/*
	sv_model.c

	(description)

	Copyright (C) 1996-1997  Id Software, Inc.

	This program is free software; you can redistribute it and/or
	modify it under the terms of the GNU General Public License
	as published by the Free Software Foundation; either version 2
	of the License, or (at your option) any later version.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

	See the GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to:

		Free Software Foundation, Inc.
		59 Temple Place - Suite 330
		Boston, MA  02111-1307, USA

	$Id$
*/


#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "server.h"
#include "crc.h"
#include "msg.h"
#include "world.h"
#include "commdef.h"
#include "cmd.h"
#include "sys.h"
#include "pmove.h"

const int	mod_lightmap_bytes=1;
mplane_t	frustum[4];

void Mod_LoadBrushModel (model_t *mod, void *buffer);

void
Mod_LoadLighting(lump_t *l)
{
}

void
Mod_LoadAliasModel(model_t *mod, void *buf)
{
	Mod_LoadBrushModel (mod, buf);
}

void
Mod_LoadSpriteModel(model_t *mod, void *buf)
{
	Mod_LoadBrushModel (mod, buf);
}

void
R_InitSky(struct texture_s *mt)
{
}

void
Mod_ProcessTexture(miptex_t *mx, texture_t	*tx)
{
}

void
GL_SubdivideSurface (msurface_t *fa)
{
}