.. |
win32
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WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf)
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2000-12-11 19:14:51 +00:00 |
.gitignore
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add Makefile
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2000-05-18 02:24:33 +00:00 |
adivtab.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
anorm_dots.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
anorms.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
asm_draw.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
asm_i386.h
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Merge phase separated mixing from nuq. Still has bugs, but defaults off.
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2000-12-19 19:02:37 +00:00 |
block8.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
block16.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
bothdefs.h
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One of the biggest things keeping -mem/-heapsize numbers up is the video
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2000-10-18 10:16:11 +00:00 |
bspfile.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
buildnum.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
cdaudio.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
checksum.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
cl_cam.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_demo.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_ents.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_input.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_main.h
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cl_visedict re-write. lerping works MUCH better now, and lerping of torches
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2000-12-20 06:18:55 +00:00 |
cl_parse.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_pred.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
cl_slist.h
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This update changes the server list layout and adds server pinging and querying support. Use 'p' to update pings, 's' to update status information, and 'u' to do both at once. Feel free to abuse this and report any bugs that you find.
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2000-12-25 02:36:36 +00:00 |
cl_tent.h
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forgot to commit this
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2000-12-20 06:56:08 +00:00 |
client.h
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This fixes an ugly bug caused by a bug in the ugly netquake step up smoothing code :)
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2000-12-15 12:18:54 +00:00 |
cmd.h
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Add $-expansion code.
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2000-06-11 02:57:08 +00:00 |
commdef.h
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basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
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2000-11-27 23:03:01 +00:00 |
compat.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
console.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
context_x11.h
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context_x11.h -- didn't mean to commit my local changes
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2000-12-08 07:46:40 +00:00 |
crc.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
cvar.h
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zlib support (gzipped pack contents). if you have a probelm with gzgets, you
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2000-09-27 19:44:26 +00:00 |
d_iface.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
d_ifacea.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
d_local.h
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First off in gl_draw.c we have some nice cleanup code for the upload
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2000-09-22 09:08:08 +00:00 |
dga_check.h
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rename quakedef.h to host.h (I should have done this months ago).
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2000-12-05 06:33:44 +00:00 |
draw.h
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cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
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2000-12-12 02:46:46 +00:00 |
fractalnoise.h
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The big particle rework!
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2000-10-28 08:02:08 +00:00 |
gcc_attr.h
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add format checking to our printf style functions and correct the consequences
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2000-06-17 12:27:59 +00:00 |
gl_warp_sin.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
glquake.h
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subdivided skys are back. it seems some cards don't like big polys.
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2000-12-17 22:07:06 +00:00 |
hl.h
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Woops, frogot to cvs add this one on the HL fix..
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2000-06-10 21:48:01 +00:00 |
host.h
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rename quakedef.h to host.h (I should have done this months ago).
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2000-12-05 06:33:44 +00:00 |
in_win.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
info.h
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Misc cleanups.
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2000-10-24 17:03:09 +00:00 |
input.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
joystick.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
keys.h
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A few compile fixes.
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2000-11-17 21:23:26 +00:00 |
link.h
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Fix comments
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2000-05-22 08:40:21 +00:00 |
locs.h
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This is what I have done with this patch
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2000-12-19 19:47:15 +00:00 |
logos.h
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Logos for the X11 clients.
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2000-11-29 05:00:57 +00:00 |
Makefile.am
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Fix up make dist
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2000-12-09 18:48:11 +00:00 |
mathlib.h
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The big particle rework!
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2000-10-28 08:02:08 +00:00 |
mdfour.h
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
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2000-05-19 06:44:56 +00:00 |
menu.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
model.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
modelgen.h
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include/modelgen.h include/spritegn.h:
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2000-06-26 03:25:31 +00:00 |
msg.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
net.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
pcx.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
pmove.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
pr_comp.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
progdefs.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
progs.h
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Brought over pr_exec.c and pals from darkplaces.
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2000-12-06 13:23:44 +00:00 |
protocol.h
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whitespace
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2000-11-15 00:35:30 +00:00 |
qargs.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
qdefs.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
qendian.h
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port in q* from OT, and split of other things in prep for removing common.*
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2000-05-20 09:42:02 +00:00 |
qfgl_ext.h
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New functionality: QuakeForge now has a general OpenGL extension-loading
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2000-11-29 04:55:24 +00:00 |
qtypes.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
quakeasm.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
quakefs.h
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include/tga.h source/tga.c:
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2000-12-11 06:38:58 +00:00 |
quakeio.h
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Add Qgetline for Mercury. Safely read in a random lenght line from a file.
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2000-10-06 07:05:22 +00:00 |
r_dynamic.h
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cl_visedict re-write. lerping works MUCH better now, and lerping of torches
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2000-12-20 06:18:55 +00:00 |
r_local.h
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clean up screen.c and gl_screen.c includes
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2000-12-05 05:55:16 +00:00 |
r_shared.h
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Cvar fixups...
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2000-05-24 02:07:53 +00:00 |
render.h
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cl_visedict re-write. lerping works MUCH better now, and lerping of torches
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2000-12-20 06:18:55 +00:00 |
sbar.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
screen.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
server.h
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More fun missed by Havoc, SV_Init(void)
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2000-11-27 15:30:09 +00:00 |
sizebuf.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
skin.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
sound.h
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Merge phase separated mixing from nuq. Still has bugs, but defaults off.
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2000-12-19 19:02:37 +00:00 |
spritegn.h
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include/modelgen.h include/spritegn.h:
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2000-06-26 03:25:31 +00:00 |
sys.h
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ok, server now runs without segging on a cvar (with simple testing, anyway.
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2000-10-31 05:24:34 +00:00 |
teamplay.h
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WildCode's location marking code (with a little touchup).
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2000-12-03 23:52:54 +00:00 |
tga.h
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remove un-needed #define _attribute__(x) (there's one in gcc_attr.h)
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2000-12-11 19:40:34 +00:00 |
uint32.h
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SOLID_BSP fix (I hope)
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2000-05-20 05:35:20 +00:00 |
va.h
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clean up the includes ov vid.c and bring over va.h from nuq
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2000-10-21 07:20:57 +00:00 |
ver_check.h
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Stole a proper version comparison function from dpkg. Version strings
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2000-11-26 09:48:01 +00:00 |
vid.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
view.h
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Overhaul of parts of the polyblend system. Contrast in GL no longer uses
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2000-12-13 09:01:11 +00:00 |
wad.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
winquake.h
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"Unused" code for startup dialog now has #ifdef SPLASH_SCREEN.
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2000-12-20 18:18:27 +00:00 |
world.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
zone.h
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Clean up after myself in the Z_* purge..
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2000-06-29 23:30:21 +00:00 |