mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-10 14:52:08 +00:00
66a91044bb
Note that this cvar is different from QWF's cl_parsesay. cl_nofake --- unhide fake messages from other players
39 lines
1.1 KiB
C
39 lines
1.1 KiB
C
/*
|
|
teamplay.h
|
|
|
|
Teamplay enhancements ("proxy features")
|
|
|
|
Copyright (C) 2000 Anton Gavrilov (tonik@quake.ru)
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#include "cvar.h"
|
|
|
|
extern cvar_t *cl_deadbodyfilter;
|
|
extern cvar_t *cl_gibfilter;
|
|
extern cvar_t *cl_parsesay;
|
|
extern cvar_t *cl_nofake;
|
|
|
|
// FIXME: prefix these with TP_ or Team_ ?
|
|
void CL_InitTeamplay (void);
|
|
void CL_BestWeaponImpulse (void);
|
|
char *CL_ParseSay (char *);
|