mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-22 20:21:38 +00:00
27465bc765
of the gl setup code.
256 lines
5.1 KiB
C
256 lines
5.1 KiB
C
/*
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vid_glx.c
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OpenGL GLX video driver
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 2000 Marcus Sundberg [mackan@stacken.kth.se]
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <GL/glx.h>
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#include <X11/keysym.h>
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#include <X11/cursorfont.h>
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#ifdef HAVE_DGA
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# include <X11/extensions/xf86dga.h>
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#endif
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#include "va.h"
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#include "console.h"
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#include "glquake.h"
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#include "quakefs.h"
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#include "input.h"
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#include "sbar.h"
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#include "context_x11.h"
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#include "dga_check.h"
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#include "quakedef.h"
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#include "qendian.h"
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#include "qargs.h"
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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static qboolean vid_initialized = false;
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static GLXContext ctx = NULL;
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extern cvar_t *in_dga_mouseaccel;
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#ifdef HAVE_DGA
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static int hasdgavideo = 0;
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static int hasdga = 0;
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#endif
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#if defined(HAVE_DGA)
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int VID_options_items = 2;
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#else
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int VID_options_items = 1;
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#endif
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extern void GL_Init_Common(void);
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extern void VID_Init8bitPalette(void);
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/*-----------------------------------------------------------------------*/
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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const char *gl_extensions;
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void
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VID_Shutdown(void)
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{
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if (!vid_initialized)
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return;
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Con_Printf("VID_Shutdown\n");
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x11_restore_vidmode();
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x11_close_display();
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x_disp=0;
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}
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#if 0
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static void
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signal_handler(int sig)
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{
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printf("Received signal %d, exiting...\n", sig);
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Sys_Quit();
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exit(sig);
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}
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static void
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InitSig(void)
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{
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signal(SIGHUP, signal_handler);
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signal(SIGINT, signal_handler);
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signal(SIGQUIT, signal_handler);
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signal(SIGILL, signal_handler);
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signal(SIGTRAP, signal_handler);
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signal(SIGIOT, signal_handler);
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signal(SIGBUS, signal_handler);
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/* signal(SIGFPE, signal_handler); */
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signal(SIGSEGV, signal_handler);
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signal(SIGTERM, signal_handler);
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}
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#endif
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/*
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===============
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GL_Init
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===============
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*/
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void
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GL_Init (void)
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{
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GL_Init_Common();
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}
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void
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GL_EndRendering (void)
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{
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glFlush();
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glXSwapBuffers(x_disp, x_win);
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Sbar_Changed ();
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}
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void
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VID_Init(unsigned char *palette)
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{
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int i;
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int attrib[] = {
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GLX_RGBA,
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GLX_RED_SIZE, 1,
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GLX_GREEN_SIZE, 1,
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GLX_BLUE_SIZE, 1,
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GLX_DOUBLEBUFFER,
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GLX_DEPTH_SIZE, 1,
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None
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};
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VID_GetWindowSize (640, 480);
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vid.maxwarpwidth = WARP_WIDTH;
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vid.maxwarpheight = WARP_HEIGHT;
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vid.colormap = host_colormap;
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vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
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/* Interpret command-line params
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*/
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/* Set vid parameters */
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if ((i = COM_CheckParm("-conwidth")) != 0)
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vid.conwidth = atoi(com_argv[i+1]);
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else
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vid.conwidth = scr_width;
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vid.conwidth &= 0xfff8; // make it a multiple of eight
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if (vid.conwidth < 320)
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vid.conwidth = 320;
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// pick a conheight that matches with correct aspect
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vid.conheight = vid.conwidth * 3 / 4;
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i = COM_CheckParm ("-conheight");
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if ( i != 0 ) // Set console height, but no smaller than 200 px
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vid.conheight = atoi(com_argv[i+1]);
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if (vid.conheight < 200)
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vid.conheight = 200;
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x11_open_display();
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x_visinfo = glXChooseVisual(x_disp, x_screen, attrib);
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if (!x_visinfo) {
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fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n");
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exit(1);
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}
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x_vis = x_visinfo->visual;
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#ifdef HAVE_DGA
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{
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int maj_ver;
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hasdga = VID_CheckDGA(x_disp, &maj_ver, NULL, &hasdgavideo);
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if (!hasdga || maj_ver < 1) {
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hasdga = hasdgavideo = 0;
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}
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}
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Con_Printf ("hasdga = %i\nhasdgavideo = %i\n", hasdga, hasdgavideo);
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#endif
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x11_set_vidmode(scr_width, scr_height);
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x11_create_window(scr_width, scr_height);
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/* Invisible cursor */
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x11_create_null_cursor();
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x11_grab_keyboard();
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XSync(x_disp, 0);
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ctx = glXCreateContext(x_disp, x_visinfo, NULL, True);
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glXMakeCurrent(x_disp, x_win, ctx);
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if (vid.conheight > scr_height)
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vid.conheight = scr_height;
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if (vid.conwidth > scr_width)
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vid.conwidth = scr_width;
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vid.width = vid.conwidth;
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vid.height = vid.conheight;
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vid.aspect = ((float)vid.height / (float)vid.width) * (320.0 / 240.0);
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vid.numpages = 2;
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//InitSig(); // trap evil signals
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GL_Init();
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VID_SetPalette (palette);
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// Check for 3DFX Extensions and initialize them.
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VID_Init8bitPalette();
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Con_Printf ("Video mode %dx%d initialized.\n",
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scr_width, scr_height);
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vid_initialized = true;
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vid.recalc_refdef = 1; // force a surface cache flush
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}
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void
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VID_SetCaption (char *text)
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{
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if (text && *text) {
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char *temp = strdup (text);
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x11_set_caption (va ("%s %s: %s", PROGRAM, VERSION, temp));
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free (temp);
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} else {
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x11_set_caption (va ("%s %s", PROGRAM, VERSION));
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}
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}
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