/* joystick.h QuakeForge joystick DPI (driver programming interface) Copyright (C) 1996-1997 Jeff Teunissen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "cvar.h" #include "protocol.h" extern cvar_t *joy_device; // Joystick device name extern cvar_t *joy_enable; // Joystick enabling flag extern cvar_t *joy_sensitivity; // Joystick sensitivity extern qboolean joy_found; // Joystick present? extern qboolean joy_active; // Joystick in use? /* JOY_Command () Use this function to process joystick button presses and generate key events. It is called inside the IN_Commands () input function, once each frame. You should exit this function immediately if either joy_active or joy_enable->int_val are zero. */ void JOY_Command (void); /* JOY_Move (usercmd_t *) Use this function to process joystick movements to move the player around. You should exit this function immediately if either joy_active or joy_enable->int_val are zero. */ void JOY_Move (usercmd_t *); /* JOY_Init () Use this function to initialize the joystick Cvars, open your joystick device, and get it ready for use. You MUST obey the value of the joy_enable Cvar. Set joy_found if there is a device, and joy_active if you have successfully enabled it. */ void JOY_Init (void); /* JOY_Shutdown () Use this function to close the joystick device and tell QuakeForge that it is no longer available. It is called from IN_Init (), but may be called elsewhere to disable the device. */ void JOY_Shutdown (void);