/* model.c model loading and caching Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ // models are the only shared resource between a client and server running // on the same machine. #ifdef HAVE_CONFIG_H # include #endif #ifdef HAVE_STRING_H #include #endif #ifdef HAVE_STRINGS_H #include #endif #include "model.h" #include "quakefs.h" #include "cvar.h" #include "server.h" #include "qendian.h" void Mod_LoadAliasModel(model_t *mod, void *buf); void Mod_LoadSpriteModel(model_t *mod, void *buf); void Mod_LoadBrushModel(model_t *mod, void *buf); model_t *loadmodel; char loadname[32]; // for hunk tags #define MAX_MOD_KNOWN 512 model_t mod_known[MAX_MOD_KNOWN]; int mod_numknown; cvar_t *gl_subdivide_size; extern byte mod_novis[MAX_MAP_LEAFS/8]; texture_t *r_notexture_mip; /* =============== Mod_Init =============== */ void Mod_Init (void) { memset (mod_novis, 0xff, sizeof(mod_novis)); } void Mod_Init_Cvars (void) { gl_subdivide_size = Cvar_Get("gl_subdivide_size", "128", CVAR_ARCHIVE, "None"); } /* =================== Mod_ClearAll =================== */ void Mod_ClearAll (void) { int i; model_t *mod; for (i=0 , mod=mod_known ; itype != mod_alias) mod->needload = true; } /* ================== Mod_FindName ================== */ model_t *Mod_FindName (char *name) { int i; model_t *mod; if (!name[0]) SV_Error ("Mod_ForName: NULL name"); // // search the currently loaded models // for (i=0 , mod=mod_known ; iname, name) ) break; if (i == mod_numknown) { if (mod_numknown == MAX_MOD_KNOWN) SV_Error ("mod_numknown == MAX_MOD_KNOWN"); strcpy (mod->name, name); mod->needload = true; mod_numknown++; } return mod; } /* ================== Mod_LoadModel Loads a model into the cache ================== */ model_t *Mod_LoadModel (model_t *mod, qboolean crash) { void *d; unsigned int *buf; byte stackbuf[1024]; // avoid dirtying the cache heap if (!mod->needload) { if (mod->type == mod_alias) { d = Cache_Check (&mod->cache); if (d) return mod; } else return mod; // not cached at all } // // load the file // buf = (unsigned int *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf)); if (!buf) { if (crash) SV_Error ("Mod_NumForName: %s not found", mod->name); return NULL; } // // allocate a new model // COM_FileBase (mod->name, loadname); loadmodel = mod; // // fill it in // // call the apropriate loader mod->needload = false; mod->hasfullbrights = false; switch (LittleLong(*(unsigned int *)buf)) { case IDPOLYHEADER: Mod_LoadAliasModel (mod, buf); break; case IDSPRITEHEADER: Mod_LoadSpriteModel (mod, buf); break; default: Mod_LoadBrushModel (mod, buf); break; } return mod; } /* ================== Mod_ForName Loads in a model for the given name ================== */ model_t *Mod_ForName (char *name, qboolean crash) { model_t *mod; mod = Mod_FindName (name); Con_DPrintf("Mod_ForName: %s, %p\n", name, mod); return Mod_LoadModel (mod, crash); } /* =============== Mod_Init Caches the data if needed =============== */ void *Mod_Extradata (model_t *mod) { void *r; r = Cache_Check (&mod->cache); if (r) return r; Mod_LoadModel (mod, true); if (!mod->cache.data) SV_Error ("Mod_Extradata: caching failed"); return mod->cache.data; } /* ================== Mod_TouchModel ================== */ void Mod_TouchModel (char *name) { model_t *mod; mod = Mod_FindName (name); if (!mod->needload) { if (mod->type == mod_alias) Cache_Check (&mod->cache); } } /* ================ Mod_Print ================ */ void Mod_Print (void) { int i; model_t *mod; Con_Printf ("Cached models:\n"); for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++) { Con_Printf ("%8p : %s\n",mod->cache.data, mod->name); } }