/* gl_trans.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "host.h" #include "sys.h" #include "protocol.h" #include "glquake.h" /* ===================== CL_NewTranslation ===================== */ void CL_NewTranslation (int slot) { if (slot > MAX_CLIENTS) Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS"); R_TranslatePlayerSkin (slot); }