dnl Process this file with autoconf to produce a configure script. AC_PREREQ(2.13) AC_INIT(source/sv_main.c) AC_REVISION($Revision$) dnl AM_CONFIG_HEADER(include/config.h) AC_CANONICAL_SYSTEM dnl This is the only place where the package version appears AM_INIT_AUTOMAKE(quakeforge, 0.1.99pre0) dnl Define the proper name for package AC_DEFINE(PROGRAM, "QuakeForge") QW_VERSION=2.40 QSG_VERSION=1.0 AC_DEFINE_UNQUOTED(QW_VERSION, "$QW_VERSION") AC_DEFINE_UNQUOTED(QSG_VERSION, "$QSG_VERSION") AC_SUBST(QW_VERSION) AC_SUBST(QSG_VERSION) dnl Start TARGETS out at "qf-server" TARGETS=qf-server dnl Set to yes for releases RELEASE=no dnl Set this to no for Id defaults NEWSTYLE=yes ISODATE=`date +%Y-%m-%d` AC_SUBST(ISODATE) AC_LANG_C dnl Checks for programs. AC_PROG_AWK AC_PROG_CC AC_PROG_CPP AC_PROG_INSTALL AC_PROG_LN_S dnl Checks for system services AC_SYS_LONG_FILE_NAMES AC_EXEEXT AC_OBJEXT dnl Checks for header files. AC_HEADER_DIRENT AC_HEADER_STDC AC_HEADER_MAJOR AC_HEADER_SYS_WAIT AC_CHECK_HEADERS( unistd.h fcntl.h dlfcn.h windows.h sys/ioctl.h sys/mman.h \ sys/io.h asm/io.h \ sys/stat.h sys/time.h sys/timeb.h \ sys/socket.h netinet/in.h netdb.h arpa/inet.h sys/filio.h \ sys/soundcard.h linux/soundcard.h machine/soundcard.h sys/audioio.h \ dsound.h mmsystem.h initguid.h mme/mmsystem.h mme/mme_public.h \ sys/asoundlib.h string.h strings.h memory.h malloc.h \ errno.h sys/dir.h ) dnl Checks for typedefs, structures, and compiler characteristics. AC_C_CONST AC_C_INLINE AC_TYPE_SIZE_T AC_STRUCT_ST_BLKSIZE AC_HEADER_TIME AC_STRUCT_TM AC_TRY_COMPILE( [#include ], [ socklen_t x = 0;], AC_DEFINE(HAVE_SOCKLEN_T) dnl FreeBSD 4.0 has it in sys/socket.h AC_MSG_CHECKING(for socklen_t in sys/socket.h) AC_TRY_COMPILE( [#include #include ], [ socklen_t x = 0;], AC_DEFINE(HAVE_SOCKLEN_T) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) ) AC_MSG_CHECKING(for underscore prefix in names) AC_TRY_LINK( [asm(".long _bar"); int bar;], [], AC_DEFINE(HAVE_SYM_PREFIX_UNDERSCORE) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) AC_MSG_CHECKING(for size_t in sys/types.h) AC_TRY_COMPILE( [#include ], [ size_t x = 0;], AC_DEFINE(HAVE_SIZE_T) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) dnl maybe these two (at least the 2nd) should only be checked if ipv6 is enabled? AC_MSG_CHECKING(for ss_len in struct sockaddr_storage) AC_TRY_COMPILE( [#include #include ], [ void f(void) { struct sockaddr_storage ss; ss.ss_len=0; }], AC_DEFINE(HAVE_SS_LEN) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) AC_MSG_CHECKING(for sin6_len in struct sockaddr_in6) AC_TRY_COMPILE( [#include #include ], [ void f(void) { struct sockaddr_in6 s6; s6.sin6_len=0; }], AC_DEFINE(HAVE_SIN6_LEN) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) AC_MSG_CHECKING(for sa_len in struct sockaddr) AC_TRY_COMPILE( [#include #include ], [ void f(void) { struct sockaddr sa; sa.sa_len=0; }], AC_DEFINE(HAVE_SA_LEN) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) dnl Checks for library functions. AC_FUNC_ALLOCA AC_FUNC_MEMCMP AC_FUNC_MMAP AC_TYPE_SIGNAL AC_FUNC_VPRINTF AC_CHECK_FUNCS( gethostname gethostbyname connect gettimeofday getwd mkdir \ ftime _ftime fcntl stat putenv select socket strerror strstr \ snprintf _snprintf vsnprintf _vsnprintf strsep dlopen getaddrinfo \ getnameinfo ) dnl Checks for stricmp/strcasecmp AC_CHECK_FUNC(stricmp,, AC_CHECK_FUNC(strcasecmp, AC_DEFINE(stricmp,strcasecmp))) dnl Check for vsnprintf if test "x$ac_cv_func_vsnprintf" = "xno" -a \ "x$ac_cv_func__vsnprintf" = "xno"; then dnl libdb may have this AC_CHECK_LIB(db,vsnprintf) fi dnl Checks for working -lm AC_CHECK_LIB(m, pow,, AC_MSG_ERROR([math library (-lm) appears broken])) dnl Checks for SVGALib support AC_ARG_WITH(svga, [ --with-svga[=DIR] use SVGALib found in DIR], HAVE_SVGA=$withval, HAVE_SVGA=auto) if test "x$HAVE_SVGA" != xno; then if test "x$HAVE_SVGA" != xauto; then SVGA_CFLAGS="$SVGA_CFLAGS= -I$withval/include" SVGA_LIBS="$SVGA_LIBS -L$withval/lib" dnl The default system location is /usr/include or /usr/local/include dnl and we (obviously) do not need to set CFLAGS for that fi save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $SVGA_CFLAGS" AC_CHECK_HEADER(vga.h, HAVE_SVGA=yes, HAVE_SVGA=no) CPPFLAGS="$save_CPPFLAGS" dnl Make sure -lvga works if test "x$HAVE_SVGA" = xyes; then AC_CHECK_LIB(vga, vga_getmousetype, SVGA_LIBS="$SVGA_LIBS -lvga" HAVE_SVGA=yes, HAVE_SVGA=no, [$SVGA_LIBS] ) fi if test "x$HAVE_SVGA" != xyes; then SVGA_CFLAGS="" SVGA_LIBS="" fi fi AC_SUBST(HAVE_SVGA) AC_SUBST(SVGA_CFLAGS) AC_SUBST(SVGA_LIBS) dnl Checks for X11 and XShm AC_PATH_XTRA if test "x$no_x" = x; then HAVE_X=yes AC_CHECK_LIB(Xext, XShmQueryExtension, X_SHM_LIB=-lXext, HAVE_X=no, [ $X_LIBS -lX11 $X_EXTRA_LIBS ] ) fi AC_SUBST(X_SHM_LIB) dnl Checks for GLX support AC_ARG_WITH(glx, [ --with-glx[=DIR] use GLX with libraries found in DIR], glx_libraries=$withval, glx_libraries=auto ) AC_ARG_WITH(glx-includes, [ --with-glx-includes[=DIR] use GLX with header files found in DIR], glx_includes=$withval, glx_includes=auto ) if test "x$glx_includes" = xno; then glx_libraries="" fi if test "x$glx_librariesS" = xno; then glx_includes="" fi dnl Checks for GLX headers. lib[Mesa]GL should be either in a standard dnl include directory or the X include directory. Either way, we dnl use X_CFLAGS. if test "x$glx_includes" != xauto -a "x$glx_includes" != x; then save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS -I$glx_includes" AC_CHECK_HEADER($glx_includes/GL/gl.h, HAVE_GLX=yes, HAVE_GLX=no ) CPPFLAGS="$save_CPPFLAGS" else save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $X_CFLAGS" AC_CHECK_HEADER(GL/gl.h, HAVE_GLX=yes, HAVE_GLX=no) CPPFLAGS="$save_CPPFLAGS" fi save_CPPFLAGS="$CPPFLAGS" CPPFLAGS="$CPPFLAGS $X_CFLAGS" dnl Checks for OpenGL features in headers if test "x$HAVE_GLX" != xno; then AC_MSG_CHECKING(for GL_COLOR_INDEX8_EXT in GL/gl.h) AC_TRY_COMPILE([#include "GL/gl.h"], [ int x = (int) GL_COLOR_INDEX8_EXT;], AC_DEFINE(HAVE_GL_COLOR_INDEX8_EXT) AC_MSG_RESULT(yes), AC_MSG_RESULT(no) ) AC_MSG_CHECKING(for GLAPIENTRY in GL/gl.h) AC_TRY_COMPILE( [#include "GL/gl.h"], [ int x = GLAPIENTRY printf("");], AC_MSG_RESULT(yes) , AC_MSG_RESULT(no) AC_MSG_CHECKING(for APIENTRY in GL/gl.h) AC_TRY_COMPILE( [#include "GL/gl.h"], [ int x = APIENTRY printf("");], AC_DEFINE(GLAPIENTRY, APIENTRY) AC_MSG_RESULT(yes), AC_DEFINE(GLAPIENTRY, ) AC_MSG_RESULT(no) ) ) fi CPPFLAGS="$save_CPPFLAGS" dnl Make sure -lGL or -lMesaGL works if test "x$glx_libraries" != xauto -a "x$glx_libraries" != xno -a "x$glx_libraries" != x; then if test "x$HAVE_GLX" = xyes; then HAVE_GLX=no AC_CHECK_LIB(GL, glColor4f, HAVE_GLX=yes GLX_NAME=GL,, [ -L$glx_libraries ] ) if test "x$HAVE_GLX" != xyes; then AC_CHECK_LIB(MesaGL, glColor4f, HAVE_GLX=yes GLX_NAME=MesaGL,, [ -L$glx_libraries ] ) fi if test "x$HAVE_GLX" = xyes -a "x$have_dynload" != xyes; then AC_CHECK_LIB($GLX_NAME, XMesaSetFXmode, AC_DEFINE(HAVE_XMESA),, [ -L$glx_libraries ] ) fi fi else if test "x$glx_libraries" != xauto \ -o "x$glx_libraries" != xno \ -o "x$glx_libraries" != x; then glx_libraries="" fi if test "x$HAVE_GLX" = xyes; then HAVE_GLX=no AC_CHECK_LIB(GL, glColor4f, HAVE_GLX=yes GLX_NAME=GL,, [ $X_LIBS ] ) if test "x$HAVE_GLX" != xyes; then AC_CHECK_LIB(MesaGL, glColor4f, HAVE_GLX=yes GLX_NAME=MesaGL,, [ $X_LIBS ] ) fi if test "x$HAVE_GLX" = xyes -a "x$have_dynload" != xyes; then AC_CHECK_LIB($GLX_NAME, XMesaSetFXmode, AC_DEFINE(HAVE_XMESA),, [ $X_LIBS ] ) fi fi fi if test "x$HAVE_GLX" = xyes; then if test "x$GLX_CFLAGS" != x; then GLX_CFLAGS="-I$GLX_CFLAGS" fi if test "x$glx_libraries" != x; then GLX_LIBS="-L$glx_libraries" fi GLX_LIBS="$GLX_LIBS -l$GLX_NAME" AC_DEFINE(HAVE_GLX) else GLX_CFLAGS="" GLX_LIBS="" fi AC_SUBST(GLX_CFLAGS) AC_SUBST(GLX_LIBS) dnl Set $prefix and $exec_prefix to $ac_default_prefix if they are not set test "x$prefix" = xNONE && prefix=$ac_default_prefix test "x$exec_prefix" = xNONE && exec_prefix='${prefix}' AC_ARG_ENABLE(experimental, [ --enable-experimental compile with experimental code. Use at your own risk]) if test "x$enable_experimental" = xyes; then AC_DEFINE(_EXPERIMENTAL_) fi AC_ARG_WITH(gamename, [ --with-newstyle compile with defaults a bit different than those used by Id Software (does not affect gameplay)], NEWSTYLE=$enable_newstyle ) if test "x$NEWSTYLE" = xyes; then AC_DEFINE(NEWSTYLE) AC_DEFINE(BASEGAME, "base") else AC_DEFINE(BASEGAME, "id1") fi AC_ARG_WITH(global-cfg, [ --with-global-cfg=FILE If set will change the name and location of the global config file used by QuakeForge. Defaults to \${sysconfdir}/quakeforge.conf], globalconf="$withval", globalconf="auto") if test "x$globalconf" = "xauto" || test "x$globalconf" = "xyes" || \ test "x$globalconf" = "xno"; then dnl yes/no sanity checks eval foo="$sysconfdir" AC_DEFINE_UNQUOTED(FS_GLOBALCFG, "$foo/quakeforge.conf") else AC_DEFINE_UNQUOTED(FS_GLOBALCFG, $globalconf) fi AC_ARG_WITH(sharepath, [ --with-sharepath=DIR Use DIR for shared game data, defaults to \${datadir}/games/quakeforge], SHAREPATH=$withval, SHAREPATH="auto") if test "x$SHAREPATH" = "xauto" -o "x$SHAREPATH" = "xyes" -o "x$SHAREPATH" = "x"; then eval foo="$datadir" AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$foo/games/quakeforge") elif test "x$SHAREPATH" = xno; then AC_DEFINE_UNQUOTED(FS_SHAREPATH, ".") else AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$SHAREPATH") fi AC_ARG_WITH(userpath, [ --with-userpath=DIR Use DIR for unshared game data, defaults to \${HOME}/.quakeforge], USERPATH=$withval, USERPATH="auto") if test "x$USERPATH" = "xauto" -o "x$USERPATH" = "xyes" -o "x$USERPATH" = "x"; then AC_DEFINE_UNQUOTED(FS_USERPATH, "~/.quakeforge") elif test "x$USERPATH" = xno; then AC_DEFINE_UNQUOTED(FS_USERPATH, ".") else AC_DEFINE_UNQUOTED(FS_USERPATH, "$USERPATH") fi dnl CFLAGS for release and devel versions AC_ARG_ENABLE(release, [ --enable-release compile release (with optimizations)], RELEASE=$enable_release ) if test "x$RELEASE" = xyes; then CFLAGS="-O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations" if test "x$GCC" = xyes; then AC_MSG_CHECKING(for special release compiler settings) case "${target}" in i?86-*-*) MORE_CFLAGS="-malign-loops=4 -malign-jumps=4 -malign-functions=4" ;; *) MORE_CFLAGS="" ;; esac if test "x$MORE_CFLAGS" = x; then AC_MSG_RESULT(no) else AC_MSG_RESULT(yes) CFLAGS="$CFLAGS $MORE_CFLAGS" fi else CFLAGS=-O2 fi fi dnl QuakeForge code has lots of BCPL-style (//) comments, which cause dnl problems with any compiler that is ANSI/ISO-C compliant. dnl Make the compiler swallow its pride... if test "x$GCC" != xyes; then AC_MSG_CHECKING(for how to deal with C++ comments) case "$target" in *-aix*) CFLAGS="$CFLAGS -qcpluscmt" AC_MSG_RESULT([-qcpluscmt]) ;; *-irix6*) CFLAGS="$CFLAGS -Xcpluscomm" AC_MSG_RESULT([-Xcpluscomm]) ;; *-solaris*) CFLAGS="$CFLAGS -xCC" AC_MSG_RESULT([-xCC]) ;; *) AC_MSG_RESULT(nothing needed or no switch known) ;; esac fi dnl We want warnings, lots of warnings... if test "x$GCC" = xyes; then CFLAGS="$CFLAGS -Wall -Werror" # CFLAGS="$CFLAGS -Wall -pedantic" fi dnl Check for ia32 AC_MSG_CHECKING(for an ia32 machine) case "${target}" in i?86-*-*) AC_MSG_RESULT(yes) AC_MSG_CHECKING(to see if we should disable asm optimizations) AC_ARG_ENABLE(asmopt, [ --disable-asmopt disable assembler optimization], ASM_ARCH=none AC_MSG_RESULT(yes), AC_DEFINE(USE_INTEL_ASM) AC_MSG_RESULT(no) ) ;; *) AC_MSG_RESULT(no) esac AC_SUBST(ASM_ARCH) dnl Checks for which system driver to use AC_MSG_CHECKING(for system driver) case "${target}" in *-*-linux-gnu*) CL_SYS_SRC="sys_linux.c" SV_SYS_SRC="sys_unix.c" ;; i?86-*-mingw32*) CL_SYS_SRC="sys_win.c" SV_SYS_SRC="sys_win.c" ;; i?86-*-*djgpp* | i?86-*-*msdos*) # XXX - dos - conproc.c(?) sys_dos.c # XXX - need to add dos CL_SYS_SRC="" SV_SYS_SRC="" ;; *) CL_SYS_SRC="sys_linux.c" SV_SYS_SRC="sys_unix.c" DEFAULT_SYS=yes ;; esac if test "x$DEFAULT_SYS" = xyes; then AC_MSG_RESULT([no, using default]) else AC_MSG_RESULT(yes ($CL_SYS_SRC $SV_SYS_SRC)) fi AC_SUBST(CL_SYS_SRC) AC_SUBST(SV_SYS_SRC) if test "x$HAVE_SVGA" = xyes; then TARGETS="$TARGETS qf-client-svga" fi if test "x$HAVE_X" = xyes; then TARGETS="$TARGETS qf-client-x11" if test "x$HAVE_GLX" = xyes; then TARGETS="$TARGETS qf-client-glx" fi fi AC_SUBST(TARGETS) dnl Output files AC_OUTPUT( include/Makefile source/Makefile doc/Makefile doc/man/Makefile doc/texinfo/Makefile Makefile RPM/quakeforge.spec RPM/build_rpm quakeforge.lsm, chmod +x RPM/build_rpm ) AC_MSG_RESULT([ The following targets have been configured: $TARGETS] )