/* d_init.c rasterization driver initialization Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "bothdefs.h" #include "d_local.h" #define NUM_MIPS 4 cvar_t *d_subdiv16; cvar_t *d_mipcap; cvar_t *d_mipscale; surfcache_t *d_initial_rover; qboolean d_roverwrapped; int d_minmip; float d_scalemip[NUM_MIPS - 1]; static float basemip[NUM_MIPS - 1] = { 1.0, 0.5 * 0.8, 0.25 * 0.8 }; extern int d_aflatcolor; void (*d_drawspans) (espan_t *pspan); /* =============== D_Init =============== */ void D_Init (void) { r_skydirect = 1; r_drawpolys = false; r_worldpolysbacktofront = false; r_recursiveaffinetriangles = true; r_pixbytes = 1; r_aliasuvscale = 1.0; } void D_Init_Cvars (void) { d_subdiv16 = Cvar_Get ("d_subdiv16", "1", CVAR_NONE, "Set to enable extreme perspective correction"); d_mipcap = Cvar_Get ("d_mipcap", "0", CVAR_NONE, "Detail level. 0 is highest, 3 is lowest."); d_mipscale = Cvar_Get ("d_mipscale", "1", CVAR_NONE, "Detail level of objects. 0 is highest, 3 is lowest."); } /* =============== D_CopyRects =============== */ void D_CopyRects (vrect_t *prects, int transparent) { // this function is only required if the CPU doesn't have direct access to the // back buffer, and there's some driver interface function that the driver // doesn't support and requires Quake to do in software (such as drawing the // console); Quake will then draw into wherever the driver points vid.buffer // and will call this function before swapping buffers UNUSED (prects); UNUSED (transparent); } /* =============== D_EnableBackBufferAccess =============== */ void D_EnableBackBufferAccess (void) { VID_LockBuffer (); } /* =============== D_TurnZOn =============== */ void D_TurnZOn (void) { // not needed for software version } /* =============== D_DisableBackBufferAccess =============== */ void D_DisableBackBufferAccess (void) { VID_UnlockBuffer (); } /* =============== D_SetupFrame =============== */ void D_SetupFrame (void) { int i; if (r_dowarp) d_viewbuffer = r_warpbuffer; else d_viewbuffer = (void *) (byte *) vid.buffer; if (r_dowarp) screenwidth = WARP_WIDTH; else screenwidth = vid.rowbytes; d_roverwrapped = false; d_initial_rover = sc_rover; d_minmip = bound (0, d_mipcap->value, 3); for (i = 0; i < (NUM_MIPS - 1); i++) d_scalemip[i] = basemip[i] * d_mipscale->value; #ifdef USE_INTEL_ASM if (d_subdiv16->int_val) d_drawspans = D_DrawSpans16; else d_drawspans = D_DrawSpans8; #else d_drawspans = D_DrawSpans8; #endif d_aflatcolor = 0; } /* =============== D_UpdateRects =============== */ void D_UpdateRects (vrect_t *prect) { // the software driver draws these directly to the vid buffer UNUSED (prect); }