newtree/source
Ragnvald Maartmann-Moe IV 161973d75a Cvar cleanup.
gl_smooth is now gl_dlight_smooth
gl_smoothdlights was redundant, is now gone
gl_flashblend is now gl_dlight_polyblend
gl_lightmap added to enable/disable lightmap updates independently of use of gl_dlight_polyblend
2001-02-01 19:53:15 +00:00
..
.gdbinit GL alias model meshes are now doubly protected from corruption and model 2001-01-15 06:50:59 +00:00
.gitignore Yaay, Debian package updates. 2000-11-14 21:45:34 +00:00
.indent.pro Add types to indent profile 2000-10-27 06:18:24 +00:00
buildnum.c #include audit 2000-12-30 02:16:36 +00:00
cd_dos.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cd_linux.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cd_null.c #include audit 2000-12-30 02:16:36 +00:00
cd_sdl.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cd_sgi.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cd_win.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
checksum.c #include audit 2000-12-30 02:16:36 +00:00
cl_cam.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
cl_cmd.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cl_cvar.c use MSG_WriteString instead of SZ_Print 2000-12-31 18:47:29 +00:00
cl_demo.c fix mising #include <string*.h> 2001-01-09 02:53:58 +00:00
cl_ents.c cleanup dlight creation for entity effects. the color, radius etc are now all 2001-01-29 07:39:37 +00:00
cl_input.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
cl_main.c qw_client.dsp and makefile.mgw: 2001-01-25 21:16:43 +00:00
cl_math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
cl_misc.c a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cl_parse.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
cl_pred.c server builds (and works, thanks for the test, Dabb) and an sdl client attempts 2001-01-24 17:41:34 +00:00
cl_slist.c #include audit 2000-12-30 02:16:36 +00:00
cl_sys_sdl.c various printf, Sys_Printf, Con_Printf cleanups. Con_Printf now ALWAYS prints 2001-01-05 19:52:50 +00:00
cl_sys_unix.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
cl_sys_win.c partial fixes for cross-compiling using mingw32. MIGHT break normal builds 2001-01-24 00:06:58 +00:00
cl_tent.c a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cmd.c Cleaned up a lot of fixmes. 2001-01-27 04:58:07 +00:00
com.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
console.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
context_x11.c #include audit 2000-12-30 02:16:36 +00:00
crc.c #include audit 2000-12-30 02:16:36 +00:00
cvar.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
d_copy.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_draw16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_edge.c clean up a fixme as recommended by WildCode 2001-01-03 07:19:01 +00:00
d_fill.c #include audit 2000-12-30 02:16:36 +00:00
d_init.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
d_modech.c #include audit 2000-12-30 02:16:36 +00:00
d_part.c #include audit 2000-12-30 02:16:36 +00:00
d_parta.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polysa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_polyse.c #include audit 2000-12-30 02:16:36 +00:00
d_scan.c #include audit 2000-12-30 02:16:36 +00:00
d_scana.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sky.c #include audit 2000-12-30 02:16:36 +00:00
d_spr8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_sprite.c #include audit 2000-12-30 02:16:36 +00:00
d_surf.c various printf, Sys_Printf, Con_Printf cleanups. Con_Printf now ALWAYS prints 2001-01-05 19:52:50 +00:00
d_vars.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
d_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
d_zpoint.c #include audit 2000-12-30 02:16:36 +00:00
dga_check.c Add the use of XQueryExtension() to the DGA and VidMode checks. The game 2000-12-19 02:42:26 +00:00
dirent.c partial fixes for cross-compiling using mingw32. MIGHT break normal builds 2001-01-24 00:06:58 +00:00
draw.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
fnmatch.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
fractalnoise.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
gl_draw.c apply an axe to the gl scraps code 2001-01-30 21:40:39 +00:00
gl_dyn_fires.c Minor lighting cleanup, plus fix minor bug (loss of color on nearby dlights). 2001-01-27 03:01:09 +00:00
gl_dyn_part.c Whitespace, and a very minor tweak to dynamic texture generation. 2001-01-31 07:52:28 +00:00
gl_dyn_textures.c Whitespace, and a very minor tweak to dynamic texture generation. 2001-01-31 07:52:28 +00:00
gl_mesh.c fix the segfault caused by corrupt meshes 2001-01-15 07:27:27 +00:00
gl_model_alias.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
gl_model_brush.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
gl_model_fullbright.c fullbrights on player skins now work properly instead of using the fb skin 2001-01-20 06:47:01 +00:00
gl_model_sprite.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
gl_ngraph.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
gl_rlight.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
gl_rmain.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
gl_rmisc.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
gl_rsurf.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
gl_screen.c Whitespace, and a very minor tweak to dynamic texture generation. 2001-01-31 07:52:28 +00:00
gl_skin.c fix black skins with fullbrights 2001-01-20 07:47:07 +00:00
gl_sky.c Optimize skydome rendering. Moves 4 multiplies from inner loop to outer loop. Saves 448 multiplies per pass. 2001-01-26 05:50:13 +00:00
gl_sky_clip.c remove the seams from the skybox 2001-01-27 21:50:51 +00:00
gl_view.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
gl_warp.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
hash.c fix mising #include <string*.h> 2001-01-09 02:53:58 +00:00
in_ggi.c Split in_ggi.c off from vid_ggi.c 2001-01-22 23:11:15 +00:00
in_null.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
in_sdl.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
in_svgalib.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
in_win.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
in_x11.c Remove unnecessary include of vid.h 2001-01-22 23:03:11 +00:00
info.c #include audit 2000-12-30 02:16:36 +00:00
joy_linux.c bump up supported js buttons to 16 2001-01-14 03:22:03 +00:00
joy_null.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
joy_win.c partial fixes for cross-compiling using mingw32. MIGHT break normal builds 2001-01-24 00:06:58 +00:00
keys.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
link.c #include audit 2000-12-30 02:16:36 +00:00
locs.c More fixes for the loc code. 2001-01-23 14:48:05 +00:00
Makefile.am Split in_ggi.c off from vid_ggi.c 2001-01-22 23:11:15 +00:00
makefile.mgw qw_client.dsp and makefile.mgw: 2001-01-25 21:16:43 +00:00
makefile.win Patched for QSG Standard 2 (Extend Protocol). 2000-06-25 13:00:19 +00:00
math.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
mathlib.c #include audit 2000-12-30 02:16:36 +00:00
mdfour.c #include audit 2000-12-30 02:16:36 +00:00
menu.c server builds (and works, thanks for the test, Dabb) and an sdl client attempts 2001-01-24 17:41:34 +00:00
model.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
model_alias.c GL alias model meshes are now doubly protected from corruption and model 2001-01-15 06:50:59 +00:00
model_brush.c #include audit 2000-12-30 02:16:36 +00:00
model_sprite.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
msg.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
net_chan.c fix a header snafu 2001-01-10 22:13:06 +00:00
net_com.c #include audit 2000-12-30 02:16:36 +00:00
net_packetlog.c minor thing. 2001-01-15 19:31:27 +00:00
net_udp.c fix for bsd 2001-01-27 04:37:37 +00:00
net_udp6.c server builds (and works, thanks for the test, Dabb) and an sdl client attempts 2001-01-24 17:41:34 +00:00
nonintel.c whitespace 2000-12-28 07:44:45 +00:00
pcx.c pcx.c: 2001-01-18 19:09:37 +00:00
pmove.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
pmovetst.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
pr_edict.c clean up the #define mess in progs.h. While I doubt this will fix the null 2001-02-01 08:38:25 +00:00
pr_exec.c fix a segmentation fault in PR_PrintStatement caused by bogus prototypes 2001-01-16 03:15:23 +00:00
pr_offs.c while not 100% complete (sv is still referred to as well as r_skyname), the 2000-12-31 07:43:09 +00:00
qargs.c #include audit 2000-12-30 02:16:36 +00:00
qendian.c #include audit 2000-12-30 02:16:36 +00:00
qf-client-sdl.mak rename cl_trans.c to sw_skin.c and gl_trans.c to gl_skin.c 2001-01-17 04:48:54 +00:00
qf-client-sgl.mak rename cl_trans.c to sw_skin.c and gl_trans.c to gl_skin.c 2001-01-17 04:48:54 +00:00
qf-client-wgl.mak rename cl_trans.c to sw_skin.c and gl_trans.c to gl_skin.c 2001-01-17 04:48:54 +00:00
qf-client-win.mak rename cl_trans.c to sw_skin.c and gl_trans.c to gl_skin.c 2001-01-17 04:48:54 +00:00
qf-server.mak Added hash.c 2001-01-05 15:24:38 +00:00
qfgl_ext.c Remove special handling for the WGL extension list. It was broken, and 2001-01-23 04:06:35 +00:00
quakefs.c Whitespace, and a very minor tweak to dynamic texture generation. 2001-01-31 07:52:28 +00:00
quakeio.c #include audit 2000-12-30 02:16:36 +00:00
qw_client.dsp qw_client.dsp and makefile.mgw: 2001-01-25 21:16:43 +00:00
qw_server.dsp get MSVC back up and running again. 2001-01-11 08:43:11 +00:00
r_aclip.c #include audit 2000-12-30 02:16:36 +00:00
r_aclipa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_alias.c fullbrights on player skins now work properly instead of using the fb skin 2001-01-20 06:47:01 +00:00
r_aliasa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_bsp.c #include audit 2000-12-30 02:16:36 +00:00
r_draw.c #include audit 2000-12-30 02:16:36 +00:00
r_drawa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_edge.c a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
r_edgea.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_efrag.c #include audit 2000-12-30 02:16:36 +00:00
r_light.c #include audit 2000-12-30 02:16:36 +00:00
r_main.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
r_misc.c #include audit 2000-12-30 02:16:36 +00:00
r_part.c Rename gl_particles to r_particles, and allow software to disable particles as well. Thanks sergio! 2001-01-29 00:13:01 +00:00
r_sky.c #include audit 2000-12-30 02:16:36 +00:00
r_sprite.c #include audit 2000-12-30 02:16:36 +00:00
r_surf.c #include audit 2000-12-30 02:16:36 +00:00
r_vars.c Okay, the big whitespace reformat. There is some silliness (case 2000-12-08 06:51:37 +00:00
r_varsa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
r_view.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
sbar.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
screen.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
sizebuf.c various printf, Sys_Printf, Con_Printf cleanups. Con_Printf now ALWAYS prints 2001-01-05 19:52:50 +00:00
skin.c add a FIXME comment 2001-01-24 00:02:43 +00:00
snd_alsa_0_5.c #include audit 2000-12-30 02:16:36 +00:00
snd_alsa_0_6.c #include audit 2000-12-30 02:16:36 +00:00
snd_disk.c #include audit 2000-12-30 02:16:36 +00:00
snd_dma.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
snd_mem.c #include audit 2000-12-30 02:16:36 +00:00
snd_mix.c #include audit 2000-12-30 02:16:36 +00:00
snd_mixa.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
snd_null.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
snd_oss.c #include audit 2000-12-30 02:16:36 +00:00
snd_sdl.c #include audit 2000-12-30 02:16:36 +00:00
snd_sgi.c #include audit 2000-12-30 02:16:36 +00:00
snd_sun.c #include audit 2000-12-30 02:16:36 +00:00
snd_win.c some compile fixes for vc (hopefully) 2001-01-05 21:10:41 +00:00
surf8.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
surf16.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
sv_ccmds.c fix a nasty buffer overflow 2001-01-29 00:01:13 +00:00
sv_cvar.c #include audit 2000-12-30 02:16:36 +00:00
sv_ents.c white space 2001-01-29 16:10:23 +00:00
sv_init.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_main.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_misc.c #include audit 2000-12-30 02:16:36 +00:00
sv_model.c #include audit 2000-12-30 02:16:36 +00:00
sv_move.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_nchan.c #include audit 2000-12-30 02:16:36 +00:00
sv_phys.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_pr_cmds.c clean up the #define mess in progs.h. While I doubt this will fix the null 2001-02-01 08:38:25 +00:00
sv_progs.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_send.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sv_sys_unix.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
sv_sys_win.c cvar doc patches from Misty 2000-12-31 04:46:04 +00:00
sv_user.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
sw_model_alias.c GL alias model meshes are now doubly protected from corruption and model 2001-01-15 06:50:59 +00:00
sw_model_brush.c fix mising #include <string*.h> 2001-01-09 02:53:58 +00:00
sw_model_sprite.c fix mising #include <string*.h> 2001-01-09 02:53:58 +00:00
sw_skin.c damn, I REALLY hate it when I accidently commit un-finnished work 2001-01-19 04:10:02 +00:00
sw_view.c Cvar cleanup. 2001-02-01 19:53:15 +00:00
sys_null.c #include audit 2000-12-30 02:16:36 +00:00
sys_unix.c cleanup the includes in host.h 2000-12-30 03:23:31 +00:00
sys_win.c partial fixes for cross-compiling using mingw32. MIGHT break normal builds 2001-01-24 00:06:58 +00:00
sys_x86.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
teamplay.c remove an unused variable 2001-01-23 23:59:32 +00:00
tga.c #include audit 2000-12-30 02:16:36 +00:00
va.c #include audit 2000-12-30 02:16:36 +00:00
ver_check.c context_x11.h -- didn't mean to commit my local changes 2000-12-08 07:46:40 +00:00
vid.c The first messages on the console now wrap like they should, to the window 2001-01-09 00:03:08 +00:00
vid_3dfxsvga.c whitespace. 2001-01-23 04:12:48 +00:00
vid_common_gl.c Fix crosshair blurring, while maintaining gl_texturemode handling. 2001-01-27 11:01:51 +00:00
vid_ggi.c Split in_ggi.c off from vid_ggi.c 2001-01-22 23:11:15 +00:00
vid_glx.c The first messages on the console now wrap like they should, to the window 2001-01-09 00:03:08 +00:00
vid_mgl.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
vid_null.c #include audit 2000-12-30 02:16:36 +00:00
vid_sdl.c The first messages on the console now wrap like they should, to the window 2001-01-09 00:03:08 +00:00
vid_sgl.c The first messages on the console now wrap like they should, to the window 2001-01-09 00:03:08 +00:00
vid_svgalib.c commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
vid_wgl.c Nuked -no8bit and added vid_use8bit CVAR, ROM. Also, 8bit is now 2001-01-17 17:08:57 +00:00
vid_win.c forgot about this 2001-01-24 19:42:09 +00:00
vid_x11.c remove unneeded input.h and keys.h 2001-01-22 23:01:38 +00:00
wad.c Mostly whitespace, typo fixes. Tweak mouse scaling in sdl more inline with other clients. 2001-01-27 02:56:30 +00:00
world.c progs modularity improvements. what WAS sv_progs is now sv_pr_state, qwprog is 2001-01-28 23:27:48 +00:00
worlda.S revert lsh's checkins. They broke newtree for everybody but him. 2000-05-25 09:48:21 +00:00
zone.c Whitespace. 2001-01-27 02:11:58 +00:00