/* sv_model.c (description) Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "server.h" #include "crc.h" #include "msg.h" #include "world.h" #include "commdef.h" #include "cmd.h" #include "sys.h" #include "pmove.h" const int mod_lightmap_bytes = 1; mplane_t frustum[4]; cvar_t *gl_sky_divide; // not used but needed for linking void Mod_LoadBrushModel (model_t *mod, void *buffer); void Mod_LoadLighting (lump_t *l) { } void Mod_LoadAliasModel (model_t *mod, void *buf) { Mod_LoadBrushModel (mod, buf); } void Mod_LoadSpriteModel (model_t *mod, void *buf) { Mod_LoadBrushModel (mod, buf); } void R_InitSky (struct texture_s *mt) { } void Mod_ProcessTexture (miptex_t *mx, texture_t *tx) { } void GL_SubdivideSurface (msurface_t *fa) { }