/* skin.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #ifdef HAVE_STRING_H #include #endif #ifdef HAVE_STRINGS_H #include #endif #include "cl_parse.h" #include "console.h" #include "cmd.h" #include "msg.h" #include "pcx.h" #include "qendian.h" #include "screen.h" #include "skin.h" #include "sys.h" #include "va.h" cvar_t *baseskin; cvar_t *noskins; cvar_t *skin; cvar_t *topcolor; cvar_t *bottomcolor; char allskins[128]; #define MAX_CACHED_SKINS 128 skin_t skins[MAX_CACHED_SKINS]; int numskins; /* ================ Skin_Find Determines the best skin for the given scoreboard slot, and sets scoreboard->skin ================ */ void Skin_Find (player_info_t *sc) { skin_t *skin; int i; char name[128], *s; if (allskins[0]) strcpy (name, allskins); else { s = Info_ValueForKey (sc->userinfo, "skin"); if (s && s[0]) strcpy (name, s); else strcpy (name, baseskin->string); } if (strstr (name, "..") || *name == '.') strcpy (name, "base"); COM_StripExtension (name, name); for (i = 0; i < numskins; i++) { if (!strcmp (name, skins[i].name)) { sc->skin = &skins[i]; Skin_Cache (sc->skin); return; } } if (numskins == MAX_CACHED_SKINS) { // ran out of spots, so flush // everything Skin_Skins_f (); return; } skin = &skins[numskins]; sc->skin = skin; numskins++; memset (skin, 0, sizeof (*skin)); strncpy (skin->name, name, sizeof (skin->name) - 1); } /* ========== Skin_Cache Returns a pointer to the skin bitmap, or NULL to use the default ========== */ byte * Skin_Cache (skin_t *skin) { char name[1024]; byte *raw; byte *out, *pix; pcx_t *pcx; int x, y; int dataByte; int runLength; if (cls.downloadtype == dl_skin) return NULL; // use base until downloaded if (noskins->int_val) // JACK: So NOSKINS > 1 will show // skins, but return NULL; // not download new ones. if (skin->failedload) return NULL; out = Cache_Check (&skin->cache); if (out) return out; // load the pic from disk snprintf (name, sizeof (name), "skins/%s.pcx", skin->name); raw = COM_LoadTempFile (name); if (!raw) { Con_Printf ("Couldn't load skin %s\n", name); snprintf (name, sizeof (name), "skins/%s.pcx", baseskin->string); raw = COM_LoadTempFile (name); if (!raw) { skin->failedload = true; return NULL; } } // parse the PCX file pcx = (pcx_t *) raw; raw = &pcx->data; pcx->xmax = LittleShort (pcx->xmax); pcx->xmin = LittleShort (pcx->xmin); pcx->ymax = LittleShort (pcx->ymax); pcx->ymin = LittleShort (pcx->ymin); pcx->hres = LittleShort (pcx->hres); pcx->vres = LittleShort (pcx->vres); pcx->bytes_per_line = LittleShort (pcx->bytes_per_line); pcx->palette_type = LittleShort (pcx->palette_type); if (pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 || pcx->bits_per_pixel != 8 || pcx->xmax >= 320 || pcx->ymax >= 200) { skin->failedload = true; Con_Printf ("Bad skin %s\n", name); return NULL; } out = Cache_Alloc (&skin->cache, 320 * 200, skin->name); if (!out) Sys_Error ("Skin_Cache: couldn't allocate"); pix = out; memset (out, 0, 320 * 200); for (y = 0; y < pcx->ymax; y++, pix += 320) { for (x = 0; x <= pcx->xmax;) { if (raw - (byte *) pcx > com_filesize) { Cache_Free (&skin->cache); skin->failedload = true; Con_Printf ("Skin %s was malformed. You should delete it.\n", name); return NULL; } dataByte = *raw++; if ((dataByte & 0xC0) == 0xC0) { runLength = dataByte & 0x3F; if (raw - (byte *) pcx > com_filesize) { Cache_Free (&skin->cache); skin->failedload = true; Con_Printf ("Skin %s was malformed. You should delete it.\n", name); return NULL; } dataByte = *raw++; } else runLength = 1; // skin sanity check if (runLength + x > pcx->xmax + 2) { Cache_Free (&skin->cache); skin->failedload = true; Con_Printf ("Skin %s was malformed. You should delete it.\n", name); return NULL; } while (runLength-- > 0) pix[x++] = dataByte; } } if (raw - (byte *) pcx > com_filesize) { Cache_Free (&skin->cache); skin->failedload = true; Con_Printf ("Skin %s was malformed. You should delete it.\n", name); return NULL; } skin->failedload = false; return out; } /* ================= Skin_NextDownload ================= */ void Skin_NextDownload (void) { player_info_t *sc; int i; if (cls.downloadnumber == 0) { Con_Printf ("Checking skins...\n"); SCR_UpdateScreen (); } cls.downloadtype = dl_skin; for (; cls.downloadnumber != MAX_CLIENTS; cls.downloadnumber++) { sc = &cl.players[cls.downloadnumber]; if (!sc->name[0]) continue; Skin_Find (sc); if (noskins->int_val) continue; if (!CL_CheckOrDownloadFile (va ("skins/%s.pcx", sc->skin->name))) return; // started a download } cls.downloadtype = dl_none; // now load them in for real for (i = 0; i < MAX_CLIENTS; i++) { sc = &cl.players[i]; if (!sc->name[0]) continue; Skin_Cache (sc->skin); sc->skin = NULL; } if (cls.state != ca_active) { // get next signon phase MSG_WriteByte (&cls.netchan.message, clc_stringcmd); MSG_WriteString (&cls.netchan.message, va ("begin %i", cl.servercount)); Cache_Report (); // print remaining memory } } /* ========== Skin_Skins_f Refind all skins, downloading if needed. ========== */ void Skin_Skins_f (void) { int i; for (i = 0; i < numskins; i++) { if (skins[i].cache.data) Cache_Free (&skins[i].cache); } numskins = 0; cls.downloadnumber = 0; cls.downloadtype = dl_skin; Skin_NextDownload (); } /* ========== Skin_AllSkins_f Sets all skins to one specific one ========== */ void Skin_AllSkins_f (void) { strcpy (allskins, Cmd_Argv (1)); Skin_Skins_f (); } void CL_Color_f (void) { // just for quake compatability... int top, bottom; char num[16]; if (Cmd_Argc () == 1) { Con_Printf ("\"color\" is \"%s %s\"\n", Info_ValueForKey (cls.userinfo, "topcolor"), Info_ValueForKey (cls.userinfo, "bottomcolor")); Con_Printf ("color <0-13> [0-13]\n"); return; } if (Cmd_Argc () == 2) top = bottom = atoi (Cmd_Argv (1)); else { top = atoi (Cmd_Argv (1)); bottom = atoi (Cmd_Argv (2)); } top &= 15; if (top > 13) top = 13; bottom &= 15; if (bottom > 13) bottom = 13; snprintf (num, sizeof (num), "%i", top); Cvar_Set (topcolor, num); snprintf (num, sizeof (num), "%i", bottom); Cvar_Set (bottomcolor, num); } void Skin_Init (void) { Cmd_AddCommand ("skins", Skin_Skins_f, "No Description"); Cmd_AddCommand ("allskins", Skin_AllSkins_f, "No Description"); Cmd_AddCommand ("color", CL_Color_f, "No Description"); } void Skin_Init_Cvars (void) { baseskin = Cvar_Get ("baseskin", "base", CVAR_NONE, "default base skin name"); noskins = Cvar_Get ("noskins", "0", CVAR_NONE, "set to 1 to not download new skins"); skin = Cvar_Get ("skin", "", CVAR_ARCHIVE | CVAR_USERINFO, "Players skin"); topcolor = Cvar_Get ("topcolor", "0", CVAR_ARCHIVE | CVAR_USERINFO, "Players color on top"); bottomcolor = Cvar_Get ("bottomcolor", "0", CVAR_ARCHIVE | CVAR_USERINFO, "Players color on bottom"); }