newtree/source
Bill Currie 28701e8f76 poly edge crossing FOUR (ouch, that was unexpected) cube faces partially taken
care of. I have to fill in the incomplete faces (hmm, that will be interesting)
and figure out why one corner in one of my test cases is sometimes set and
sometimes not. Hmm, might be confused buy the enter/leave info from that edge.
2000-11-20 05:41:11 +00:00
..
.gdbinit remove the connect to oorodina. I don't imagine too many other people have a 2000-11-17 07:27:39 +00:00
.gitignore Yaay, Debian package updates. 2000-11-14 21:45:34 +00:00
.indent.pro Add types to indent profile 2000-10-27 06:18:24 +00:00
buildnum.c
cd_audio.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
cd_linux.c Open CD Audio O_NONBLOCK. CD Audio now works on my system, and doesn't 2000-10-29 11:24:18 +00:00
cd_null.c
cd_sdl.c Cvar audit; These files set cvars improperly, by changing their values 2000-09-25 06:36:50 +00:00
cd_win.c
checksum.c Misc cleanups. 2000-10-24 17:03:09 +00:00
cl_cam.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_cmd.c %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
cl_cvar.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_demo.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_ents.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_input.c A few compile fixes. 2000-11-17 21:23:26 +00:00
cl_main.c Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
cl_math.S
cl_misc.c
cl_parse.c put download status in the application name as requested by Mabus. Nifty idea, 2000-11-09 19:31:07 +00:00
cl_pred.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_slist.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_sys_sdl.c Two times void Sys_Init(void) - removed extra. 2000-11-02 18:24:54 +00:00
cl_sys_unix.c ok, server now runs without segging on a cvar (with simple testing, anyway. 2000-10-31 05:24:34 +00:00
cl_sys_win.c added back -basedir in a different place (win32 only) 2000-11-19 23:34:09 +00:00
cl_tent.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_trans.c Clean up the warnings Tonik didn't 2000-08-01 21:55:26 +00:00
cmd.c remove -basedir handling. wrong idea, bad implementation (fixed size MALLOC?!?) 2000-11-17 02:45:23 +00:00
com.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
console.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
context_x11.c A few compile fixes. 2000-11-17 21:23:26 +00:00
crc.c
cvar.c compat.h: Add str*equal () convenience macros 2000-11-04 07:42:43 +00:00
d_copy.S
d_draw.S
d_draw16.S
d_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
d_fill.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_init.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
d_modech.c
d_part.c
d_parta.S
d_polysa.S
d_polyse.c
d_scan.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_scana.S
d_sky.c
d_spr8.S
d_sprite.c
d_surf.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
d_vars.c
d_varsa.S
d_zpoint.c
dga_check.c dga_check.h: DGA and VidMode check functions return qboolean, not 2000-10-21 05:30:34 +00:00
dirent.c Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00
draw.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
fnmatch.c
fractalnoise.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_draw.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
gl_dyn_fires.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_dyn_part.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_dyn_textures.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_mesh.c fix a nasty dir creation bug. there's probably a few more such spots :/ 2000-11-08 03:13:38 +00:00
gl_model_alias.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_model_brush.c gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get 2000-09-20 23:06:26 +00:00
gl_model_fullbright.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
gl_model_sprite.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_ngraph.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_refrag.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
gl_rlight.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
gl_rmain.c gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed 2000-11-04 08:20:20 +00:00
gl_rmisc.c tree now builds again. Note: this includes some of my sky work, but so long as 2000-10-29 22:02:29 +00:00
gl_rsurf.c not there yet. the lines are debug info :) 2000-11-13 01:43:14 +00:00
gl_screen.c remove some debug info 2000-11-15 05:37:46 +00:00
gl_sky.c split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
gl_sky_clip.c poly edge crossing FOUR (ouch, that was unexpected) cube faces partially taken 2000-11-20 05:41:11 +00:00
gl_trans.c Change a bunch of Sys_Error()'s to Host_EndGame() 2000-07-31 12:54:11 +00:00
gl_view.c gl_screen.c: Whitespace 2000-09-30 05:58:40 +00:00
gl_warp.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
in_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
in_sdl.c in_sdl.c and in_svgalib.c now use the new Key_Event api properly 2000-11-17 21:34:07 +00:00
in_svgalib.c in_sdl.c and in_svgalib.c now use the new Key_Event api properly 2000-11-17 21:34:07 +00:00
in_win.c added #include's for cl_input.h and view.h so it will now compile again 2000-11-01 03:40:05 +00:00
in_x11.c A few compile fixes. 2000-11-17 21:23:26 +00:00
info.c Misc cleanups. 2000-10-24 17:03:09 +00:00
joy_linux.c A few compile fixes. 2000-11-17 21:23:26 +00:00
joy_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
keys.c A few compile fixes. 2000-11-17 21:23:26 +00:00
link.c
locs.c When loading a .loc file check each line to see if it has '#' as the 2000-11-08 22:55:39 +00:00
Makefile.am split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
makefile.win Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
math.S
mathlib.c
mdfour.c
menu.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
model.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
model_alias.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
model_brush.c hehe, thou shalt not include glquake in non-gl code :) 2000-09-29 20:02:16 +00:00
model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
msg.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
net_chan.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
net_com.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
net_udp.c Why SockadrToNetadr(&from,&net_from) twice? Removed extra. 2000-08-17 16:48:06 +00:00
nonintel.c
pcx.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
pmove.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
pmovetst.c major speedup in PM_RecursiveHullCheck 2000-10-24 10:47:01 +00:00
pr_cmds.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
pr_edict.c r_skyname on the server should be CVAR_SERVERINFO, not CVAR_NONE. 2000-11-01 03:09:55 +00:00
pr_exec.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
pr_offs.c Fixed up Endy's EXTEND support - everything should work now. 2000-07-01 04:56:13 +00:00
qargs.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
qendian.c
qf-client-sdl.mak Added joy_null.c and pals. 2000-10-24 14:57:53 +00:00
qf-client-sgl.mak Added joy_null.c and pals. 2000-10-24 14:57:53 +00:00
qf-client-wgl.mak split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
qf-client-win.mak Move MGRAPH_H def (from config.h) 2000-11-15 14:46:28 +00:00
qf-server.mak Removed unneeded scitech mgl stuffs. 2000-11-15 14:44:21 +00:00
quakefs.c __const was not defined on win32 2000-11-19 23:47:56 +00:00
quakeio.c Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
qw_client.dsp split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
qw_server.dsp split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the 2000-11-15 17:20:54 +00:00
r_aclip.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_aclipa.S
r_alias.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_aliasa.S
r_bsp.c
r_draw.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_drawa.S
r_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
r_edgea.S
r_efrag.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_light.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_main.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_misc.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_part.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
r_sky.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_sprite.c
r_surf.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
r_vars.c
r_varsa.S
r_view.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sbar.c removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
screen.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sizebuf.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
skin.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
snd_alsa_0_5.c bring this over from nuq (kept forgetting to). gives things like -sndspeed 2000-10-05 19:16:27 +00:00
snd_alsa_0_6.c finally works with recent ALSA cvs 2000-10-27 19:00:33 +00:00
snd_dma.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
snd_mem.c fix the description 2000-10-06 18:47:33 +00:00
snd_mix.c
snd_mixa.S
snd_null.c
snd_oss.c OSS sound now retries opening /dev/dsp up to 3 times if it fails the first 2000-10-11 10:34:23 +00:00
snd_sdl.c add SDL sound support. totally untested (other than it compiles). Also not yet 2000-10-03 20:15:19 +00:00
snd_sun.c
snd_win.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
surf8.S
surf16.S
sv_ccmds.c Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
sv_cvar.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_ents.c Minor cleanup. (purely cosmetic) 2000-07-04 00:44:10 +00:00
sv_init.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
sv_main.c white space cleanup 2000-11-14 16:16:07 +00:00
sv_misc.c
sv_model.c added zlib support in the VC projects. 2000-09-28 19:52:46 +00:00
sv_move.c
sv_nchan.c
sv_phys.c EndFrame function by FrikaC/Maddes 2000-08-20 19:47:37 +00:00
sv_send.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_sys_unix.c make sv fp rounding same as cl. doesn't seem to help with obtuse angles, but 2000-11-13 21:10:18 +00:00
sv_sys_win.c added back -basedir in a different place (win32 only) 2000-11-19 23:34:09 +00:00
sv_user.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
sw_model_alias.c more fixes 2000-09-29 23:36:16 +00:00
sw_model_brush.c forgot to rename Mod_LoadMMNearest to Mod_ProcessTexture 2000-09-20 22:21:25 +00:00
sw_model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
sw_view.c sw_view.c: whitespace 2000-10-24 02:22:29 +00:00
sys_null.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
sys_unix.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
sys_win.c Fix for insta-crash bug to do with sys_nostdout being checked before it was registered (grabbed solution from sys_unix.c) 2000-11-01 03:54:43 +00:00
sys_x86.S
teamplay.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
tga.c server now starts without segging and fix a compile error in tga.c 2000-10-30 00:05:21 +00:00
va.c
vid.c gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed 2000-11-04 08:20:20 +00:00
vid_3dfxsvga.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_common_gl.c take care of PFNGLCOLORTABLEEXTPROC properly. I just hope the configure test 2000-11-18 04:25:01 +00:00
vid_ggi.c Make -ggi target compile again. *grmbl* 2000-11-18 15:46:43 +00:00
vid_glx.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_mgl.c Added -window parameter in addition to good old -startwindowed (which I hated to type) 2000-11-16 15:05:37 +00:00
vid_null.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_sdl.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_sgl.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_svgalib.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
vid_wgl.c Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
vid_x11.c The init sequence cleanup! 2000-10-29 15:35:24 +00:00
wad.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
world.c
worlda.S
zone.c zone.c: Remove unnecessary code -- zone isn't used anymore, so it 2000-07-09 12:43:46 +00:00