newtree/include/teamplay.h
Anton E. Gavrilov 66a91044bb cl_parsesay --- parse $\ (fake); $[, $]; $R $G $B $Y (ocrana leds);
Note that this cvar is different from QWF's cl_parsesay.
cl_nofake --- unhide fake messages from other players
2000-08-22 18:54:01 +00:00

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1.1 KiB
C

/*
teamplay.h
Teamplay enhancements ("proxy features")
Copyright (C) 2000 Anton Gavrilov (tonik@quake.ru)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include "cvar.h"
extern cvar_t *cl_deadbodyfilter;
extern cvar_t *cl_gibfilter;
extern cvar_t *cl_parsesay;
extern cvar_t *cl_nofake;
// FIXME: prefix these with TP_ or Team_ ?
void CL_InitTeamplay (void);
void CL_BestWeaponImpulse (void);
char *CL_ParseSay (char *);