/* skin.h Client skin definitions Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifndef _SKIN_H #define _SKIN_H #define MAX_CACHED_SKINS 128 #define RSSHOT_WIDTH 320 #define RSSHOT_HEIGHT 200 typedef struct skin_s { char name[16]; qboolean failedload; // the name isn't a valid skin cache_user_t cache; int fb_texture; } skin_t; extern byte player_8bit_texels[320 * 200]; extern skin_t skin_cache[MAX_CACHED_SKINS]; struct tex_s; struct player_info_s; void Skin_Find (struct player_info_s *sc); struct tex_s *Skin_Cache (skin_t *skin); void Skin_Skins_f (void); void Skin_AllSkins_f (void); void Skin_NextDownload (void); void Skin_Init (void); void Skin_Init_Cvars (void); void Skin_Init_Translation (void); void Skin_Set_Translate (struct player_info_s *player); void Skin_Do_Translation (player_info_t *player); void Skin_Process (skin_t *skin, struct tex_s *); #endif