Commit graph

600 commits

Author SHA1 Message Date
Bill Currie
b26d6672ae fix what the previous checkin broke:) thanks for the suggestion, Deek. 2000-05-23 21:37:55 +00:00
Bill Currie
92009aae22 bah, turns out COM_CreatePath was designed that way. my bad :/ 2000-05-23 21:29:47 +00:00
Jeff Teunissen
5c27b5fa9d Remove obsolete glquake2.h 2000-05-23 18:05:49 +00:00
Jeff Teunissen
fd11d81788 GL fixes, partial Q{open,close,read,write,getc} -> f* 2000-05-23 17:05:34 +00:00
Jeff Teunissen
db453a4b15 Cvar fixes. 2000-05-23 17:01:12 +00:00
Jeff Teunissen
347289ec56 Menu fixes: use Cvar_SetValue() for menu options. 2000-05-23 16:59:25 +00:00
Jeff Teunissen
7bbb9963cc s/HAS_/HAVE_/g 2000-05-23 16:57:12 +00:00
Bill Currie
fd35f176ba re-enable autoexec.cfg running on gamedir (defaults to off. need to put set cl_autexec either in quakeforge.conf or on the command line) 2000-05-23 11:29:15 +00:00
Bill Currie
d7f0ffef60 forgot to rename some SendKeyEvents functions 2000-05-23 09:52:17 +00:00
Bill Currie
d14e18e42f remove the aliasing of _windowed_mouse as in_grab isn't used as a name in this tree 2000-05-23 09:15:51 +00:00
Bill Currie
d30edea236 CVAR_ROM now works
provide Cvar_SetROM to get past it. if this proves unnecessary, nuke it :)
provide setrom command: sets the CVAR_ROM flag on a cvar
2000-05-23 08:33:30 +00:00
Bill Currie
290c2f9c0f +set_vidfullscreen is 95% working for -x11 and -glx. only remaining known problem is mouse grabbing. 2000-05-23 07:33:03 +00:00
Jeff Teunissen
7df8031c9c menu.c: change "help" to "menu_help" to get rid of error on startup.
Add cvs2cl to repository.
2000-05-23 07:29:02 +00:00
Bill Currie
3951d1fe4c bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
Thad Ward
55d2328c77 added include/win32/version.h for the non-automake win32 builds will have a common place to get the version number.
also commented out the section of include/win32/?c/config.h that defined the versions and replaced with an include statement
2000-05-23 06:10:22 +00:00
Bill Currie
8ff75f94dc fix some problems with directories being created in the wrong places or not at all (caused by fs_userpath not being used when it should) 2000-05-23 01:44:20 +00:00
Bill Currie
91a47e083c remove redundant gamedir stuff 2000-05-22 23:43:52 +00:00
Joseph Carter
cb04fd6496 fix the +gamedir problem and fix my QFile removal 2000-05-22 21:32:14 +00:00
Joseph Carter
3d59dfed98 Before I can fix the (MANY!) problems with newtree, I have to fix the
little problem of mixed QFile and FILE.  Since we're not using ZLib in
this tree, QFile makes no real sense.  That didn't fix the real problem
I am having though.
2000-05-22 21:16:22 +00:00
Joseph Carter
08b551f7ae The Check-in checklist is kinda pointless now, it's checked in already! 2000-05-22 19:34:06 +00:00
Anton E. Gavrilov
f29bc45b50 Here it is. No more lockups :) Please don't kill me 2000-05-22 13:29:20 +00:00
Bill Currie
2d640a28ff forgot to bring these fixes over from OT 2000-05-22 12:43:20 +00:00
Jeff Teunissen
eecba96fe3 Change version number back to 0.1.99pre2 for public test cycle, fix bug in
-ggi
2000-05-22 12:10:10 +00:00
Anton E. Gavrilov
a73a779486 Console editing stuff 2000-05-22 09:24:07 +00:00
Jeff Teunissen
476b299074 Fix conflict 2000-05-22 08:49:01 +00:00
Joseph Carter
9520037d88 remove servers.txt from EXTRA_DIST 2000-05-22 08:48:04 +00:00
Bill Currie
e68701838a white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
Jeff Teunissen
c4a0462f93 missed an extra comment 2000-05-22 08:41:20 +00:00
Jeff Teunissen
c1fde8e2ca Fix comments 2000-05-22 08:40:21 +00:00
Bill Currie
3b1fad05a4 fix a compile error 2000-05-22 08:32:51 +00:00
Bill Currie
2fd97f5eab header (C) block touch ups 2000-05-22 08:26:01 +00:00
Anton E. Gavrilov
d272b79bfa Add #define HAVE_FNMATCH_H 2000-05-22 08:15:36 +00:00
Joseph Carter
6ddd28d7c7 Added to Makefile.am 2000-05-22 08:02:30 +00:00
Joseph Carter
6ecd7fdfd8 added template 2000-05-22 08:02:00 +00:00
Anton E. Gavrilov
c3cc61bb94 Added K_CAPSLOCK and KP_* keys support for windows targets 2000-05-22 07:59:30 +00:00
Joseph Carter
33a60edde1 oops 2000-05-22 07:49:33 +00:00
Joseph Carter
e9463e2db9 pretty much finishes source/* 2000-05-22 07:46:47 +00:00
Jeff Teunissen
adcb479d77 Makefile updates for win32 targets 2000-05-22 07:32:00 +00:00
Anton E. Gavrilov
778b77c394 CL_ClearStates now generates key up event for each key that is down.
CVAR_FIXME cleanup.
2000-05-22 07:20:00 +00:00
Joseph Carter
fa7a4882ac *sigh* 2000-05-22 07:10:16 +00:00
Thad Ward
1cb980a02e removed a silly #else case on an ifdef 2000-05-22 07:07:01 +00:00
Anton E. Gavrilov
c6abe56fd1 Client jump prediction fix;
CVAR_FIXME cleanup.
2000-05-22 07:03:41 +00:00
Joseph Carter
87f6b96eb6 GPL thingy 2000-05-22 06:58:14 +00:00
Joseph Carter
7b1b82a16b C done 2000-05-22 06:46:35 +00:00
Jeff Teunissen
aeca63df3c win32 fixes. 2000-05-22 06:37:26 +00:00
Thad Ward
baa3a9e1d6 removed gl_test.c from the client vc project... 2000-05-22 06:36:33 +00:00
Jeff Teunissen
89cdc06e0e Updated checklist, configure.in (0.2.0), cvar.c 2000-05-22 05:51:05 +00:00
Bill Currie
ea1386f190 fixes for __attribute__((format)) (I'll commit that /after/ release) and freelook 2000-05-22 05:47:14 +00:00
Anton E. Gavrilov
aec65c68a2 Execution of autoexec.cfg on gamedir change is temporarily disabled 2000-05-22 05:00:44 +00:00
Anton E. Gavrilov
a454cf411f Add prediction for current player's effects 2000-05-22 04:54:06 +00:00