newtree/source/Makefile
Joseph Carter 01eceda77e Removed the string QuakeWorld from places to help avoid stepping on Id's
tues (not that they care to be honest..)  VERSION is gone, use the strings
QW_VERSION and QF_VERSION.  I'd like QW_VERSION to go away but I don't
think we're ready to screw with that just yet.  Note, those are strings,
not floats.

Also defined QSG_STANDARD and set all the star keys the current qw-server
does.

qw-* -> qf-*, unlike the main tree this one is not planned to be just QW.
2000-05-13 20:51:02 +00:00

221 lines
4 KiB
Makefile

# *Defines*
SV_name=qf-server
SV_libs=
CL_SVGA_name=qf-client-svga
CL_SVGA_libs=-lvga
CL_X11_name=qf-client-x11
CL_X11_libs=-lX11 -lXext
CL_GLX_name=qf-client-glx
CL_GLX_libs=-lX11 -lXext -lGL
DIRECTORIES=
vpath %.a $(patsubst @%,%,$(DIRECTORIES)) /usr/lib
CPPFLAGS=-I . -I ../include -I /usr/X11R6/include -DELF -Did386=1 -MMD -Dstricmp=strcasecmp
CFLAGS=-Wall -Werror
CXXFLAGS=-Wall -Werror
LDFLAGS=-L/usr/X11R6/lib
CC=gcc
CXX=g++
CFLAGS+=-g -O2
CXXFLAGS+=-g -O2
%.d:
# *List Macros*
COM_sources=\
net_chan.c \
net_com.c \
net_udp.c \
pmove.c \
pmovetst.c \
zone.c \
mdfour.c \
mathlib.c \
math.S \
cvar.c \
crc.c \
common.c \
cmd.c
COM_dependencies = $(patsubst %,%.d,$(basename $(COM_sources)))
COM_objects = $(patsubst %.d,%.o,$(COM_dependencies))
SV_sources=\
model.c \
pr_cmds.c \
pr_edict.c \
pr_exec.c \
sv_init.c \
sv_main.c \
sv_misc.c \
sv_model.c \
sv_nchan.c \
sv_ents.c \
sv_send.c \
sv_move.c \
sv_phys.c \
sv_user.c \
sv_ccmds.c \
world.c \
worlda.S \
sys_unix.c \
sv_cvar.c
SV_dependencies = $(patsubst %,%.d,$(basename $(SV_sources)))
SV_objects = $(patsubst %.d,%.o,$(SV_dependencies))
CL_SW_sources=\
cl_model.c \
cl_parse.c \
d_edge.c \
d_fill.c \
d_init.c \
d_modech.c \
d_part.c \
d_polyse.c \
d_scan.c \
d_sky.c \
d_sprite.c \
d_surf.c \
d_vars.c \
d_zpoint.c \
draw.c \
model.c \
r_aclip.c \
r_alias.c \
r_bsp.c \
r_draw.c \
r_edge.c \
r_efrag.c \
r_light.c \
r_main.c \
r_misc.c \
r_part.c \
r_sky.c \
r_sprite.c \
r_surf.c \
r_vars.c \
r_view.c \
screen.c \
d_copy.S \
d_draw.S \
d_draw16.S \
d_parta.S \
d_polysa.S \
d_scana.S \
d_spr8.S \
d_varsa.S \
r_aclipa.S \
r_aliasa.S \
r_drawa.S \
r_edgea.S \
r_varsa.S \
surf16.S \
surf8.S
CL_SW_dependencies = $(patsubst %,%.d,$(basename $(CL_SW_sources)))
CL_SW_objects = $(patsubst %.d,%.o,$(CL_SW_dependencies))
CL_sources=\
cl_cmd.c \
cl_cvar.c \
cl_demo.c \
cl_ents.c \
cl_input.c \
cl_main.c \
cl_math.S \
cl_misc.c \
cl_pred.c \
cl_tent.c \
cl_cam.c \
snd_linux.c \
sys_linux.c \
cd_linux.c \
wad.c \
snd_dma.c \
snd_mem.c \
snd_mix.c \
snd_mixa.S \
skin.c \
sbar.c \
nonintel.c \
menu.c \
keys.c \
console.c \
sys_dosa.S
CL_dependencies = $(patsubst %,%.d,$(basename $(CL_sources)))
CL_objects = $(patsubst %.d,%.o,$(CL_dependencies))
CL_SVGA_sources=\
vid_svgalib.c
CL_SVGA_dependencies = $(patsubst %,%.d,$(basename $(CL_SVGA_sources)))
CL_SVGA_objects = $(patsubst %.d,%.o,$(CL_SVGA_dependencies))
CL_X11_sources=\
vid_x11.c
CL_X11_dependencies = $(patsubst %,%.d,$(basename $(CL_X11_sources)))
CL_X11_objects = $(patsubst %.d,%.o,$(CL_X11_dependencies))
CL_GLX_sources=\
gl_draw.c \
gl_mesh.c \
gl_model.c \
gl_ngraph.c \
gl_parse.c \
gl_part.c \
gl_refrag.c \
gl_rlight.c \
gl_rmain.c \
gl_rmisc.c \
gl_rsurf.c \
gl_screen.c \
gl_view.c \
gl_warp.c \
gl_vidlinuxglx.c
CL_GLX_dependencies = $(patsubst %,%.d,$(basename $(CL_GLX_sources)))
CL_GLX_objects = $(patsubst %.d,%.o,$(CL_GLX_dependencies))
# *Explicit Rules*
all: $(SV_name) $(CL_SVGA_name) $(CL_X11_name) $(CL_GLX_name)
$(SV_name): $(COM_objects) $(SV_objects)
$(CC) $(LDFLAGS) -o $@ $^ -lm $(SV_libs)
$(CL_SVGA_name): $(COM_objects) $(CL_objects) $(CL_SW_objects) $(CL_SVGA_objects)
$(CC) $(LDFLAGS) -o $@ $^ -lm $(CL_SVGA_libs)
$(CL_X11_name): $(COM_objects) $(CL_objects) $(CL_SW_objects) $(CL_X11_objects)
$(CC) $(LDFLAGS) -o $@ $^ -lm $(CL_X11_libs)
$(CL_GLX_objects): CPPFLAGS += -I/usr/include/GL
$(CL_GLX_name): $(COM_objects) $(CL_objects) $(CL_GL_objects) $(CL_GLX_objects)
$(CC) $(LDFLAGS) -o $@ $^ -lm $(CL_GLX_libs)
clean:
-rm -f *.[od] $(SV_name) $(CL_SVGA_name) $(CL_X11_name) $(CL_GLX_name)
# *Individual File Dependencies*
-include $(COM_dependencies)
-include $(SV_dependencies)
-include $(CL_dependencies)
-include $(CL_SW_dependencies)
-include $(CL_SVGA_dependencies)
-include $(CL_X11_dependencies)
-include $(CL_GLX_dependencies)