newtree/source
2000-10-29 08:38:43 +00:00
..
.gdbinit still fiddling and it still doesn't work 2000-10-27 14:38:43 +00:00
.gitignore add .vimrc 2000-10-02 18:11:41 +00:00
.indent.pro Add types to indent profile 2000-10-27 06:18:24 +00:00
buildnum.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
cd_audio.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
cd_linux.c Change fires to a more visually-appealing red-orange color. Looks *killer* 2000-10-28 07:11:37 +00:00
cd_null.c Added CDAudio_Pause 2000-05-17 20:11:55 +00:00
cd_sdl.c Cvar audit; These files set cvars improperly, by changing their values 2000-09-25 06:36:50 +00:00
cd_win.c Cvar fixups... 2000-05-24 02:07:53 +00:00
checksum.c Misc cleanups. 2000-10-24 17:03:09 +00:00
cl_cam.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
cl_cmd.c %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
cl_cvar.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_demo.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_ents.c The big particle rework! 2000-10-28 08:02:08 +00:00
cl_input.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
cl_main.c nukage 2000-10-26 03:43:53 +00:00
cl_math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
cl_misc.c C done 2000-05-22 06:46:35 +00:00
cl_parse.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_pred.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
cl_slist.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
cl_sys_sdl.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
cl_sys_unix.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
cl_sys_win.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
cl_tent.c The big particle rework! 2000-10-28 08:02:08 +00:00
cl_trans.c Clean up the warnings Tonik didn't 2000-08-01 21:55:26 +00:00
cmd.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
com.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
console.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
context_x11.c Minor cleanup to window closing on exit. 2000-10-29 07:58:43 +00:00
crc.c port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet) 2000-05-21 08:24:45 +00:00
cvar.c Change fires to a more visually-appealing red-orange color. Looks *killer* 2000-10-28 07:11:37 +00:00
d_copy.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
d_fill.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_init.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
d_modech.c GPL thingy 2000-05-22 06:58:14 +00:00
d_part.c GPL thingy 2000-05-22 06:58:14 +00:00
d_parta.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polysa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polyse.c GPL thingy 2000-05-22 06:58:14 +00:00
d_scan.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
d_scana.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sky.c all files now include config.h 2000-05-17 10:03:19 +00:00
d_spr8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sprite.c GPL thingy 2000-05-22 06:58:14 +00:00
d_surf.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
d_vars.c GPL thingy 2000-05-22 06:58:14 +00:00
d_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_zpoint.c GPL thingy 2000-05-22 06:58:14 +00:00
dga_check.c dga_check.h: DGA and VidMode check functions return qboolean, not 2000-10-21 05:30:34 +00:00
dirent.c Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00
draw.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
fnmatch.c removed a silly #else case on an ifdef 2000-05-22 07:07:01 +00:00
fractalnoise.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_draw.c cl_main.c: 2000-10-24 19:32:30 +00:00
gl_dyn_fires.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_dyn_part.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_dyn_textures.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_mesh.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
gl_model_alias.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_model_brush.c gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get 2000-09-20 23:06:26 +00:00
gl_model_fullbright.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
gl_model_sprite.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
gl_ngraph.c glTexEnvf audit. 2000-09-28 06:58:24 +00:00
gl_refrag.c The end of Z_*!! 2000-06-29 05:46:15 +00:00
gl_rlight.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
gl_rmain.c make the new -brighten a cvar (ROM) as well so it can be set in the config 2000-10-29 04:42:14 +00:00
gl_rmisc.c The big particle rework! 2000-10-28 08:02:08 +00:00
gl_rsurf.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
gl_screen.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
gl_sky.c re-indent 2000-10-28 20:19:36 +00:00
gl_trans.c Change a bunch of Sys_Error()'s to Host_EndGame() 2000-07-31 12:54:11 +00:00
gl_view.c gl_screen.c: Whitespace 2000-09-30 05:58:40 +00:00
gl_warp.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
in_null.c GPL thingy 2000-05-22 06:58:14 +00:00
in_sdl.c oops, forgot this 2000-10-26 06:48:10 +00:00
in_svgalib.c Makefile.am: misc. fixes to changelog building. 2000-10-13 05:36:46 +00:00
in_win.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
in_x11.c Comment out x11_force-view_port. Doing it every frame was dropping framerate to 40% of normal on V5, and probably any hardware under DRI, as I suspect it's running into DRI/X lock contention. 2000-10-29 07:41:45 +00:00
info.c Misc cleanups. 2000-10-24 17:03:09 +00:00
joy_linux.c Joystick support generalized, autoconfiscated. Systems without joystick 2000-09-26 14:16:09 +00:00
joy_null.c Add #include "console.h" 2000-10-10 21:49:33 +00:00
keys.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
link.c GPL thingy 2000-05-22 06:58:14 +00:00
locs.c Misc cleanups. 2000-10-24 17:03:09 +00:00
Makefile.am chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
makefile.win Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
mathlib.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
mdfour.c all files now include config.h 2000-05-17 10:03:19 +00:00
menu.c cvar.c: 2000-10-21 21:08:04 +00:00
model.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
model_alias.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
model_brush.c hehe, thou shalt not include glquake in non-gl code :) 2000-09-29 20:02:16 +00:00
model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
msg.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
net_chan.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
net_com.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
net_udp.c Why SockadrToNetadr(&from,&net_from) twice? Removed extra. 2000-08-17 16:48:06 +00:00
nonintel.c *sigh* 2000-05-22 07:10:16 +00:00
pcx.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
pmove.c Conditionally disable bunny hopping (speed jumping). To disable bunny hopping 2000-10-15 04:26:09 +00:00
pmovetst.c major speedup in PM_RecursiveHullCheck 2000-10-24 10:47:01 +00:00
pr_cmds.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
pr_edict.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
pr_exec.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
pr_offs.c Fixed up Endy's EXTEND support - everything should work now. 2000-07-01 04:56:13 +00:00
qargs.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
qendian.c port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qf-client-sdl.mak Added joy_null.c and pals. 2000-10-24 14:57:53 +00:00
qf-client-sgl.mak Added joy_null.c and pals. 2000-10-24 14:57:53 +00:00
qf-client-wgl.mak Compiles again, added files. 2000-10-29 08:20:09 +00:00
qf-client-win.mak Added locs.c. 2000-10-07 17:20:17 +00:00
qf-server.mak Zlib support for BC win32. 2000-10-03 15:05:24 +00:00
quakefs.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
quakeio.c Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
qw_client.dsp add locs.c to the vc6 projects 2000-10-14 07:48:30 +00:00
qw_server.dsp add locs.c to the vc6 projects 2000-10-14 07:48:30 +00:00
r_aclip.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_aclipa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_alias.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_aliasa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_bsp.c port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet) 2000-05-21 08:24:45 +00:00
r_draw.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_drawa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_edge.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
r_edgea.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_efrag.c port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet) 2000-05-21 08:24:45 +00:00
r_light.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_main.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
r_misc.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
r_part.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
r_sky.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
r_sprite.c Need <string.h> here. 2000-05-31 22:49:53 +00:00
r_surf.c Cvar audit 1, all unused cvars are gone, with the exception of software 2000-09-30 04:08:40 +00:00
r_vars.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
r_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_view.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sbar.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
screen.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
sizebuf.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
skin.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
snd_alsa_0_5.c bring this over from nuq (kept forgetting to). gives things like -sndspeed 2000-10-05 19:16:27 +00:00
snd_alsa_0_6.c finally works with recent ALSA cvs 2000-10-27 19:00:33 +00:00
snd_dma.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
snd_mem.c fix the description 2000-10-06 18:47:33 +00:00
snd_mix.c CVAR_FIXME cleanup 2000-06-11 00:23:13 +00:00
snd_mixa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
snd_null.c some fixes to make quakeforge build on solaris. not quite done yet as the 2000-05-25 05:01:20 +00:00
snd_oss.c OSS sound now retries opening /dev/dsp up to 3 times if it fails the first 2000-10-11 10:34:23 +00:00
snd_sdl.c add SDL sound support. totally untested (other than it compiles). Also not yet 2000-10-03 20:15:19 +00:00
snd_sun.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
snd_win.c More cleanup, now working on the rendering line as a whole. 2000-09-29 19:29:22 +00:00
surf8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
surf16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
sv_ccmds.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
sv_cvar.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_ents.c Minor cleanup. (purely cosmetic) 2000-07-04 00:44:10 +00:00
sv_init.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
sv_main.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
sv_misc.c Rename client_state_t to sv_client_state_t; 2000-06-09 18:47:12 +00:00
sv_model.c added zlib support in the VC projects. 2000-09-28 19:52:46 +00:00
sv_move.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
sv_nchan.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
sv_phys.c EndFrame function by FrikaC/Maddes 2000-08-20 19:47:37 +00:00
sv_send.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_sys_unix.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_sys_win.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sv_user.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
sw_model_alias.c more fixes 2000-09-29 23:36:16 +00:00
sw_model_brush.c forgot to rename Mod_LoadMMNearest to Mod_ProcessTexture 2000-09-20 22:21:25 +00:00
sw_model_sprite.c model loading reorg ala nuq. once again, gl hasn't been tested (will test when 2000-09-20 22:11:17 +00:00
sw_view.c sw_view.c: whitespace 2000-10-24 02:22:29 +00:00
sys_null.c zlib support (gzipped pack contents). if you have a probelm with gzgets, you 2000-09-27 19:44:26 +00:00
sys_unix.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sys_win.c the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
sys_x86.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
teamplay.c Misc cleanups. 2000-10-24 17:03:09 +00:00
tga.c chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
va.c pretty much finishes source/* 2000-05-22 07:46:47 +00:00
vid.c white space 2000-10-27 10:17:38 +00:00
vid_3dfxsvga.c hopefully, this will compile 2000-10-27 04:04:26 +00:00
vid_common_gl.c Change fires to a more visually-appealing red-orange color. Looks *killer* 2000-10-28 07:11:37 +00:00
vid_ggi.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
vid_glx.c Minor cleanup to window closing on exit. 2000-10-29 07:58:43 +00:00
vid_mgl.c remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
vid_null.c First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
vid_sdl.c Change -sdl to use 320x200 window again 2000-10-28 05:08:55 +00:00
vid_sgl.c win32 compile fixes 2000-10-29 08:38:43 +00:00
vid_svgalib.c One of the biggest things keeping -mem/-heapsize numbers up is the video 2000-10-18 10:16:11 +00:00
vid_wgl.c Change fires to a more visually-appealing red-orange color. Looks *killer* 2000-10-28 07:11:37 +00:00
vid_x11.c fix the misaligned fullscreen window once and for all (fingers crossed:) 2000-10-22 07:14:47 +00:00
wad.c include string.h and or strings.h 2000-10-16 15:34:53 +00:00
world.c Reapply changes - this time tested w/ svga under Linux 2000-05-26 03:55:27 +00:00
worlda.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
zone.c zone.c: Remove unnecessary code -- zone isn't used anymore, so it 2000-07-09 12:43:46 +00:00