Anton E. Gavrilov
f3f427bf4b
In CL_Record_f(): Fix the QW bug with wrong player entertime being recorded to demos.
2001-07-04 01:25:41 +00:00
Bill Currie
4c7c5880fe
do that the right way. /I/ feel better now :P
2001-06-12 02:28:44 +00:00
Adam Olsen
afc4f250c8
add #include <unistd.h>
2001-06-12 00:02:48 +00:00
Bill Currie
b2a74984e9
add an "extern cvar_t *fs_basegame"
2001-06-11 23:53:56 +00:00
Joseph Carter
609feb779c
Idiotproof the can't find gfx.wad message in newtree too
2001-06-10 12:54:06 +00:00
Joseph Carter
883b7ecf80
newstyle dies!
2001-06-06 14:29:58 +00:00
Bill Currie
f3c2c4e868
fix for CustomTF menu truncation
2001-06-03 01:28:11 +00:00
Bill Currie
cf16e6c5d7
compile fixes for true64
2001-05-30 22:22:58 +00:00
Bill Currie
e0b00dfda0
so THAT'S what snd_mme is for (alpha true64). don't know if this compiles,
...
but don't want it getting lost again.
2001-05-29 22:38:40 +00:00
Bill Currie
86270446e9
snd_initialized is needed outside of snd_*
2001-05-29 20:16:03 +00:00
Bill Currie
e72ebb6c63
send a nop packet to make sure *list packets get acked. should prevent
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"player overflowed" messages.
2001-05-29 03:45:52 +00:00
Jeff Teunissen
df184072f1
Eliminate the use of stricmp()
2001-05-23 08:08:49 +00:00
Thad Ward
7a0ba8ca2e
port Mercury's Userinfo validation over from cougar.
2001-05-22 14:23:19 +00:00
Thad Ward
759729b5a8
Prevent an infinite loop in a fairly rare case, where the infostring is too
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full to accept a new name when there is a duplicate name.
2001-05-22 12:55:36 +00:00
Adam Olsen
920de43af9
- remove align flags from gcc command line
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- only use usleep if HAVE_USLEEP is defined
2001-05-22 05:39:16 +00:00
Adam Olsen
5369e82456
ditto as from other commit.
2001-05-22 05:25:20 +00:00
Bill Currie
eb974c6dcb
sadly, that just does not work
2001-05-21 06:01:03 +00:00
Bill Currie
a90f8132a7
make the rw selection do the right thing elsewhere
2001-05-21 01:13:44 +00:00
Bill Currie
d90d3d0de3
change "%x" (int)(pointer_expr) to "%p" (pointer_expr)
2001-05-16 21:11:50 +00:00
Bill Currie
f3e7e4d1bc
fix device openning mode. defaults to write only, but read/write can be
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selected using -sndrw
2001-05-16 18:57:54 +00:00
Adam Olsen
d97095fe87
Apply usleep patch, so we don't busy-wait so much. cl_maxfps will
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now release your CPU :)
2001-05-16 08:59:10 +00:00
Bill Currie
3fc2675cb8
fix key_dest handling on startup
2001-05-15 05:35:42 +00:00
Bill Currie
88c3955b4f
bump the default memsize up to 16M
2001-05-15 05:35:09 +00:00
Adam Olsen
9de78a5d83
two minor fixes from when I tried gcc 3.0. includes a trigraphs fix.
2001-05-15 02:06:02 +00:00
Adam Olsen
d1f33ed6a6
backport my sdl audio fixes
2001-05-14 22:53:17 +00:00
Jeff Teunissen
978d90f9f7
Make up/down arrows skip over brightness and contrast's positions when
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they don't exist.
2001-05-14 18:08:32 +00:00
Bill Currie
a7c23e13a9
handle X11 key repeat properly
2001-05-13 22:29:41 +00:00
Jeff Teunissen
765a22a033
Remove the rest of the calls to GL_CheckBrightness()
2001-05-13 19:22:31 +00:00
Jeff Teunissen
8a4cc8a526
Restore gamma properly in X11 targets, regardless of the value of
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vid_system_gamma
2001-05-13 09:07:57 +00:00
Jeff Teunissen
1a9db8c2eb
Make gamma work for GL. Man, that was stupid. :)
2001-05-13 09:06:51 +00:00
Jeff Teunissen
2e88971a08
Make the menu get initialized after video; otherwise, the menu will never
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pick up brightness and contrast. :)
2001-05-13 08:26:45 +00:00
Jeff Teunissen
540d13b588
Deal with brightness and contrast not existing in software targets, but do
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it at runtime.
2001-05-13 07:48:05 +00:00
Bill Currie
9d23ea9db0
who the hell used 0 for CVAR_NONE?
2001-05-13 05:15:36 +00:00
Jeff Teunissen
272abade38
Backport Cvar callbacks to newtree. Software gamma still doesn't work in
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GL, and I still don't know exactly why.
2001-05-13 05:10:02 +00:00
Jeff Teunissen
bfc25fa462
Gamma cleanups. Software gamma still doesn't work in GL.
2001-05-12 06:53:53 +00:00
Bill Currie
72d8bd6af7
put in some debug info about precache overflows
2001-05-12 03:24:29 +00:00
Thad Ward
6162fd8017
got win32 building again. not sure (yet) if it works as advertised.
...
will fully test later.
2001-05-02 22:53:10 +00:00
Bill Currie
8327d1edac
clean up V_CheckGamma a bit
2001-04-23 18:44:56 +00:00
Bill Currie
2d5f4b86fb
sw gamma now seems to work
2001-04-23 18:39:14 +00:00
Bill Currie
6a75c4e00d
vid_gamma now seems to work :)
2001-04-23 04:16:17 +00:00
Bill Currie
bd06625c55
backport the gamma code from the quakeforge tree in preparation for 0.3.1
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Doesn't work yet because VID_UpdateGamma needs to be called at the
appropriate time and cvar callbacks are not implemented in newtree.
2001-04-23 03:52:20 +00:00
Anton E. Gavrilov
b9caa4273c
LordHavoc forgot to #include "mathlib.h"
2001-04-22 05:18:03 +00:00
Adam Olsen
bf6afa6ad4
Thought I would have commited this by now...
2001-04-20 13:29:55 +00:00
Adam Olsen
5b46db8796
No harm in backporting a few fixes :)
2001-04-20 13:17:48 +00:00
Brian Koropoff
75ecbe3032
This change adds a new type of client connection state (cs_prespawned) to make sure
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the client sends the prespawn, spawn, and begin commands in the correct order.
This stops several interesting cheats in TF as well as the posibility of avoiding the map
checksum.
2001-04-19 23:50:31 +00:00
Bill Currie
06b06abc74
must not call snd_pcm_mmap_forward with a count of 0
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this fixes the alsa assert at slower rates
2001-04-13 08:07:56 +00:00
Anton E. Gavrilov
54076d1a07
Fix a typo
2001-04-08 00:06:32 +00:00
Dabb
0e3d9f385a
Tiny fix, sizeof(*move) -> sizeof(usercmd_t)
2001-04-06 13:02:35 +00:00
Bill Currie
74a61f22f7
make gdb screens infinitely high so it doesn't stop output and wait
2001-03-27 04:01:32 +00:00
Chris Ison
ad37b9cedd
fixing LordHavocs untested code
2001-03-16 13:48:24 +00:00