newtree/source/keys.c
Zephaniah E. Hull 1f7e01d75c Closer and closer, next step is restoring some of the code I commented
out to get stuff compiling with the key stuff ripped out.
2000-10-01 07:56:25 +00:00

536 lines
9.6 KiB
C

/*
keys.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#include "qtypes.h"
#include "sys.h"
#include "keys.h"
#include "menu.h"
#include "cmd.h"
#include "console.h"
#include "cvar.h"
#include "screen.h"
#include "client.h"
#include "wtoi.h"
/*
key up events are sent even if in console mode
*/
#define NUM_BINDS 256 // Can never be higher, can it?
#define BIND_STATES 3 // Number of bind states.
char *bindings[BIND_STATES][NUM_BINDS];
int keyshift[256]; // key to map to if shift held down in console
int key_repeats[256]; // if > 1, it is autorepeating
qboolean keydown[256];
bind_states bind_state = BIND_CONSOLE;
wic_t bindnames[] =
{
{ "GAME", BIND_GAME },
{ "CONSOLE", BIND_CONSOLE },
{ "ALL", BIND_ALL },
{ NULL, 0 }
};
wic_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"CAPSLOCK", K_CAPSLOCK},
{"PRINTSCR", K_PRNTSCR},
{"SCRLCK", K_SCRLCK},
{"PAUSE", K_PAUSE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
{"ALT", K_ALT},
{"CTRL", K_CTRL},
{"SHIFT", K_SHIFT},
// Keypad stuff..
// These are duplicated
{"NUMLOCK", KP_NUMLCK},
{"KP_NUMLCK", KP_NUMLCK},
{"KP_NUMLOCK", KP_NUMLCK},
{"KP_SLASH", KP_DIVIDE},
{"KP_DIVIDE", KP_DIVIDE},
{"KP_STAR", KP_MULTIPLY},
{"KP_MULTIPLY", KP_MULTIPLY},
{"KP_MINUS", KP_MINUS},
{"KP_HOME", KP_HOME},
{"KP_UPARROW", KP_UPARROW},
{"KP_PGUP", KP_PGUP},
{"KP_PLUS", KP_PLUS},
{"KP_LEFTARROW", KP_LEFTARROW},
{"KP_5", KP_5},
{"KP_RIGHTARROW", KP_RIGHTARROW},
{"KP_END", KP_END},
{"KP_DOWNARROW", KP_DOWNARROW},
{"KP_PGDN", KP_PGDN},
{"KP_INS", KP_INS},
{"KP_DEL", KP_DEL},
{"KP_ENTER", KP_ENTER},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"AUX17", K_AUX17},
{"AUX18", K_AUX18},
{"AUX19", K_AUX19},
{"AUX20", K_AUX20},
{"AUX21", K_AUX21},
{"AUX22", K_AUX22},
{"AUX23", K_AUX23},
{"AUX24", K_AUX24},
{"AUX25", K_AUX25},
{"AUX26", K_AUX26},
{"AUX27", K_AUX27},
{"AUX28", K_AUX28},
{"AUX29", K_AUX29},
{"AUX30", K_AUX30},
{"AUX31", K_AUX31},
{"AUX32", K_AUX32},
{"MWHEELUP", K_MWHEELUP},
{"MWHEELDOWN", K_MWHEELDOWN},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
{"DOUBLEQUOTE", '"'},
{NULL,0}
};
/*
==============================================================================
LINE TYPING INTO THE CONSOLE
==============================================================================
*/
/*
===================
Key_StringToKeynum
Returns a key number to be used to index bindings[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
===================
*/
int
Key_StringToKeynum (char *str)
{
if (!str || !str[0])
return -1;
if (!str[1])
return str[0];
return WIC_StrToInt(str, keynames);
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, or a K_* name) for the
given keynum.
FIXME: handle quote special (general escape sequence?)
===================
*/
char *
Key_KeynumToString (int num)
{
static char *str, tinystr[2];
if (num == -1)
return "<KEY NOT FOUND>";
if (num > 32 && num < 127) { // printable ascii
tinystr[0] = num;
tinystr[1] = 0;
return tinystr;
}
if ((str = WIC_IntToStr(num, keynames)))
return str;
else
return "<UNKNOWN KEYNUM>";
}
/*
===================
Key_SetBinding
===================
*/
void
Key_SetBinding (bind_states state, int keynum, char *binding)
{
char *new;
int l;
if (keynum == -1)
return;
// free old bindings
if (bindings[state][keynum])
{
free (bindings[state][keynum]);
bindings[state][keynum] = NULL;
}
// allocate memory for new binding
l = strlen (binding);
new = malloc (l+1);
strcpy (new, binding);
new[l] = 0;
bindings[state][keynum] = new;
}
/*
===================
Key_Unbind_f
===================
*/
void
Key_Unbind_f ( void )
{
int b, state;
if (Cmd_Argc() != 3)
{
Con_Printf ("unbind <state> <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
state = WIC_StrToInt(Cmd_Argv(2), bindnames);
Key_SetBinding (state, b, "");
}
void
Key_Unbindall_f ( void )
{
int a, i;
for (a = 0; a < BIND_MAX; a++) {
for (i=0 ; i < NUM_BINDS ; i++) {
if (bindings[a][i]) {
Key_SetBinding (a, i, "");
}
}
}
}
/*
===================
Key_Bind_f
===================
*/
void
Key_Bind_f ( void )
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2) {
Con_Printf("bind <key> [command] :attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b == -1) {
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i = 2 ; i < c ; i++) {
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetBinding (BIND_ALL, b, cmd);
}
/*
===================
Key_SBind_f
===================
*/
void
Key_SBind_f ( void )
{
int i, c, b;
char cmd[1024];
bind_states state;
c = Cmd_Argc();
if (c < 3) {
Con_Printf("sbind <state> <key> [command] :attach a command to a key\n");
return;
}
state = WIC_StrToInt(Cmd_Argv(1), bindnames);
if (state == -1) {
Con_Printf ("\"%s\" isn't a valid state\n", Cmd_Argv(1));
return;
}
b = Key_StringToKeynum (Cmd_Argv(2));
if (b == -1) {
Con_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(2));
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i = 3 ; i < c ; i++) {
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetBinding (state, b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void
Key_WriteBindings ( QFile *f )
{
int i, a;
for (a=0; a<BIND_MAX; a++)
for (i=0 ; i<256 ; i++)
if (bindings[a][i])
Qprintf (f, "sbind %s \"%s\" \"%s\"\n", WIC_IntToStr(a, bindnames), Key_KeynumToString(i), bindings[a][i]);
}
/*
===================
Key_Init
===================
*/
void
Key_Init ( void )
{
int i;
for (i=0 ; i<256 ; i++)
keyshift[i] = i;
for (i='a' ; i<='z' ; i++)
keyshift[i] = i - 'a' + 'A';
keyshift['1'] = '!';
keyshift['2'] = '@';
keyshift['3'] = '#';
keyshift['4'] = '$';
keyshift['5'] = '%';
keyshift['6'] = '^';
keyshift['7'] = '&';
keyshift['8'] = '*';
keyshift['9'] = '(';
keyshift['0'] = ')';
keyshift['-'] = '_';
keyshift['='] = '+';
keyshift[','] = '<';
keyshift['.'] = '>';
keyshift['/'] = '?';
keyshift[';'] = ':';
keyshift['\''] = '"';
keyshift['['] = '{';
keyshift[']'] = '}';
keyshift['`'] = '~';
keyshift['\\'] = '|';
//
// register our functions
//
Cmd_AddCommand ("bind", Key_Bind_f);
Cmd_AddCommand ("sbind", Key_SBind_f);
Cmd_AddCommand ("unbind", Key_Unbind_f);
Cmd_AddCommand ("unbindall", Key_Unbindall_f);
}
char *
bind_get(int key, bind_states state)
{
if (bindings[state][key])
return bindings[state][key];
else if (bindings[BIND_ALL][key])
return bindings[BIND_ALL][key];
else
return NULL;
}
/*
===================
Key_Event
Called by the system between frames for both key up and key down events
Should NOT be called during an interrupt!
===================
*/
void
Key_Event ( int key, qboolean down )
{
char *kb = NULL;
char cmd[1024];
// Check to see if this is just a repeat.
if (down == keydown[key])
return;
keydown[key] = down;
if (keydown[K_SHIFT]) {
int shifted = keyshift[key];
if ((kb = bind_get(shifted, bind_state)))
key = shifted;
}
if (!kb)
kb = bind_get(key, bind_state);
if (kb) {
if (kb[0] == '+') { // button commands add keynum as a parm
snprintf (cmd, sizeof(cmd), "%s %i\n", kb, key);
if (!down)
cmd[0] = '-';
Cbuf_AddText (cmd);
} else if (down) {
snprintf(cmd, sizeof(cmd), "%s\n", kb);
Cbuf_AddText (cmd);
}
}
}
/*
===================
Key_ClearStates
===================
*/
void
Key_ClearStates ( void )
{
int i;
for (i=0 ; i<256 ; i++)
{
keydown[i] = false;
key_repeats[i] = false;
}
}