/* render.h public interface to refresh functions Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef _R_DYNAMIC_H #define _R_DYNAMIC_H #include "mathlib.h" struct entity_s; void R_RocketTrail (int type, struct entity_s *ent); void R_RunParticleEffect (vec3_t org, int color, int count); void R_RunPuffEffect (vec3_t org, byte type, byte count); void R_RunSpikeEffect (vec3_t org, byte type); void R_BlobExplosion (vec3_t org); void R_ParticleExplosion (vec3_t org); void R_LavaSplash (vec3_t org); void R_TeleportSplash (vec3_t org); void R_InitParticles (void); void R_ClearParticles (void); void R_DrawParticles (void); #endif // _R_DYNAMIC_H