/*
	gl_trans.c

	(description)

	Copyright (C) 1996-1997  Id Software, Inc.

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 2
	of the License, or (at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

	See the GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to:

		Free Software Foundation, Inc.
		59 Temple Place - Suite 330
		Boston, MA  02111-1307, USA

	$Id$
*/

#ifdef HAVE_CONFIG_H
# include "config.h"
#endif

#include "glquake.h"
#include "host.h"
#include "protocol.h"
#include "sys.h"

/*
=====================
CL_NewTranslation
=====================
*/
void
CL_NewTranslation (int slot)
{
	if (slot > MAX_CLIENTS)
		Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS");

	R_TranslatePlayerSkin (slot);
}