newtree/include
Joseph Carter 39dcc9fdf3 The "Save Endy's Life" commit
Um, %d is not for floats, use %f
2000-06-26 02:35:40 +00:00
..
win32 Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
.gitignore
adivtab.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h
block8.h
block16.h
bothdefs.h
bspfile.h
buildnum.h
cdaudio.h
checksum.h
cl_slist.h Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix 2000-05-25 01:38:52 +00:00
client.h gl_fires/r_firecolor patch. Software client still builds and runs correctly, 2000-06-19 22:15:18 +00:00
cmd.h Add $-expansion code. 2000-06-11 02:57:08 +00:00
commdef.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
compat.h If we have stdarg.h and sys/types.h we include them here. 2000-05-31 22:51:53 +00:00
console.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
context_x11.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
crc.h
cvar.h Seems to fix the DGA issue. Mouse cursor doesn't get hidden if we're in 2000-05-29 13:42:33 +00:00
d_iface.h Cvar fixups... 2000-05-24 02:07:53 +00:00
d_ifacea.h
d_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
dga_check.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
draw.h Draw_Character -> Draw_Character8 2000-06-05 01:05:25 +00:00
gcc_attr.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
gl_warp_sin.h
glquake.h It is now possible to use 32bpp textures. It's not currently possible to 2000-06-23 08:43:32 +00:00
hl.h Woops, frogot to cvs add this one on the HL fix.. 2000-06-10 21:48:01 +00:00
in_win.h
info.h revert Endy's HL changes. Sorry endy but what would you rather have: HL 2000-06-16 09:41:42 +00:00
input.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
keys.h
link.h
Makefile.am some fixes to make quakeforge build on solaris. not quite done yet as the 2000-05-25 05:01:20 +00:00
mathlib.h Make sure math.h is included before M_PI is tested 2000-05-25 06:08:12 +00:00
mdfour.h
menu.h
model.h revert Endy's HL changes. Sorry endy but what would you rather have: HL 2000-06-16 09:41:42 +00:00
modelgen.h
msg.h
net.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
pmove.h
pr_comp.h
progdefs.h
progs.h The "Save Endy's Life" commit 2000-06-26 02:35:40 +00:00
protocol.h Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
qargs.h
qdefs.h
qendian.h
qstructs.h Remove all remaining references to cachedir. 2000-05-24 10:44:29 +00:00
qtypes.h
quakeasm.h
quakedef.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
quakefs.h
quakeio.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
r_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
resource.h
sbar.h
screen.h Cvar fixups... 2000-05-24 02:07:53 +00:00
server.h Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
sizebuf.h
sound.h alsa sound support is alive and kicking 2000-05-24 06:52:19 +00:00
spritegn.h
sys.h add format checking to our printf style functions and correct the consequences 2000-06-17 12:27:59 +00:00
uint32.h
vid.h
view.h
wad.h
winquake.h
world.h
zone.h