Source: quakeforge Section: contrib/games Priority: optional Maintainer: Jeff Teunissen Standards-Version: 3.1.1 Package: quakeforge Architecture: any Depends: quake-game, quakeforge-common, qf-client Suggests: qf-server Description: First-person shooter Internet game - Fake package QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package only exists to depend on a server and a client. Package: quakeforge-common Architecture: any Depends: quake-game Description: First-person shooter Internet game - common files QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains files common to all QuakeForge packages. Package: qf-client-ggi Architecture: any Depends: ${shlibs:Depends}, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - GGI client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the GGI version of the QuakeForge client. Package: qf-client-sdl Architecture: i386 Depends: ${shlibs:Depends}, libsdl1.1, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - SDL client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the SDL version of the QuakeForge client. Package: qf-client-svga Architecture: i386 Depends: ${shlibs:Depends}, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - SVGAlib client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the SVGAlib version of the QuakeForge client. Package: qf-client-x11 Architecture: any Depends: ${shlibs:Depends}, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - X11 client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the X11 version of the QuakeForge client. Package: qf-client-3dfx Architecture: any Depends: ${shlibs:Depends}, libgl1, quake-game Conflicts: libglide3 Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - Voodoo 1/2 Client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the Voodoo 1/2 version of the QuakeForge client. For Voodoo 3 and higher, use the GLX client. Package: qf-client-glx Architecture: any Depends: ${shlibs:Depends}, libgl1, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - GLX Client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the GLX version of the QuakeForge client. Package: qf-client-sgl Architecture: any Depends: ${shlibs:Depends}, libsdl1.1 (>= 1.1.3), quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - SDL-GL client QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the SDL-GL version of the QuakeForge client. Package: qf-server Architecture: any Depends: ${shlibs:Depends}, quake-game Suggests: joystick Provides: qf-client Description: First-person shooter Internet game - Server QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to remain compatible with the original games released by id Software while adding portability and optional extensions to enhance gameplay. . This package contains the QuakeForge server.