.. |
win32
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WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf)
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2000-12-11 19:14:51 +00:00 |
.gitignore
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adivtab.h
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anorm_dots.h
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anorms.h
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asm_draw.h
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asm_i386.h
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block8.h
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block16.h
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bothdefs.h
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One of the biggest things keeping -mem/-heapsize numbers up is the video
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2000-10-18 10:16:11 +00:00 |
bspfile.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
buildnum.h
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cdaudio.h
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checksum.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
cl_cam.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_demo.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_ents.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_input.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_main.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_parse.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_pred.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_slist.h
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zlib support (gzipped pack contents). if you have a probelm with gzgets, you
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2000-09-27 19:44:26 +00:00 |
cl_tent.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
client.h
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This fixes an ugly bug caused by a bug in the ugly netquake step up smoothing code :)
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2000-12-15 12:18:54 +00:00 |
cmd.h
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Add $-expansion code.
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2000-06-11 02:57:08 +00:00 |
commdef.h
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basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
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2000-11-27 23:03:01 +00:00 |
compat.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
console.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
context_x11.h
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context_x11.h -- didn't mean to commit my local changes
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2000-12-08 07:46:40 +00:00 |
crc.h
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cvar.h
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zlib support (gzipped pack contents). if you have a probelm with gzgets, you
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2000-09-27 19:44:26 +00:00 |
d_iface.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
d_ifacea.h
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d_local.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
dga_check.h
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rename quakedef.h to host.h (I should have done this months ago).
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2000-12-05 06:33:44 +00:00 |
draw.h
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cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
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2000-12-12 02:46:46 +00:00 |
fractalnoise.h
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The big particle rework!
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2000-10-28 08:02:08 +00:00 |
gcc_attr.h
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add format checking to our printf style functions and correct the consequences
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2000-06-17 12:27:59 +00:00 |
gl_warp_sin.h
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glquake.h
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subdivided skys are back. it seems some cards don't like big polys.
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2000-12-17 22:07:06 +00:00 |
hl.h
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Woops, frogot to cvs add this one on the HL fix..
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2000-06-10 21:48:01 +00:00 |
host.h
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rename quakedef.h to host.h (I should have done this months ago).
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2000-12-05 06:33:44 +00:00 |
in_win.h
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info.h
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Misc cleanups.
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2000-10-24 17:03:09 +00:00 |
input.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
joystick.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
keys.h
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A few compile fixes.
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2000-11-17 21:23:26 +00:00 |
link.h
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locs.h
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WildCode's location marking code (with a little touchup).
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2000-12-03 23:52:54 +00:00 |
logos.h
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Logos for the X11 clients.
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2000-11-29 05:00:57 +00:00 |
Makefile.am
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Fix up make dist
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2000-12-09 18:48:11 +00:00 |
mathlib.h
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The big particle rework!
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2000-10-28 08:02:08 +00:00 |
mdfour.h
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menu.h
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model.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
modelgen.h
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include/modelgen.h include/spritegn.h:
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2000-06-26 03:25:31 +00:00 |
msg.h
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net.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
pcx.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
pmove.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
pr_comp.h
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progdefs.h
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progs.h
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Brought over pr_exec.c and pals from darkplaces.
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2000-12-06 13:23:44 +00:00 |
protocol.h
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whitespace
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2000-11-15 00:35:30 +00:00 |
qargs.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
qdefs.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
qendian.h
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qfgl_ext.h
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New functionality: QuakeForge now has a general OpenGL extension-loading
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2000-11-29 04:55:24 +00:00 |
qtypes.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
quakeasm.h
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quakefs.h
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include/tga.h source/tga.c:
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2000-12-11 06:38:58 +00:00 |
quakeio.h
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Add Qgetline for Mercury. Safely read in a random lenght line from a file.
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2000-10-06 07:05:22 +00:00 |
r_dynamic.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
r_local.h
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clean up screen.c and gl_screen.c includes
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2000-12-05 05:55:16 +00:00 |
r_shared.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
render.h
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pr_edict.c: whitespace
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2000-12-11 09:59:27 +00:00 |
sbar.h
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screen.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
server.h
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More fun missed by Havoc, SV_Init(void)
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2000-11-27 15:30:09 +00:00 |
sizebuf.h
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skin.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
sound.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
spritegn.h
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include/modelgen.h include/spritegn.h:
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2000-06-26 03:25:31 +00:00 |
sys.h
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ok, server now runs without segging on a cvar (with simple testing, anyway.
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2000-10-31 05:24:34 +00:00 |
teamplay.h
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WildCode's location marking code (with a little touchup).
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2000-12-03 23:52:54 +00:00 |
tga.h
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remove un-needed #define _attribute__(x) (there's one in gcc_attr.h)
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2000-12-11 19:40:34 +00:00 |
uint32.h
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va.h
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clean up the includes ov vid.c and bring over va.h from nuq
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2000-10-21 07:20:57 +00:00 |
ver_check.h
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Stole a proper version comparison function from dpkg. Version strings
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2000-11-26 09:48:01 +00:00 |
vid.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
view.h
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Overhaul of parts of the polyblend system. Contrast in GL no longer uses
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2000-12-13 09:01:11 +00:00 |
wad.h
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winquake.h
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world.h
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zone.h
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Clean up after myself in the Z_* purge..
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2000-06-29 23:30:21 +00:00 |