include #!include all: notarget INCPATH=E:\quakesrc\q1src\incs # Path to other includes (mgl, etc) MGLPATH=E:\quakesrc\q1src\libs # Path to other librarys (mgl) DXPATH=E:\quakesrc\q1src\libs # Path to other librarys (DirectX) LIBS=winmm.lib wsock32.lib opengl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib libc.lib SWLIBS=$(LIBS) $(DXPATH)\dinput.lib $(DXPATH)\dxguid.lib $(MGLPATH)\mgllt.lib GLLIBS=$(LIBS) $(DXPATH)\dinput.lib $(DXPATH)\dxguid.lib glu32.lib opengl32.lib NCFLAGS=/c /nologo /DWIN32 /D_WIN32 /I..\include /I..\include\win32 /I..\include\win32\vc /I$(INCPATH) /MT /DHAVE_CONFIG_H COM_sources=\ net_chan.obj net_com.obj net_udp.obj msg.obj \ pmove.obj pmovetst.obj \ zone.obj mdfour.obj crc.obj checksum.obj \ mathlib.obj cvar.obj com.obj \ buildnum.obj sizebuf.obj info.obj link.obj cmd.obj qargs.obj \ quakefs.obj quakeio.obj qendian.obj \ va.obj dirent.obj fnmatch.obj \ sys_win.obj SV_sources=\ pr_cmds.obj pr_edict.obj pr_exec.obj pr_offs.obj\ sv_init.obj sv_main.obj sv_misc.obj sv_model.obj sv_nchan.obj sv_ents.obj \ sv_send.obj sv_move.obj sv_phys.obj sv_user.obj sv_ccmds.obj \ world.obj sv_cvar.obj model.obj \ sv_sys_win.obj sys_win.obj CL_SW_sources=\ d_edge.obj d_fill.obj d_init.obj d_modech.obj d_part.obj d_polyse.obj \ d_scan.obj d_sky.obj d_sprite.obj d_surf.obj d_vars.obj d_zpoint.obj \ r_aclip.obj r_alias.obj r_bsp.obj r_draw.obj r_edge.obj r_efrag.obj \ r_light.obj r_main.obj r_misc.obj r_part.obj r_sky.obj r_sprite.obj \ r_surf.obj r_vars.obj r_view.obj screen.obj draw.obj vid_mgl.obj \ sw_view.obj cl_model.obj model.obj CL_GL_sources=\ gl_draw.obj gl_mesh.obj gl_model.obj gl_ngraph.obj \ gl_part.obj gl_refrag.obj gl_rlight.obj gl_rmain.obj \ gl_rmisc.obj gl_mesh.obj gl_rsurf.obj gl_screen.obj \ gl_view.obj gl_warp.obj vid_wgl.obj r_view.obj CL_sources=\ cl_cmd.obj cl_cvar.obj cl_demo.obj cl_ents.obj cl_input.obj cl_main.obj \ cl_misc.obj cl_parse.obj cl_pred.obj cl_tent.obj cl_cam.obj \ snd_dma.obj snd_mem.obj snd_mix.obj snd_win.obj cd_win.obj \ wad.obj skin.obj sbar.obj menu.obj keys.obj console.obj cl_slist.obj \ cl_trans.obj cl_sys_win.obj nonintel.obj in_win.obj sys_x86.obj qfsv.exe: $(COM_sources) $(SV_sources) $(link) /nologo /subsystem:console /incremental:yes /machine:I386 -out:qfsv.exe $(COM_sources) $(SV_sources) $(LIBS) qfsw.exe: $(COM_sources) $(CL_sources) $(CL_SW_sources) $(link) /nologo /subsystem:windows /incremental:yes /machine:I386 -out:qfsw.exe $(COM_sources) $(CL_sources) $(CL_SW_sources) $(SWLIBS) /nodefaultlib:libcmt qfgl.exe: $(COM_sources) $(CL_sources) $(CL_GL_sources) $(link) /nologo /subsystem:windows /incremental:yes /machine:I386 -out:qfgl.exe $(COM_sources) $(CL_sources) $(CL_GL_sources) $(GLLIBS) /nodefaultlib:libcmt notarget: .c.obj: $(cc) $(NCFLAGS) $*.c