/* Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // quakedef.h -- primary header for server #define QUAKE_GAME // as opposed to utilities //define PARANOID // speed sapping error checking #ifdef _WIN32 #pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018) #endif #include #include #include #include #include #include #include #include "bothdefs.h" #include "common.h" #include "bspfile.h" #include "sys.h" #include "zone.h" #include "mathlib.h" #include "cvar.h" #include "net.h" #include "protocol.h" #include "cmd.h" #include "vid.h" #include "render.h" #include "model.h" #include "crc.h" #include "progs.h" #include "server.h" #include "world.h" #include "pmove.h" #include "compat.h" #include "commdef.h" void SV_Error (char *error, ...); void SV_Init (quakeparms_t *parms); void Con_Printf (char *fmt, ...); void Con_DPrintf (char *fmt, ...);