/* pcx.c pcx image handling Copyright (C) 1996-1997 Id Software, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to: Free Software Foundation, Inc. 59 Temple Place - Suite 330 Boston, MA 02111-1307, USA $Id$ */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include "console.h" #include "pcx.h" #include "qendian.h" #include "qtypes.h" #include "quakefs.h" byte *pcx_rgb; /* LoadPCX */ void LoadPCX (QFile *f) { pcx_t *pcx, pcxbuf; byte palette[768]; byte *pix; int x, y; int dataByte, runLength; int count; // // parse the PCX file // Qread (f, &pcxbuf, sizeof (pcxbuf)); pcx = &pcxbuf; pcx->xmax = LittleShort (pcx->xmax); pcx->xmin = LittleShort (pcx->xmin); pcx->ymax = LittleShort (pcx->ymax); pcx->ymin = LittleShort (pcx->ymin); pcx->hres = LittleShort (pcx->hres); pcx->vres = LittleShort (pcx->vres); pcx->bytes_per_line = LittleShort (pcx->bytes_per_line); pcx->palette_type = LittleShort (pcx->palette_type); if (pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 || pcx->bits_per_pixel != 8 || pcx->xmax >= 320 || pcx->ymax >= 256) { Con_Printf ("Bad pcx file\n"); return; } // seek to palette Qseek (f, -768, SEEK_END); Qread (f, palette, 768); Qseek (f, sizeof (pcxbuf) - 4, SEEK_SET); count = (pcx->xmax + 1) * (pcx->ymax + 1); pcx_rgb = malloc (count * 4); for (y = 0; y <= pcx->ymax; y++) { pix = pcx_rgb + 4 * y * (pcx->xmax + 1); for (x = 0; x <= pcx->ymax;) { dataByte = Qgetc (f); if ((dataByte & 0xC0) == 0xC0) { runLength = dataByte & 0x3F; dataByte = Qgetc (f); } else { runLength = 1; } while (runLength-- > 0) { pix[0] = palette[dataByte * 3]; pix[1] = palette[dataByte * 3 + 1]; pix[2] = palette[dataByte * 3 + 2]; pix[3] = 255; pix += 4; x++; } } } }