Commit graph

10 commits

Author SHA1 Message Date
Zephaniah E. Hull
b5e459d224 FULLBRIGHT SUPPORT FOR MODELS!
Yes, this means that your standard grenades, the pipebombs, proxys,
sents, etc will all have fullbright pixels!

As a added bonus they are toggable with the gl_fb_models cvar! But
there is more! This comes at a almost unnoticeable cost! Thats right!
For you get this all for only 2 FPS!

Repeat, thats 2 FPS! PRACTICALLY NOTHING!

So order now! Available from the quakeforge newtree CVS.
2000-08-16 09:26:22 +00:00
Bill Currie
acb5f4b21a revert Endy's HL changes. Sorry endy but what would you rather have: HL
support in quakeforge, or knghtbrd using your guts for violin strings? :)
2000-06-16 09:41:42 +00:00
James Brown
957873f3bb Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :) 2000-06-10 03:36:28 +00:00
Bill Currie
e68701838a white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
Bill Currie
2fd97f5eab header (C) block touch ups 2000-05-22 08:26:01 +00:00
Bill Currie
af032b8d55 port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet)
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
2000-05-21 08:24:45 +00:00
Yan Sweitzer
440b2aec18 added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
(work in progress, need to clean .c files as well)
2000-05-19 06:44:56 +00:00
Dan Olson
884b19f02d Fix some segs 2000-05-13 20:25:02 +00:00
Bill Currie
951dbfb9a8 a (hopefully) better merge of model.h and gl_model.h and a NL and the end of r_local.h 2000-05-13 00:16:00 +00:00
Joseph Carter
d859383680 Initial revision 2000-05-10 11:29:38 +00:00