
|
|
|
|
com_token[len] = 0;
|
|
return data;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_CheckParm
|
|
|
|
Returns the position (1 to argc-1) in the program's argument list
|
|
where the given parameter apears, or 0 if not present
|
|
================
|
|
*/
|
|
int COM_CheckParm (char *parm)
|
|
{
|
|
int i;
|
|
|
|
for (i=1 ; i<com_argc ; i++)
|
|
{
|
|
if (!com_argv[i])
|
|
continue; // NEXTSTEP sometimes clears appkit vars.
|
|
if (!Q_strcmp (parm,com_argv[i]))
|
|
return i;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_CheckRegistered
|
|
|
|
Looks for the pop.txt file and verifies it.
|
|
Sets the "registered" cvar.
|
|
Immediately exits out if an alternate game was attempted to be started without
|
|
being registered.
|
|
================
|
|
*/
|
|
void COM_CheckRegistered (void)
|
|
{
|
|
FILE *h;
|
|
unsigned short check[128];
|
|
|
|
COM_FOpenFile("gfx/pop.lmp", &h);
|
|
static_registered = 0;
|
|
|
|
if (h) {
|
|
static_registered = 1;
|
|
fread (check, 1, sizeof(check), h);
|
|
fclose (h);
|
|
}
|
|
|
|
if (static_registered) {
|
|
Cvar_Set (registered, "1");
|
|
Con_Printf ("Playing registered version.\n");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
================
|
|
COM_InitArgv
|
|
================
|
|
*/
|
|
void COM_InitArgv (int argc, char **argv)
|
|
{
|
|
qboolean safe;
|
|
int i;
|
|
|
|
safe = false;
|
|
|
|
for (com_argc=0 ; (com_argc<MAX_NUM_ARGVS) && (com_argc < argc) ;
|
|
com_argc++)
|
|
{
|
|
largv[com_argc] = argv[com_argc];
|
|
if (!Q_strcmp ("-safe", argv[com_argc]))
|
|
safe = true;
|
|
}
|
|
|
|
if (safe)
|
|
{
|
|
// force all the safe-mode switches. Note that we reserved extra space in
|
|
// case we need to add these, so we don't need an overflow check
|
|
for (i=0 ; i<NUM_SAFE_ARGVS ; i++)
|
|
{
|
|
largv[com_argc] = safeargvs[i];
|
|
com_argc++;
|
|
}
|
|
}
|
|
|
|
largv[com_argc] = argvdummy;
|
|
com_argv = largv;
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_AddParm
|
|
|
|
Adds the given string at the end of the current argument list
|
|
================
|
|
*/
|
|
void COM_AddParm (char *parm)
|
|
{
|
|
largv[com_argc++] = parm;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_Init
|
|
================
|
|
*/
|
|
void COM_Init (void)
|
|
{
|
|
#ifndef WORDS_BIGENDIEN
|
|
bigendien = false;
|
|
BigShort = ShortSwap;
|
|
LittleShort = ShortNoSwap;
|
|
BigLong = LongSwap;
|
|
LittleLong = LongNoSwap;
|
|
BigFloat = FloatSwap;
|
|
LittleFloat = FloatNoSwap;
|
|
#else
|
|
bigendien = true;
|
|
BigShort = ShortNoSwap;
|
|
LittleShort = ShortSwap;
|
|
BigLong = LongNoSwap;
|
|
LittleLong = LongSwap;
|
|
BigFloat = FloatNoSwap;
|
|
LittleFloat = FloatSwap;
|
|
#endif
|
|
|
|
/* Cvar_RegisterVariable (®istered);
|
|
CVAR_FIXME */
|
|
registered = Cvar_Get("registered", "0", CVAR_NONE, "None");
|
|
Cmd_AddCommand ("path", COM_Path_f);
|
|
|
|
COM_InitFilesystem ();
|
|
COM_CheckRegistered ();
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
va
|
|
|
|
does a varargs printf into a temp buffer, so I don't need to have
|
|
varargs versions of all text functions.
|
|
FIXME: make this buffer size safe someday
|
|
============
|
|
*/
|
|
char *va(char *format, ...)
|
|
{
|
|
va_list argptr;
|
|
static char string[1024];
|
|
|
|
va_start (argptr, format);
|
|
vsnprintf (string, sizeof(string), format, argptr);
|
|
va_end (argptr);
|
|
|
|
return string;
|
|
}
|
|
|
|
|
|
/// just for debugging
|
|
int memsearch (byte *start, int count, int search)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<count ; i++)
|
|
if (start[i] == search)
|
|
return i;
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
QUAKE FILESYSTEM
|
|
|
|
=============================================================================
|
|
*/
|
|
|
|
int com_filesize;
|
|
|
|
|
|
//
|
|
// in memory
|
|
//
|
|
|
|
typedef struct
|
|
{
|
|
char name[MAX_QPATH];
|
|
int filepos, filelen;
|
|
} packfile_t;
|
|
|
|
typedef struct pack_s
|
|
{
|
|
char filename[MAX_OSPATH];
|
|
FILE *handle;
|
|
int numfiles;
|
|
packfile_t *files;
|
|
} pack_t;
|
|
|
|
//
|
|
// on disk
|
|
//
|
|
typedef struct
|
|
{
|
|
char name[56];
|
|
int filepos, filelen;
|
|
} dpackfile_t;
|
|
|
|
typedef struct
|
|
{
|
|
char id[4];
|
|
int dirofs;
|
|
int dirlen;
|
|
} dpackheader_t;
|
|
|
|
#define MAX_FILES_IN_PACK 2048
|
|
|
|
char com_gamedir[MAX_OSPATH];
|
|
char com_basedir[MAX_OSPATH];
|
|
|
|
typedef struct searchpath_s
|
|
{
|
|
char filename[MAX_OSPATH];
|
|
pack_t *pack; // only one of filename / pack will be used
|
|
struct searchpath_s *next;
|
|
} searchpath_t;
|
|
|
|
searchpath_t *com_searchpaths;
|
|
searchpath_t *com_base_searchpaths; // without gamedirs
|
|
|
|
/*
|
|
================
|
|
COM_filelength
|
|
================
|
|
*/
|
|
int COM_filelength (FILE *f)
|
|
{
|
|
int pos;
|
|
int end;
|
|
|
|
pos = ftell (f);
|
|
fseek (f, 0, SEEK_END);
|
|
end = ftell (f);
|
|
fseek (f, pos, SEEK_SET);
|
|
|
|
return end;
|
|
}
|
|
|
|
int COM_FileOpenRead (char *path, FILE **hndl)
|
|
{
|
|
FILE *f;
|
|
|
|
f = fopen(path, "rb");
|
|
if (!f)
|
|
{
|
|
*hndl = NULL;
|
|
return -1;
|
|
}
|
|
*hndl = f;
|
|
|
|
return COM_filelength(f);
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_Path_f
|
|
|
|
============
|
|
*/
|
|
void COM_Path_f (void)
|
|
{
|
|
searchpath_t *s;
|
|
|
|
Con_Printf ("Current search path:\n");
|
|
for (s=com_searchpaths ; s ; s=s->next)
|
|
{
|
|
if (s == com_base_searchpaths)
|
|
Con_Printf ("----------\n");
|
|
if (s->pack)
|
|
Con_Printf ("%s (%i files)\n", s->pack->filename, s->pack->numfiles);
|
|
else
|
|
Con_Printf ("%s\n", s->filename);
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_WriteFile
|
|
|
|
The filename will be prefixed by the current game directory
|
|
============
|
|
*/
|
|
void COM_WriteFile (char *filename, void *data, int len)
|
|
{
|
|
FILE *f;
|
|
char name[MAX_OSPATH];
|
|
|
|
snprintf (name, sizeof(name), "%s/%s", com_gamedir, filename);
|
|
|
|
f = fopen (name, "wb");
|
|
if (!f) {
|
|
Sys_mkdir(com_gamedir);
|
|
f = fopen (name, "wb");
|
|
if (!f)
|
|
Sys_Error ("Error opening %s", filename);
|
|
}
|
|
|
|
Sys_Printf ("COM_WriteFile: %s\n", name);
|
|
fwrite (data, 1, len, f);
|
|
fclose (f);
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
COM_CreatePath
|
|
|
|
Only used for CopyFile and download
|
|
============
|
|
*/
|
|
void COM_CreatePath (char *path)
|
|
{
|
|
char *ofs;
|
|
|
|
for (ofs = path+1 ; *ofs ; ofs++)
|
|
{
|
|
if (*ofs == '/')
|
|
{ // create the directory
|
|
*ofs = 0;
|
|
Sys_mkdir (path);
|
|
*ofs = '/';
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
COM_CopyFile
|
|
|
|
Copies a file over from the net to the local cache, creating any directories
|
|
needed. This is for the convenience of developers using ISDN from home.
|
|
===========
|
|
*/
|
|
void COM_CopyFile (char *netpath, char *cachepath)
|
|
{
|
|
FILE *in, *out;
|
|
int remaining, count;
|
|
char buf[4096];
|
|
|
|
remaining = COM_FileOpenRead (netpath, &in);
|
|
COM_CreatePath (cachepath); // create directories up to the cache file
|
|
out = fopen(cachepath, "wb");
|
|
if (!out)
|
|
Sys_Error ("Error opening %s", cachepath);
|
|
|
|
while (remaining)
|
|
{
|
|
if (remaining < sizeof(buf))
|
|
count = remaining;
|
|
else
|
|
count = sizeof(buf);
|
|
fread (buf, 1, count, in);
|
|
fwrite (buf, 1, count, out);
|
|
remaining -= count;
|
|
}
|
|
|
|
fclose (in);
|
|
fclose (out);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
COM_FindFile
|
|
|
|
Finds the file in the search path.
|
|
Sets com_filesize and one of handle or file
|
|
===========
|
|
*/
|
|
int file_from_pak; // global indicating file came from pack file ZOID
|
|
|
|
int COM_FOpenFile (char *filename, FILE **file)
|
|
{
|
|
searchpath_t *search;
|
|
char netpath[MAX_OSPATH];
|
|
pack_t *pak;
|
|
int i;
|
|
int findtime;
|
|
|
|
file_from_pak = 0;
|
|
|
|
//
|
|
// search through the path, one element at a time
|
|
//
|
|
for (search = com_searchpaths ; search ; search = search->next)
|
|
{
|
|
// is the element a pak file?
|
|
if (search->pack)
|
|
{
|
|
// look through all the pak file elements
|
|
pak = search->pack;
|
|
for (i=0 ; i<pak->numfiles ; i++)
|
|
if (!strcmp (pak->files[i].name, filename))
|
|
{ // found it!
|
|
/* if(developer.value)
|
|
CVAR_FIXME */
|
|
if(developer->value)
|
|
Sys_Printf ("PackFile: %s : %s\n",pak->filename, filename);
|
|
// open a new file on the pakfile
|
|
*file = fopen (pak->filename, "rb");
|
|
if (!*file)
|
|
Sys_Error ("Couldn't reopen %s", pak->filename);
|
|
fseek (*file, pak->files[i].filepos, SEEK_SET);
|
|
com_filesize = pak->files[i].filelen;
|
|
file_from_pak = 1;
|
|
return com_filesize;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// check a file in the directory tree
|
|
if (!static_registered)
|
|
{ // if not a registered version, don't ever go beyond base
|
|
if ( strchr (filename, '/') || strchr (filename,'\\'))
|
|
continue;
|
|
}
|
|
|
|
snprintf (netpath, sizeof(netpath), "%s/%s", search->filename, filename);
|
|
|
|
findtime = Sys_FileTime (netpath);
|
|
if (findtime == -1)
|
|
continue;
|
|
|
|
Con_DPrintf ("FindFile: %s\n",netpath);
|
|
|
|
*file = fopen (netpath, "rb");
|
|
return COM_filelength (*file);
|
|
}
|
|
|
|
}
|
|
|
|
Sys_Printf ("FindFile: can't find %s\n", filename);
|
|
|
|
*file = NULL;
|
|
com_filesize = -1;
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
============
|
|
COM_LoadFile
|
|
|
|
Filename are reletive to the quake directory.
|
|
Allways appends a 0 byte to the loaded data.
|
|
============
|
|
*/
|
|
cache_user_t *loadcache;
|
|
byte *loadbuf;
|
|
int loadsize;
|
|
byte *COM_LoadFile (char *path, int usehunk)
|
|
{
|
|
FILE *h;
|
|
byte *buf;
|
|
char base[32];
|
|
int len;
|
|
|
|
buf = NULL; // quiet compiler warning
|
|
|
|
// look for it in the filesystem or pack files
|
|
len = com_filesize = COM_FOpenFile (path, &h);
|
|
if (!h)
|
|
return NULL;
|
|
|
|
// extract the filename base name for hunk tag
|
|
COM_FileBase (path, base);
|
|
|
|
if (usehunk == 1)
|
|
buf = Hunk_AllocName (len+1, base);
|
|
else if (usehunk == 2)
|
|
buf = Hunk_TempAlloc (len+1);
|
|
else if (usehunk == 0)
|
|
buf = Z_Malloc (len+1);
|
|
else if (usehunk == 3)
|
|
buf = Cache_Alloc (loadcache, len+1, base);
|
|
else if (usehunk == 4)
|
|
{
|
|
if (len+1 > loadsize)
|
|
buf = Hunk_TempAlloc (len+1);
|
|
else
|
|
buf = loadbuf;
|
|
}
|
|
else
|
|
Sys_Error ("COM_LoadFile: bad usehunk");
|
|
|
|
if (!buf)
|
|
Sys_Error ("COM_LoadFile: not enough space for %s", path);
|
|
|
|
((byte *)buf)[len] = 0;
|
|
Draw_BeginDisc ();
|
|
fread (buf, 1, len, h);
|
|
fclose (h);
|
|
Draw_EndDisc ();
|
|
|
|
return buf;
|
|
}
|
|
|
|
byte *COM_LoadHunkFile (char *path)
|
|
{
|
|
return COM_LoadFile (path, 1);
|
|
}
|
|
|
|
byte *COM_LoadTempFile (char *path)
|
|
{
|
|
return COM_LoadFile (path, 2);
|
|
}
|
|
|
|
void COM_LoadCacheFile (char *path, struct cache_user_s *cu)
|
|
{
|
|
loadcache = cu;
|
|
COM_LoadFile (path, 3);
|
|
}
|
|
|
|
// uses temp hunk if larger than bufsize
|
|
byte *COM_LoadStackFile (char *path, void *buffer, int bufsize)
|
|
{
|
|
byte *buf;
|
|
|
|
loadbuf = (byte *)buffer;
|
|
loadsize = bufsize;
|
|
buf = COM_LoadFile (path, 4);
|
|
|
|
return buf;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
COM_LoadPackFile
|
|
|
|
Takes an explicit (not game tree related) path to a pak file.
|
|
|
|
Loads the header and directory, adding the files at the beginning
|
|
of the list so they override previous pack files.
|
|
=================
|
|
*/
|
|
pack_t *COM_LoadPackFile (char *packfile)
|
|
{
|
|
dpackheader_t header;
|
|
int i;
|
|
packfile_t *newfiles;
|
|
int numpackfiles;
|
|
pack_t *pack;
|
|
FILE *packhandle;
|
|
dpackfile_t info[MAX_FILES_IN_PACK];
|
|
unsigned short crc;
|
|
|
|
if (COM_FileOpenRead (packfile, &packhandle) == -1)
|
|
return NULL;
|
|
|
|
fread (&header, 1, sizeof(header), packhandle);
|
|
if (header.id[0] != 'P' || header.id[1] != 'A'
|
|
|| header.id[2] != 'C' || header.id[3] != 'K')
|
|
Sys_Error ("%s is not a packfile", packfile);
|
|
header.dirofs = LittleLong (header.dirofs);
|
|
header.dirlen = LittleLong (header.dirlen);
|
|
|
|
numpackfiles = header.dirlen / sizeof(dpackfile_t);
|
|
|
|
if (numpackfiles > MAX_FILES_IN_PACK)
|
|
Sys_Error ("%s has %i files", packfile, numpackfiles);
|
|
|
|
if (numpackfiles != PAK0_COUNT)
|
|
com_modified = true; // not the original file
|
|
|
|
newfiles = Z_Malloc (numpackfiles * sizeof(packfile_t));
|
|
|
|
fseek (packhandle, header.dirofs, SEEK_SET);
|
|
fread (&info, 1, header.dirlen, packhandle);
|
|
|
|
// crc the directory to check for modifications
|
|
crc = CRC_Block((byte *)info, header.dirlen);
|
|
|
|
// CRC_Init (&crc);
|
|
// for (i=0 ; i<header.dirlen ; i++)
|
|
// CRC_ProcessByte (&crc, ((byte *)info)[i]);
|
|
if (crc != PAK0_CRC)
|
|
com_modified = true;
|
|
|
|
// parse the directory
|
|
for (i=0 ; i<numpackfiles ; i++)
|
|
{
|
|
strcpy (newfiles[i].name, info[i].name);
|
|
newfiles[i].filepos = LittleLong(info[i].filepos);
|
|
newfiles[i].filelen = LittleLong(info[i].filelen);
|
|
}
|
|
|
|
pack = Z_Malloc (sizeof (pack_t));
|
|
strcpy (pack->filename, packfile);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
|
|
Con_Printf ("Added packfile %s (%i files)\n", packfile, numpackfiles);
|
|
return pack;
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
COM_AddGameDirectory
|
|
|
|
Sets com_gamedir, adds the directory to the head of the path,
|
|
then loads and adds pak1.pak pak2.pak ...
|
|
================
|
|
*/
|
|
void COM_AddGameDirectory (char *dir)
|
|
{
|
|
int i;
|
|
searchpath_t *search;
|
|
pack_t *pak;
|
|
char pakfile[MAX_OSPATH];
|
|
char *p;
|
|
|
|
if ((p = strrchr(dir, '/')) != NULL)
|
|
strcpy(gamedirfile, ++p);
|
|
else
|
|
strcpy(gamedirfile, p);
|
|
strcpy (com_gamedir, dir);
|
|
|
|
//
|
|
// add the directory to the search path
|
|
//
|
|
search = Hunk_Alloc (sizeof(searchpath_t));
|
|
strcpy (search->filename, dir);
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
//
|
|
// add any pak files in the format pak0.pak pak1.pak, ...
|
|
//
|
|
for (i=0 ; ; i++)
|
|
{
|
|
snprintf (pakfile, sizeof(pakfile), "%s/pak%i.pak", dir, i);
|
|
pak = COM_LoadPackFile (pakfile);
|
|
if (!pak)
|
|
break;
|
|
search = Hunk_Alloc (sizeof(searchpath_t));
|
|
search->pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_Gamedir
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
void COM_Gamedir (char *dir)
|
|
{
|
|
searchpath_t *search, *next;
|
|
int i;
|
|
pack_t *pak;
|
|
char pakfile[MAX_OSPATH];
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_Printf ("Gamedir should be a single filename, not a path\n");
|
|
return;
|
|
}
|
|
|
|
if (!strcmp(gamedirfile, dir))
|
|
return; // still the same
|
|
strcpy (gamedirfile, dir);
|
|
|
|
//
|
|
// free up any current game dir info
|
|
//
|
|
while (com_searchpaths != com_base_searchpaths)
|
|
{
|
|
if (com_searchpaths->pack)
|
|
{
|
|
fclose (com_searchpaths->pack->handle);
|
|
Z_Free (com_searchpaths->pack->files);
|
|
Z_Free (com_searchpaths->pack);
|
|
}
|
|
next = com_searchpaths->next;
|
|
Z_Free (com_searchpaths);
|
|
com_searchpaths = next;
|
|
}
|
|
|
|
//
|
|
// flush all data, so it will be forced to reload
|
|
//
|
|
Cache_Flush ();
|
|
|
|
if (!strcmp(dir,"id1") || !strcmp(dir, "qw"))
|
|
return;
|
|
|
|
snprintf (com_gamedir, sizeof(com_gamedir), "%s/%s", com_basedir, dir);
|
|
|
|
//
|
|
// add the directory to the search path
|
|
//
|
|
search = Z_Malloc (sizeof(searchpath_t));
|
|
strcpy (search->filename, com_gamedir);
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
|
|
//
|
|
// add any pak files in the format pak0.pak pak1.pak, ...
|
|
//
|
|
for (i=0 ; ; i++)
|
|
{
|
|
snprintf (pakfile, sizeof(pakfile), "%s/pak%i.pak", com_gamedir, i);
|
|
pak = COM_LoadPackFile (pakfile);
|
|
if (!pak)
|
|
break;
|
|
search = Z_Malloc (sizeof(searchpath_t));
|
|
search->pack = pak;
|
|
search->next = com_searchpaths;
|
|
com_searchpaths = search;
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
COM_InitFilesystem
|
|
================
|
|
*/
|
|
void COM_InitFilesystem (void)
|
|
{
|
|
int i;
|
|
|
|
//
|
|
// -basedir <path>
|
|
// Overrides the system supplied base directory (under id1)
|
|
//
|
|
i = COM_CheckParm ("-basedir");
|
|
if (i && i < com_argc-1)
|
|
strcpy (com_basedir, com_argv[i+1]);
|
|
else
|
|
strcpy (com_basedir, host_parms.basedir);
|
|
|
|
//
|
|
// start up with id1 by default
|
|
//
|
|
COM_AddGameDirectory (va("%s/id1", com_basedir) );
|
|
COM_AddGameDirectory (va("%s/qw", com_basedir) );
|
|
|
|
// any set gamedirs will be freed up to here
|
|
com_base_searchpaths = com_searchpaths;
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
INFO STRINGS
|
|
|
|
=====================================================================
|
|
*/
|
|
|
|
/*
|
|
===============
|
|
Info_ValueForKey
|
|
|
|
Searches the string for the given
|
|
key and returns the associated value, or an empty string.
|
|
===============
|
|
*/
|
|
char *Info_ValueForKey (char *s, char *key)
|
|
{
|
|
char pkey[512];
|
|
static char value[4][512]; // use two buffers so compares
|
|
// work without stomping on each other
|
|
static int valueindex;
|
|
char *o;
|
|
|
|
valueindex = (valueindex + 1) % 4;
|
|
if (*s == '\\')
|
|
s++;
|
|
while (1)
|
|
{
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return "";
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value[valueindex];
|
|
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return "";
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (!strcmp (key, pkey) )
|
|
return value[valueindex];
|
|
|
|
if (!*s)
|
|
return "";
|
|
s++;
|
|
}
|
|
}
|
|
|
|
void Info_RemoveKey (char *s, char *key)
|
|
{
|
|
char *start;
|
|
char pkey[512];
|
|
char value[512];
|
|
char *o;
|
|
|
|
if (strstr (key, "\\"))
|
|
{
|
|
Con_Printf ("Can't use a key with a \\\n");
|
|
return;
|
|
}
|
|
|
|
while (1)
|
|
{
|
|
start = s;
|
|
if (*s == '\\')
|
|
s++;
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value;
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (!strcmp (key, pkey) )
|
|
{
|
|
strcpy (start, s); // remove this part
|
|
return;
|
|
}
|
|
|
|
if (!*s)
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
void Info_RemovePrefixedKeys (char *start, char prefix)
|
|
{
|
|
char *s;
|
|
char pkey[512];
|
|
char value[512];
|
|
char *o;
|
|
|
|
s = start;
|
|
|
|
while (1)
|
|
{
|
|
if (*s == '\\')
|
|
s++;
|
|
o = pkey;
|
|
while (*s != '\\')
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
s++;
|
|
|
|
o = value;
|
|
while (*s != '\\' && *s)
|
|
{
|
|
if (!*s)
|
|
return;
|
|
*o++ = *s++;
|
|
}
|
|
*o = 0;
|
|
|
|
if (pkey[0] == prefix)
|
|
{
|
|
Info_RemoveKey (start, pkey);
|
|
s = start;
|
|
}
|
|
|
|
if (!*s)
|
|
return;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize)
|
|
{
|
|
char newstr[1024], *v;
|
|
int c, is_name, is_team;
|
|
|
|
if (strstr (key, "\\") || strstr (value, "\\") )
|
|
{
|
|
Con_Printf ("Can't use keys or values with a \\\n");
|
|
return;
|
|
}
|
|
|
|
if (strstr (key, "\"") || strstr (value, "\"") )
|
|
{
|
|
Con_Printf ("Can't use keys or values with a \"\n");
|
|
return;
|
|
}
|
|
|
|
if (strlen(key) > 63 || strlen(value) > 63)
|
|
{
|
|
Con_Printf ("Keys and values must be < 64 characters.\n");
|
|
return;
|
|
}
|
|
|
|
// this next line is kinda trippy
|
|
if (*(v = Info_ValueForKey(s, key))) {
|
|
// key exists, make sure we have enough room for new value, if we don't,
|
|
// don't change it!
|
|
if (strlen(value) - strlen(v) + strlen(s) > maxsize) {
|
|
Con_Printf ("Info string length exceeded\n");
|
|
return;
|
|
}
|
|
}
|
|
Info_RemoveKey (s, key);
|
|
if (!value || !strlen(value))
|
|
return;
|
|
|
|
snprintf (newstr, sizeof(newstr), "\\%s\\%s", key, value);
|
|
|
|
if ((int)(strlen(newstr) + strlen(s)) > maxsize)
|
|
{
|
|
Con_Printf ("Info string length exceeded\n");
|
|
return;
|
|
}
|
|
|
|
// only copy ascii values
|
|
s += strlen(s);
|
|
v = newstr;
|
|
is_name = stricmp(key, "name") == 0;
|
|
is_team = stricmp(key, "team") == 0;
|
|
while (*v)
|
|
{
|
|
c = (unsigned char)*v++;
|
|
// client only allows highbits on name
|
|
if (!is_name) {
|
|
c &= 127;
|
|
if (c < 32 || c > 127)
|
|
continue;
|
|
// auto lowercase team
|
|
if (is_team)
|
|
c = tolower(c);
|
|
}
|
|
if (c > 13)
|
|
*s++ = c;
|
|
}
|
|
*s = 0;
|
|
}
|
|
|
|
void Info_SetValueForKey (char *s, char *key, char *value, int maxsize)
|
|
{
|
|
if (key[0] == '*')
|
|
{
|
|
Con_Printf ("Can't set * keys\n");
|
|
return;
|
|
}
|
|
|
|
Info_SetValueForStarKey (s, key, value, maxsize);
|
|
}
|
|
|
|
void Info_Print (char *s)
|
|
{
|
|
char key[512];
|
|
char value[512];
|
|
char *o;
|
|
int l;
|
|
|
|
if (*s == '\\')
|
|
s++;
|
|
while (*s)
|
|
{
|
|
o = key;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
|
|
l = o - key;
|
|
if (l < 20)
|
|
{
|
|
memset (o, ' ', 20-l);
|
|
key[20] = 0;
|
|
}
|
|
else
|
|
*o = 0;
|
|
Con_Printf ("%s", key);
|
|
|
|
if (!*s)
|
|
{
|
|
Con_Printf ("MISSING VALUE\n");
|
|
return;
|
|
}
|
|
|
|
o = value;
|
|
s++;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (*s)
|
|
s++;
|
|
Con_Printf ("%s\n", value);
|
|
}
|
|
}
|
|
|
|
static byte chktbl[1024 + 4] = {
|
|
0x78,0xd2,0x94,0xe3,0x41,0xec,0xd6,0xd5,0xcb,0xfc,0xdb,0x8a,0x4b,0xcc,0x85,0x01,
|
|
0x23,0xd2,0xe5,0xf2,0x29,0xa7,0x45,0x94,0x4a,0x62,0xe3,0xa5,0x6f,0x3f,0xe1,0x7a,
|
|
0x64,0xed,0x5c,0x99,0x29,0x87,0xa8,0x78,0x59,0x0d,0xaa,0x0f,0x25,0x0a,0x5c,0x58,
|
|
0xfb,0x00,0xa7,0xa8,0x8a,0x1d,0x86,0x80,0xc5,0x1f,0xd2,0x28,0x69,0x71,0x58,0xc3,
|
|
0x51,0x90,0xe1,0xf8,0x6a,0xf3,0x8f,0xb0,0x68,0xdf,0x95,0x40,0x5c,0xe4,0x24,0x6b,
|
|
0x29,0x19,0x71,0x3f,0x42,0x63,0x6c,0x48,0xe7,0xad,0xa8,0x4b,0x91,0x8f,0x42,0x36,
|
|
0x34,0xe7,0x32,0x55,0x59,0x2d,0x36,0x38,0x38,0x59,0x9b,0x08,0x16,0x4d,0x8d,0xf8,
|
|
0x0a,0xa4,0x52,0x01,0xbb,0x52,0xa9,0xfd,0x40,0x18,0x97,0x37,0xff,0xc9,0x82,0x27,
|
|
0xb2,0x64,0x60,0xce,0x00,0xd9,0x04,0xf0,0x9e,0x99,0xbd,0xce,0x8f,0x90,0x4a,0xdd,
|
|
0xe1,0xec,0x19,0x14,0xb1,0xfb,0xca,0x1e,0x98,0x0f,0xd4,0xcb,0x80,0xd6,0x05,0x63,
|
|
0xfd,0xa0,0x74,0xa6,0x86,0xf6,0x19,0x98,0x76,0x27,0x68,0xf7,0xe9,0x09,0x9a,0xf2,
|
|
0x2e,0x42,0xe1,0xbe,0x64,0x48,0x2a,0x74,0x30,0xbb,0x07,0xcc,0x1f,0xd4,0x91,0x9d,
|
|
0xac,0x55,0x53,0x25,0xb9,0x64,0xf7,0x58,0x4c,0x34,0x16,0xbc,0xf6,0x12,0x2b,0x65,
|
|
0x68,0x25,0x2e,0x29,0x1f,0xbb,0xb9,0xee,0x6d,0x0c,0x8e,0xbb,0xd2,0x5f,0x1d,0x8f,
|
|
0xc1,0x39,0xf9,0x8d,0xc0,0x39,0x75,0xcf,0x25,0x17,0xbe,0x96,0xaf,0x98,0x9f,0x5f,
|
|
0x65,0x15,0xc4,0x62,0xf8,0x55,0xfc,0xab,0x54,0xcf,0xdc,0x14,0x06,0xc8,0xfc,0x42,
|
|
0xd3,0xf0,0xad,0x10,0x08,0xcd,0xd4,0x11,0xbb,0xca,0x67,0xc6,0x48,0x5f,0x9d,0x59,
|
|
0xe3,0xe8,0x53,0x67,0x27,0x2d,0x34,0x9e,0x9e,0x24,0x29,0xdb,0x69,0x99,0x86,0xf9,
|
|
0x20,0xb5,0xbb,0x5b,0xb0,0xf9,0xc3,0x67,0xad,0x1c,0x9c,0xf7,0xcc,0xef,0xce,0x69,
|
|
0xe0,0x26,0x8f,0x79,0xbd,0xca,0x10,0x17,0xda,0xa9,0x88,0x57,0x9b,0x15,0x24,0xba,
|
|
0x84,0xd0,0xeb,0x4d,0x14,0xf5,0xfc,0xe6,0x51,0x6c,0x6f,0x64,0x6b,0x73,0xec,0x85,
|
|
0xf1,0x6f,0xe1,0x67,0x25,0x10,0x77,0x32,0x9e,0x85,0x6e,0x69,0xb1,0x83,0x00,0xe4,
|
|
0x13,0xa4,0x45,0x34,0x3b,0x40,0xff,0x41,0x82,0x89,0x79,0x57,0xfd,0xd2,0x8e,0xe8,
|
|
0xfc,0x1d,0x19,0x21,0x12,0x00,0xd7,0x66,0xe5,0xc7,0x10,0x1d,0xcb,0x75,0xe8,0xfa,
|
|
0xb6,0xee,0x7b,0x2f,0x1a,0x25,0x24,0xb9,0x9f,0x1d,0x78,0xfb,0x84,0xd0,0x17,0x05,
|
|
0x71,0xb3,0xc8,0x18,0xff,0x62,0xee,0xed,0x53,0xab,0x78,0xd3,0x65,0x2d,0xbb,0xc7,
|
|
0xc1,0xe7,0x70,0xa2,0x43,0x2c,0x7c,0xc7,0x16,0x04,0xd2,0x45,0xd5,0x6b,0x6c,0x7a,
|
|
0x5e,0xa1,0x50,0x2e,0x31,0x5b,0xcc,0xe8,0x65,0x8b,0x16,0x85,0xbf,0x82,0x83,0xfb,
|
|
0xde,0x9f,0x36,0x48,0x32,0x79,0xd6,0x9b,0xfb,0x52,0x45,0xbf,0x43,0xf7,0x0b,0x0b,
|
|
0x19,0x19,0x31,0xc3,0x85,0xec,0x1d,0x8c,0x20,0xf0,0x3a,0xfa,0x80,0x4d,0x2c,0x7d,
|
|
0xac,0x60,0x09,0xc0,0x40,0xee,0xb9,0xeb,0x13,0x5b,0xe8,0x2b,0xb1,0x20,0xf0,0xce,
|
|
0x4c,0xbd,0xc6,0x04,0x86,0x70,0xc6,0x33,0xc3,0x15,0x0f,0x65,0x19,0xfd,0xc2,0xd3,
|
|
|
|
// map checksum goes here
|
|
0x00,0x00,0x00,0x00
|
|
};
|
|
|
|
#if 0
|
|
/*
|
|
====================
|
|
COM_BlockSequenceCheckByte
|
|
|
|
For proxy protecting
|
|
====================
|
|
*/
|
|
byte COM_BlockSequenceCheckByte (byte *base, int length, int sequence, unsigned mapchecksum)
|
|
{
|
|
int checksum;
|
|
byte *p;
|
|
|
|
if (last_mapchecksum != mapchecksum) {
|
|
last_mapchecksum = mapchecksum;
|
|
chktbl[1024] = (mapchecksum & 0xff000000) >> 24;
|
|
chktbl[1025] = (mapchecksum & 0x00ff0000) >> 16;
|
|
chktbl[1026] = (mapchecksum & 0x0000ff00) >> 8;
|
|
chktbl[1027] = (mapchecksum & 0x000000ff);
|
|
|
|
Com_BlockFullChecksum (chktbl, sizeof(chktbl), chkbuf);
|
|
}
|
|
|
|
p = chktbl + (sequence % (sizeof(chktbl) - 8));
|
|
|
|
if (length > 60)
|
|
length = 60;
|
|
memcpy (chkbuf + 16, base, length);
|
|
|
|
length += 16;
|
|
|
|
chkbuf[length] = (sequence & 0xff) ^ p[0];
|
|
chkbuf[length+1] = p[1];
|
|
chkbuf[length+2] = ((sequence>>8) & 0xff) ^ p[2];
|
|
chkbuf[length+3] = p[3];
|
|
|
|
length += 4;
|
|
|
|
checksum = LittleLong(Com_BlockChecksum (chkbuf, length));
|
|
|
|
checksum &= 0xff;
|
|
|
|
return checksum;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
====================
|
|
COM_BlockSequenceCRCByte
|
|
|
|
For proxy protecting
|
|
====================
|
|
*/
|
|
byte COM_BlockSequenceCRCByte (byte *base, int length, int sequence)
|
|
{
|
|
unsigned short crc;
|
|
byte *p;
|
|
byte chkb[60 + 4];
|
|
|
|
p = chktbl + (sequence % (sizeof(chktbl) - 8));
|
|
|
|
if (length > 60)
|
|
length = 60;
|
|
memcpy (chkb, base, length);
|
|
|
|
chkb[length] = (sequence & 0xff) ^ p[0];
|
|
chkb[length+1] = p[1];
|
|
chkb[length+2] = ((sequence>>8) & 0xff) ^ p[2];
|
|
chkb[length+3] = p[3];
|
|
|
|
length += 4;
|
|
|
|
crc = CRC_Block(chkb, length);
|
|
|
|
crc &= 0xff;
|
|
|
|
return crc;
|
|
}
|
|
|
|
// char *date = "Oct 24 1996";
|
|
static char *date = __DATE__ ;
|
|
static char *mon[12] =
|
|
{ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" };
|
|
static char mond[12] =
|
|
{ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
|
|
|
|
// returns days since Oct 24 1996
|
|
int build_number( void )
|
|
{
|
|
int m = 0;
|
|
int d = 0;
|
|
int y = 0;
|
|
static int b = 0;
|
|
|
|
if (b != 0)
|
|
return b;
|
|
|
|
for (m = 0; m < 11; m++)
|
|
{
|
|
if (Q_strncasecmp( &date[0], mon[m], 3 ) == 0)
|
|
break;
|
|
d += mond[m];
|
|
}
|
|
|
|
d += atoi( &date[4] ) - 1;
|
|
|
|
y = atoi( &date[7] ) - 1900;
|
|
|
|
b = d + (int)((y - 1) * 365.25);
|
|
|
|
if (((y % 4) == 0) && m > 1)
|
|
{
|
|
b += 1;
|
|
}
|
|
|
|
b -= 35778; // Dec 16 1998
|
|
|
|
return b;
|
|
}
|
|
|