..
win32
WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf)
2000-12-11 19:14:51 +00:00
.gitignore
add Makefile
2000-05-18 02:24:33 +00:00
adivtab.h
Fix comments
2000-05-22 08:40:21 +00:00
anorm_dots.h
Fix comments
2000-05-22 08:40:21 +00:00
anorms.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_draw.h
Fix comments
2000-05-22 08:40:21 +00:00
asm_i386.h
Merge phase separated mixing from nuq. Still has bugs, but defaults off.
2000-12-19 19:02:37 +00:00
block8.h
Fix comments
2000-05-22 08:40:21 +00:00
block16.h
Fix comments
2000-05-22 08:40:21 +00:00
bothdefs.h
One of the biggest things keeping -mem/-heapsize numbers up is the video
2000-10-18 10:16:11 +00:00
bspfile.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
buildnum.h
Fix comments
2000-05-22 08:40:21 +00:00
cdaudio.h
Fix comments
2000-05-22 08:40:21 +00:00
checksum.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
cl_cam.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_demo.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_ents.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_input.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_main.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_parse.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_pred.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
cl_slist.h
zlib support (gzipped pack contents). if you have a probelm with gzgets, you
2000-09-27 19:44:26 +00:00
cl_tent.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
client.h
This fixes an ugly bug caused by a bug in the ugly netquake step up smoothing code :)
2000-12-15 12:18:54 +00:00
cmd.h
Add $-expansion code.
2000-06-11 02:57:08 +00:00
commdef.h
basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
2000-11-27 23:03:01 +00:00
compat.h
move WritePCXfile to pcx.c, move the screenshot filname creation code to
2000-12-11 03:30:32 +00:00
console.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
context_x11.h
context_x11.h -- didn't mean to commit my local changes
2000-12-08 07:46:40 +00:00
crc.h
Fix comments
2000-05-22 08:40:21 +00:00
cvar.h
zlib support (gzipped pack contents). if you have a probelm with gzgets, you
2000-09-27 19:44:26 +00:00
d_iface.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
d_ifacea.h
Fix comments
2000-05-22 08:40:21 +00:00
d_local.h
First off in gl_draw.c we have some nice cleanup code for the upload
2000-09-22 09:08:08 +00:00
dga_check.h
rename quakedef.h to host.h (I should have done this months ago).
2000-12-05 06:33:44 +00:00
draw.h
cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
2000-12-12 02:46:46 +00:00
fractalnoise.h
The big particle rework!
2000-10-28 08:02:08 +00:00
gcc_attr.h
add format checking to our printf style functions and correct the consequences
2000-06-17 12:27:59 +00:00
gl_warp_sin.h
Fix comments
2000-05-22 08:40:21 +00:00
glquake.h
subdivided skys are back. it seems some cards don't like big polys.
2000-12-17 22:07:06 +00:00
hl.h
Woops, frogot to cvs add this one on the HL fix..
2000-06-10 21:48:01 +00:00
host.h
rename quakedef.h to host.h (I should have done this months ago).
2000-12-05 06:33:44 +00:00
in_win.h
Fix comments
2000-05-22 08:40:21 +00:00
info.h
Misc cleanups.
2000-10-24 17:03:09 +00:00
input.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
joystick.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
keys.h
A few compile fixes.
2000-11-17 21:23:26 +00:00
link.h
Fix comments
2000-05-22 08:40:21 +00:00
locs.h
This is what I have done with this patch
2000-12-19 19:47:15 +00:00
logos.h
Logos for the X11 clients.
2000-11-29 05:00:57 +00:00
Makefile.am
Fix up make dist
2000-12-09 18:48:11 +00:00
mathlib.h
The big particle rework!
2000-10-28 08:02:08 +00:00
mdfour.h
added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
2000-05-19 06:44:56 +00:00
menu.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
model.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
modelgen.h
include/modelgen.h include/spritegn.h:
2000-06-26 03:25:31 +00:00
msg.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
net.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
pcx.h
move WritePCXfile to pcx.c, move the screenshot filname creation code to
2000-12-11 03:30:32 +00:00
pmove.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
pr_comp.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progdefs.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
progs.h
Brought over pr_exec.c and pals from darkplaces.
2000-12-06 13:23:44 +00:00
protocol.h
whitespace
2000-11-15 00:35:30 +00:00
qargs.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
qdefs.h
move WritePCXfile to pcx.c, move the screenshot filname creation code to
2000-12-11 03:30:32 +00:00
qendian.h
port in q* from OT, and split of other things in prep for removing common.*
2000-05-20 09:42:02 +00:00
qfgl_ext.h
New functionality: QuakeForge now has a general OpenGL extension-loading
2000-11-29 04:55:24 +00:00
qtypes.h
move WritePCXfile to pcx.c, move the screenshot filname creation code to
2000-12-11 03:30:32 +00:00
quakeasm.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
quakefs.h
include/tga.h source/tga.c:
2000-12-11 06:38:58 +00:00
quakeio.h
Add Qgetline for Mercury. Safely read in a random lenght line from a file.
2000-10-06 07:05:22 +00:00
r_dynamic.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
r_local.h
clean up screen.c and gl_screen.c includes
2000-12-05 05:55:16 +00:00
r_shared.h
Cvar fixups...
2000-05-24 02:07:53 +00:00
render.h
pr_edict.c: whitespace
2000-12-11 09:59:27 +00:00
sbar.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
screen.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
server.h
More fun missed by Havoc, SV_Init(void)
2000-11-27 15:30:09 +00:00
sizebuf.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
skin.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
sound.h
Merge phase separated mixing from nuq. Still has bugs, but defaults off.
2000-12-19 19:02:37 +00:00
spritegn.h
include/modelgen.h include/spritegn.h:
2000-06-26 03:25:31 +00:00
sys.h
ok, server now runs without segging on a cvar (with simple testing, anyway.
2000-10-31 05:24:34 +00:00
teamplay.h
WildCode's location marking code (with a little touchup).
2000-12-03 23:52:54 +00:00
tga.h
remove un-needed #define _attribute__(x) (there's one in gcc_attr.h)
2000-12-11 19:40:34 +00:00
uint32.h
SOLID_BSP fix (I hope)
2000-05-20 05:35:20 +00:00
va.h
clean up the includes ov vid.c and bring over va.h from nuq
2000-10-21 07:20:57 +00:00
ver_check.h
Stole a proper version comparison function from dpkg. Version strings
2000-11-26 09:48:01 +00:00
vid.h
The init sequence cleanup!
2000-10-29 15:35:24 +00:00
view.h
Overhaul of parts of the polyblend system. Contrast in GL no longer uses
2000-12-13 09:01:11 +00:00
wad.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
winquake.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
world.h
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
zone.h
Clean up after myself in the Z_* purge..
2000-06-29 23:30:21 +00:00