newtree/source
Dabb 0a8b0a72d2 Removed evil things. WIN32 SDL/SGL now uses (totally crappy)
SDL sounds instead of  old directx sounds. Its time to pay for "portability".
2000-12-03 10:53:07 +00:00
..
.gdbinit remove the connect to oorodina. I don't imagine too many other people have a 2000-11-17 07:27:39 +00:00
.gitignore Yaay, Debian package updates. 2000-11-14 21:45:34 +00:00
.indent.pro Add types to indent profile 2000-10-27 06:18:24 +00:00
Makefile.am Get the makefiles to link the new extension system in. 2000-11-29 04:56:23 +00:00
buildnum.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
cd_audio.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
cd_linux.c Open CD Audio O_NONBLOCK. CD Audio now works on my system, and doesn't 2000-10-29 11:24:18 +00:00
cd_null.c Added CDAudio_Pause 2000-05-17 20:11:55 +00:00
cd_sdl.c Cvar audit; These files set cvars improperly, by changing their values 2000-09-25 06:36:50 +00:00
cd_win.c Cvar fixups... 2000-05-24 02:07:53 +00:00
checksum.c Misc cleanups. 2000-10-24 17:03:09 +00:00
cl_cam.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_cmd.c %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
cl_cvar.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_demo.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_ents.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_input.c A few compile fixes. 2000-11-17 21:23:26 +00:00
cl_main.c fix handling of +set on the command line so the global config file can be 2000-11-30 19:53:25 +00:00
cl_math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
cl_misc.c C done 2000-05-22 06:46:35 +00:00
cl_parse.c don't bother downloading sounds if we are unable to play them. 2000-12-03 01:57:29 +00:00
cl_pred.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_slist.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_sys_sdl.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
cl_sys_unix.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
cl_sys_win.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
cl_tent.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_trans.c Clean up the warnings Tonik didn't 2000-08-01 21:55:26 +00:00
cmd.c remove -basedir handling. wrong idea, bad implementation (fixed size MALLOC?!?) 2000-11-17 02:45:23 +00:00
com.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
console.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
context_x11.c whitespace 2000-11-21 09:17:29 +00:00
crc.c port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet) 2000-05-21 08:24:45 +00:00
cvar.c compat.h: Add str*equal () convenience macros 2000-11-04 07:42:43 +00:00
d_copy.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
d_fill.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_init.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
d_modech.c GPL thingy 2000-05-22 06:58:14 +00:00
d_part.c GPL thingy 2000-05-22 06:58:14 +00:00
d_parta.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polysa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polyse.c GPL thingy 2000-05-22 06:58:14 +00:00
d_scan.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_scana.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sky.c all files now include config.h 2000-05-17 10:03:19 +00:00
d_spr8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sprite.c GPL thingy 2000-05-22 06:58:14 +00:00
d_surf.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
d_vars.c GPL thingy 2000-05-22 06:58:14 +00:00
d_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_zpoint.c GPL thingy 2000-05-22 06:58:14 +00:00
dga_check.c dga_check.h: DGA and VidMode check functions return qboolean, not 2000-10-21 05:30:34 +00:00
dirent.c Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00
draw.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
fnmatch.c removed a silly #else case on an ifdef 2000-05-22 07:07:01 +00:00
fractalnoise.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_draw.c #ifdef out the 8 bit support functions 2000-12-01 04:44:05 +00:00
gl_dyn_fires.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_dyn_part.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_dyn_textures.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_mesh.c fix a nasty dir creation bug. there's probably a few more such spots :/ 2000-11-08 03:13:38 +00:00
gl_model_alias.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_model_brush.c gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get 2000-09-20 23:06:26 +00:00
gl_model_fullbright.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
gl_model_sprite.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_ngraph.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_refrag.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_rlight.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
gl_rmain.c gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed 2000-11-04 08:20:20 +00:00
gl_rmisc.c make r_drawviewmodel CVAR_ARCHIVE so it gets saved 2000-11-25 01:11:31 +00:00
gl_rsurf.c don't subdivide sky polys. we don't need it and it only slows us down 2000-12-02 07:41:47 +00:00
gl_screen.c remove some debug info 2000-11-15 05:37:46 +00:00
gl_sky.c split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
gl_sky_clip.c fix a stupid bug 2000-12-02 08:31:18 +00:00
gl_trans.c Change a bunch of Sys_Error()'s to Host_EndGame() 2000-07-31 12:54:11 +00:00
gl_view.c gl_screen.c: Whitespace 2000-09-30 05:58:40 +00:00
gl_warp.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
in_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
in_sdl.c in_sdl.c and in_svgalib.c now use the new Key_Event api properly 2000-11-17 21:34:07 +00:00
in_svgalib.c in_sdl.c and in_svgalib.c now use the new Key_Event api properly 2000-11-17 21:34:07 +00:00
in_win.c Added Key_Event (whatever, -1, whatever). To use that "Internal mess" until someone has time to do this "right" ;-) 2000-11-22 07:27:46 +00:00
in_x11.c A few compile fixes. 2000-11-17 21:23:26 +00:00
info.c Misc cleanups. 2000-10-24 17:03:09 +00:00
joy_linux.c A few compile fixes. 2000-11-17 21:23:26 +00:00
joy_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
keys.c A few compile fixes. 2000-11-17 21:23:26 +00:00
link.c GPL thingy 2000-05-22 06:58:14 +00:00
locs.c When loading a .loc file check each line to see if it has '#' as the 2000-11-08 22:55:39 +00:00
makefile.win Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
mathlib.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
mdfour.c all files now include config.h 2000-05-17 10:03:19 +00:00
menu.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
model.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
model_alias.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
model_brush.c don't subdivide sky polys. we don't need it and it only slows us down 2000-12-02 07:41:47 +00:00
model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
msg.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
net_chan.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
net_com.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
net_udp.c Why SockadrToNetadr(&from,&net_from) twice? Removed extra. 2000-08-17 16:48:06 +00:00
nonintel.c *sigh* 2000-05-22 07:10:16 +00:00
pcx.c Fix PCX loading on big-endian systems 2000-12-01 08:59:44 +00:00
pmove.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
pmovetst.c major speedup in PM_RecursiveHullCheck 2000-10-24 10:47:01 +00:00
pr_cmds.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
pr_edict.c r_skyname on the server should be CVAR_SERVERINFO, not CVAR_NONE. 2000-11-01 03:09:55 +00:00
pr_exec.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
pr_offs.c Fixed up Endy's EXTEND support - everything should work now. 2000-07-01 04:56:13 +00:00
qargs.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
qendian.c whitespace 2000-12-02 06:17:47 +00:00
qf-client-sdl.mak WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. Its time to pay for "portability". 2000-12-03 10:48:02 +00:00
qf-client-sgl.mak WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. Its time to pay for "portability". 2000-12-03 10:48:02 +00:00
qf-client-wgl.mak Made sure we can build with C++ Builder 5 too. Fixed TASM compile a bit. 2000-11-28 17:53:42 +00:00
qf-client-win.mak Made sure we can build with C++ Builder 5 too. Fixed TASM compile a bit. 2000-11-28 17:53:42 +00:00
qf-server.mak Made sure we can build with C++ Builder 5 too. Fixed TASM compile a bit. 2000-11-28 17:53:42 +00:00
qfgl_ext.c New functionality: QuakeForge now has a general OpenGL extension-loading 2000-11-29 04:55:24 +00:00
quakefs.c move host_parms from quakefs.c to somewhere a little more sensibe. 2000-11-29 23:26:45 +00:00
quakeio.c Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
qw_client.dsp split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
qw_server.dsp split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
r_aclip.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_aclipa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_alias.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_aliasa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_bsp.c port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet) 2000-05-21 08:24:45 +00:00
r_draw.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_drawa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
r_edgea.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_efrag.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_light.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_main.c make r_drawviewmodel CVAR_ARCHIVE so it gets saved 2000-11-25 01:11:31 +00:00
r_misc.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_part.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_sky.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_sprite.c Need <string.h> here. 2000-05-31 22:49:53 +00:00
r_surf.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
r_vars.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
r_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_view.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sbar.c new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to 2000-11-21 05:08:12 +00:00
screen.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sizebuf.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
skin.c Fix PCX loading on big-endian systems 2000-12-01 08:59:44 +00:00
snd_alsa_0_5.c bring this over from nuq (kept forgetting to). gives things like -sndspeed 2000-10-05 19:16:27 +00:00
snd_alsa_0_6.c finally compiles with `recent' alsa cvs. Doesn't work though (but fails 2000-11-29 23:22:21 +00:00
snd_disk.c add thiss before I accidently lose it. It's intended use is for when I 2000-12-02 19:59:35 +00:00
snd_dma.c Crappy complier doesn't allow me to UNDEF _win32 on command line! So here we have def WIN32SDL until I figure out better way to do it. Oh yeah, WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. 2000-12-03 10:47:07 +00:00
snd_mem.c fix the description 2000-10-06 18:47:33 +00:00
snd_mix.c Crappy complier doesn't allow me to UNDEF _win32 on command line! So here we have def WIN32SDL until I figure out better way to do it. Oh yeah, WIN32 SDL/SGL now uses (totally crappy) SDL sounds instead of old directx sounds. 2000-12-03 10:47:07 +00:00
snd_mixa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
snd_null.c Fix snd_null crash (Cvars undefined, segfault) 2000-12-01 08:57:54 +00:00
snd_oss.c OSS sound now retries opening /dev/dsp up to 3 times if it fails the first 2000-10-11 10:34:23 +00:00
snd_sdl.c add SDL sound support. totally untested (other than it compiles). Also not yet 2000-10-03 20:15:19 +00:00
snd_sun.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
snd_win.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
surf8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
surf16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
sv_ccmds.c Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
sv_cvar.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_ents.c Minor cleanup. (purely cosmetic) 2000-07-04 00:44:10 +00:00
sv_init.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
sv_main.c fix handling of +set on the command line so the global config file can be 2000-11-30 19:53:25 +00:00
sv_misc.c Rename client_state_t to sv_client_state_t; 2000-06-09 18:47:12 +00:00
sv_model.c added zlib support in the VC projects. 2000-09-28 19:52:46 +00:00
sv_move.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
sv_nchan.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
sv_phys.c EndFrame function by FrikaC/Maddes 2000-08-20 19:47:37 +00:00
sv_send.c New Cvars: 2000-11-25 14:20:04 +00:00
sv_sys_unix.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
sv_sys_win.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
sv_user.c sv_main.c: Set the client's last_check field to -1 on connect. Unless a 2000-11-26 12:43:49 +00:00
sw_model_alias.c more fixes 2000-09-29 23:36:16 +00:00
sw_model_brush.c forgot to rename Mod_LoadMMNearest to Mod_ProcessTexture 2000-09-20 22:21:25 +00:00
sw_model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
sw_view.c sw_view.c: whitespace 2000-10-24 02:22:29 +00:00
sys_null.c quakeparms_t audit. 2000-11-27 13:17:48 +00:00
sys_unix.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sys_win.c Fix for insta-crash bug to do with sys_nostdout being checked before it was registered (grabbed solution from sys_unix.c) 2000-11-01 03:54:43 +00:00
sys_x86.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
teamplay.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
tga.c server now starts without segging and fix a compile error in tga.c 2000-10-30 00:05:21 +00:00
va.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
ver_check.c Stole a proper version comparison function from dpkg. Version strings 2000-11-26 09:48:01 +00:00
vid.c gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed 2000-11-04 08:20:20 +00:00
vid_3dfxsvga.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_common_gl.c Make vid_common_gl.c use the new extension system. 2000-11-29 04:59:18 +00:00
vid_ggi.c Make -ggi target compile again. *grmbl* 2000-11-18 15:46:43 +00:00
vid_glx.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_mgl.c Added Key_Event (whatever, -1, whatever). To use that "Internal mess" until someone has time to do this "right" ;-) 2000-11-22 07:27:46 +00:00
vid_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_sdl.c Removed evil things. WIN32 SDL/SGL now uses (totally crappy) 2000-12-03 10:53:07 +00:00
vid_sgl.c Removed evil things. WIN32 SDL/SGL now uses (totally crappy) 2000-12-03 10:53:07 +00:00
vid_svgalib.c -svga now works in background. NOTE: mouse and joystick are probably still 2000-12-02 22:19:26 +00:00
vid_wgl.c Added Key_Event (whatever, -1, whatever). To use that "Internal mess" until someone has time to do this "right" ;-) 2000-11-22 07:27:46 +00:00
vid_x11.c Whitespace, optimizations to VID_Update() 2000-11-21 07:42:23 +00:00
wad.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
world.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
worlda.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
zone.c zone.c: Remove unnecessary code -- zone isn't used anymore, so it 2000-07-09 12:43:46 +00:00