Commit graph

749 commits

Author SHA1 Message Date
Bill Currie
c808bf155e Clean up SV_Serverinfo_f a bit where it sets the cvar corresponding to the
server info key.
2000-10-15 04:31:32 +00:00
Bill Currie
1dd0f7ed0f Conditionally disable bunny hopping (speed jumping). To disable bunny hopping
on your server, put `serverinfo no_pogo_stick 1' into your server.cfg. It's
called no_pogo_stick for two reasons: the effect is called "pogo stick" in the
source code in a comment from the original id source code and also as a minor
(and very week:/) obfustication for `cheaters' trying to set it in their
clients. However, the client checks for no_pogo_stick in the server info and
forces it on when appropriate and having them in disagreement would only make
prediction a little screwy anyway :). BTW, when enabled this actually fixes the
original bug that allowed bunny hopping in the first place (though you still
get a jump grunt when you try to bunny hop; minor bug).
2000-10-15 04:26:09 +00:00
Bill Currie
9dc1c00a16 whitespace 2000-10-14 17:05:13 +00:00
Thad Ward
17f1b3b1e6 add locs.c to the vc6 projects
change the name of the server bin in vc6 to qf-server.exe
2000-10-14 07:48:30 +00:00
Jeff Teunissen
e0a53aa9a2 cl_main.c: More VID_SetCaption status messages.
vid_*: Make it so that VID_SetCaption can be safely called with the output
from va()
2000-10-14 07:10:56 +00:00
Jeff Teunissen
fd81937dd9 vid_sdl.c: Removed some stupid includes, some whitespace
vid_sgl.c: Added freelook and joystick support.
2000-10-13 06:16:27 +00:00
Jeff Teunissen
8903d650d2 Makefile.am: misc. fixes to changelog building.
input.h: Use int_val for freelook
cl_input.c: Use freelook macro instead of in_mlook.state
in_svgalib.c: freelook support and whitespace
in_win.c: whitespace and minor optimization in mouse support
in_x11.c: freelook support
vid_ggi.c: joystick support and minor opt in mouse support
vid_sdl.c: joystick support, freelook support, minor mouse opt, spaces->tabs
2000-10-13 05:36:46 +00:00
Jeff Teunissen
40269b2bb5 OSS sound now retries opening /dev/dsp up to 3 times if it fails the first
time, by checking whether the device is busy or temporarily unavailable (I
haven't seen the latter happen, but the former may occur if your window
manager is set to make noise when a window pops up). Between tries, the
client sleep()'s for one second (should this be half a second or even
faster?).
2000-10-11 10:34:23 +00:00
Jeff Teunissen
4173134bae Create a window class ICCCM hint, so the window manager knows what the
name of the program is. It's "`basename $0`.PROGRAM".

Also, create a window size ICCCM hint, forcing the window to the size it
should be -- we don't want it resized, so now the window manager ought to
get the picture. :)
2000-10-11 09:54:27 +00:00
Jeff Teunissen
8138b9c4e8 Fix bug in -game parsing 2000-10-11 09:50:13 +00:00
Bill Currie
8a62bebaef skip over / when extracting the map name 2000-10-10 23:35:09 +00:00
Bill Currie
f5b74e900c silence COM_FOpenFile when the file can't be opened unless developer is set.
It is the caller's responsibility to report failure.
2000-10-10 23:19:53 +00:00
Bill Currie
5314fb8cca remove uneeded (and prblematic) header 2000-10-10 23:18:30 +00:00
Bill Currie
3c4b203eee bloody bsd headers with bloody #warning
!lart bsd :)
2000-10-10 22:00:35 +00:00
Jeff Teunissen
72cdb02057 Add #include "console.h" 2000-10-10 21:49:33 +00:00
Jeff Teunissen
dd7333a2da cd_linux.c: whitespace.
quakefs.c: -game n[,n ...] support.
snd_oss.c: Compilation support for OSS on BSD systems.
2000-10-10 21:45:07 +00:00
Bill Currie
4962c3bf0b port over nuq's modified filesystem init code. no longer creates dirs when
fs_userpath is ".".
2000-10-10 19:57:01 +00:00
Dabb
e9276ec91f Added locs.c. 2000-10-07 17:20:17 +00:00
Dabb
20735dd8f7 Patch by Nye Liu <nyet> 2000-10-07 10:56:33 +00:00
Dabb
8b573f8d7e Added HAVE_CONFIG_H and pals. Compiles under win32 now. 2000-10-07 10:24:46 +00:00
Bill Currie
ccd1f6f025 fix the misterious crass caused by loading a .loc file a second time. This one
was very sneeky :)
2000-10-07 07:53:21 +00:00
Zephaniah E. Hull
dbda53e93b More tweaking of stuff, fixed a minor bug in the loc stuff, may still
have the crash causer though.
2000-10-07 04:06:08 +00:00
Forest Hale
903fc1583e treat gl_lightmode as an int_val, epsilon checks on brightness/contrast 2000-10-06 23:50:12 +00:00
Zephaniah E. Hull
52c54c9403 Reset died and last recorded locations on new map. 2000-10-06 19:43:38 +00:00
Zephaniah E. Hull
3fa1d34c1d %s %d and %r, skin, death location, and last reported location,
respectively.
2000-10-06 19:33:55 +00:00
Bill Currie
6352cf6186 fix the description 2000-10-06 18:47:33 +00:00
Bill Currie
c91fd814e9 turns out some like interpolated, others don't. snd_interp conrols this.
Defaults to on so those used to 11k sampling won't be too suprised.
2000-10-06 18:42:02 +00:00
Zephaniah E. Hull
70657119f3 Would help if I added locs.h and locs.c. 2000-10-06 16:31:53 +00:00
Zephaniah E. Hull
760dfb8541 %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
Bill Currie
23f5c58362 new sound resampling from nuq. If 16 bit internal samples is too much for your
system, set loadas8bit.
2000-10-06 15:53:30 +00:00
Bill Currie
21787a552f Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
Zephaniah E. Hull
bdb02ef735 Reduced the dynamic light range, might still need tweaking. 2000-10-06 03:28:31 +00:00
Bill Currie
69e5e41e02 bring this over from nuq (kept forgetting to). gives things like -sndspeed 2000-10-05 19:16:27 +00:00
Bill Currie
bd22c816d2 cleanup some whitespace 2000-10-05 19:15:41 +00:00
Bill Currie
3df74ebf3f should not be setting x_disp to anything 2000-10-05 19:14:14 +00:00
Bill Currie
c2a1e1f229 destroy the gl context BEFORE destroying the window. 2000-10-05 16:22:18 +00:00
Bill Currie
4c0d05a73b another rednundant ref to in_dga_mouseaccel bites the dust 2000-10-05 15:28:45 +00:00
Bill Currie
306cadad05 remove redundant refs to in_dga_mouseaccel 2000-10-05 15:27:14 +00:00
Bill Currie
d48fbdd030 probable fix for pink boxes 2000-10-05 15:09:09 +00:00
Bill Currie
0a8dc3c98f make r_wateralpha actually do something :) 2000-10-05 04:40:16 +00:00
Dan Olson
9b6a9a59b2 Make SDL/SGL include method jive with sdl-config 2000-10-04 23:34:56 +00:00
Bill Currie
fc6ff9374d A solution to the problem of when to set the extended info keys. This allows
for nice large amounts of client info to be sent to a QuakeForge server.

sv_main.c:
	Append " QF" to the challenge reply. This DOES NOT break older clients
	because atoi stops parsing at the first non-number character but
	returns the value of what it successfully parsed. If a client does
	choke on this, its libc is broken and not to spec.

cl_main.c:
	Check for "QF" in the challenge string and if it's there, set the
	QF extended info keys before connecting. Also, make sure the extended
	info keys are NOT set prior to starting the connect process. This is
	done is the CL_Disconnect function.
2000-10-04 16:22:51 +00:00
Bill Currie
065abe9464 make VID_SetCaption consistent wherever appropriate (ie possibly windowed
environments). caption is "PROGRAM VERSION[: text]".
2000-10-04 05:45:48 +00:00
Bill Currie
46cbb108da bah, I broke connecting to old servers :(
remove *qsg_version and *cap on disconnect
set *qsg_version and *cap after connection but only if the server presents
*qsg_version (it will have big enough info buffers if this key exists). Doesn't
yet send the updated values to the server as there is currently no way to do
so :(  I started out creating a setfulluserinfo, but ran into design/security
problems with that approach. What's needed is to either find a secure way to
update these two star keys (however, special casing is ugly) or make them
non-star keys (I don't like that either: too easy to fiddle with). Another
possiblity is to force a reconnect after they are set.
2000-10-03 22:39:51 +00:00
Bill Currie
87be5c56ca add SDL sound support. totally untested (other than it compiles). Also not yet
autoconfiscated.
2000-10-03 20:15:19 +00:00
Dabb
496de868dc Zlib support for BC win32. 2000-10-03 15:05:24 +00:00
Jeff Teunissen
85e0b2b6aa X11 targets have runtime caption setting now. 2000-10-03 07:10:48 +00:00
Bill Currie
583762ad4e add .vimrc 2000-10-02 18:11:41 +00:00
Bill Currie
015c3ace6c fix for 40 column output. forgot that 10*4=40 and \n after 40 chars doesn't do
what was wanted.
2000-10-02 17:50:02 +00:00
Bill Currie
a72953290b Pretty print the maplist. MUCH nicer output (sorted columns) 2000-10-02 17:24:18 +00:00
Bill Currie
bc2af514b3 add maplist to the list of commands supported by the server 2000-10-02 17:22:37 +00:00
Jeff Teunissen
04074515eb Complete the qstat fix. 2000-10-02 04:24:08 +00:00
Jeff Teunissen
3742a9e158 Makefile.am: Add a dist-zip target for making .zip distros.
sv_send.c: This _should_ be the proper fix for qstat.
2000-10-02 04:02:48 +00:00
Bill Currie
21ff288d88 disable "Last message repeated...". This was causing problems with qstat etc and
also with other output in general.
2000-10-02 03:31:52 +00:00
Bill Currie
a88dc7371c white space 2000-10-02 03:08:43 +00:00
Dabb
ec660f6a33 Added files - builds again. 2000-09-30 17:52:31 +00:00
Jeff Teunissen
2186a58fe5 Disable the code that forces gl_texsort off when multitexture is active 2000-09-30 08:01:27 +00:00
Jeff Teunissen
439b28bbd3 Whitespace 2000-09-30 07:59:14 +00:00
Jeff Teunissen
59f6bdf231 gl_screen.c: Whitespace
sbar.c: Simplify Sbar_ColorForMap()
gl_view.c: Remove palette shifting code -- we don't do that any more in
GL, we alpha blend the screen. Bad to do it twice, plus it messes up
texture loads.
2000-09-30 05:58:40 +00:00
Bill Currie
677b7de94d %s/HAS_ZLIB/HAVE_ZLIB/g 2000-09-30 05:56:00 +00:00
Zephaniah E. Hull
e4c9ccff8f Cvar audit 1, all unused cvars are gone, with the exception of software
rendering, and the server.
2000-09-30 04:08:40 +00:00
Zephaniah E. Hull
cb0d141132 GL rendering path audit. 2000-09-30 02:46:48 +00:00
Bill Currie
8601bc905b more fixes 2000-09-29 23:36:16 +00:00
Bill Currie
52b4d36fae hehe, thou shalt not include glquake in non-gl code :) 2000-09-29 20:02:16 +00:00
Zephaniah E. Hull
01a5c65e52 More cleanup, now working on the rendering line as a whole.
Con_SafePrintf is no longer needed, as Con_Printf is safe.
2000-09-29 19:29:22 +00:00
Bill Currie
e7a25fb76a fix a couple of thinkos 2000-09-28 20:07:44 +00:00
Thad Ward
c8e95a85fd added zlib support in the VC projects.
WARNING: re-read readme.win for instructions on getting this working
on your system, since it depends on zlib being installed on your system,
similar to the way mgl is done.
2000-09-28 19:52:46 +00:00
Bill Currie
8f3084e923 fix for win32 zip support 2000-09-28 19:48:06 +00:00
Bill Currie
6cfe4a3128 change the client side download rename code to reject ANY new / in the file
name. This means that if maps/foo.bsp is requested, maps/foo.bsp/nasty_server
will be rejected but maps/foo.bsp.gz will be accepted.
2000-09-28 15:35:05 +00:00
Dabb
f6cdc275f0 Added gl_model_xx and model_xx files to makefile. Compiles and works again. 2000-09-28 15:22:55 +00:00
Dabb
81c4543138 BC compile fixes. Globals need externs. 2000-09-28 15:01:11 +00:00
Bill Currie
667f28178f oops, got the sense of the zip flag backwards. Sending uncompressed files when
compressed is wanted and vv is not a good idea.
2000-09-28 13:35:59 +00:00
Zephaniah E. Hull
822453e3e2 Whoops, enable GL_BLEND on start. 2000-09-28 08:12:50 +00:00
Zephaniah E. Hull
d02d9e140b Oops, frogot the header.
Minor whitespace cleanup in gl_rmain.c
2000-09-28 08:05:09 +00:00
Zephaniah E. Hull
383075bb39 More audit cleanups, glShadeModel this time, and gl_affinemodels does
what it says now, instead of the reverse of what it says.
2000-09-28 07:56:00 +00:00
Zephaniah E. Hull
d92270d20c Compile fix from WildCode. 2000-09-28 07:38:28 +00:00
Zephaniah E. Hull
3935e40c3a Killed the mirror code completely. 2000-09-28 07:16:29 +00:00
Zephaniah E. Hull
660b82e3ea Bigger cleanup of glTexEnvf calls. 2000-09-28 07:09:32 +00:00
Zephaniah E. Hull
0b8cf1e303 glTexEnvf audit. 2000-09-28 06:58:24 +00:00
Bill Currie
1aa9084aa9 add support for COMPRESSED downloads!!! Of course, both client and server must
both support this. The client tells the server it can support compressed
downloads by setting the z flag in the *cap userinfo. If the server detects
that the client supports compression, and the file to be downloaded is
compressed (more accurately, has the .gz extension), the server sends a special
download packet with a size of -2 (-1 indicates error),, percent of 0, followed
by the new name of the file (eg maps/foo.bsp.gz for maps/foo.bsp). The client
WILL NOT accept a new filename that doesn not match the old name for the length
of the old name. The client also will not accept a new name if there are . or
.. path components. If the client rejects the new name, it prints a warning
message and aborts that download.
2000-09-28 06:11:55 +00:00
Zephaniah E. Hull
6f37b6c074 If we use gcc, then we use -pipe, or we use -save-temps.
Added *.i and *.s to the clean rule, for above -save-temps.
2000-09-28 04:32:55 +00:00
Zephaniah E. Hull
f6bfcfc82d State change cleanup, but saner code! 2000-09-28 00:22:24 +00:00
Bill Currie
86f87122c0 zlib support (gzipped pack contents). if you have a probelm with gzgets, you
have 3 choices: remove /usr/X11R6/lib/libz.a, --diable-zlib, or fix configure.
I do intend on fixing it myself.
2000-09-27 19:44:26 +00:00
Bill Currie
7c12c9b4c7 hopefully fix alias model loading for multiple skins and/or skin groups 2000-09-27 17:01:17 +00:00
Bill Currie
ae61fee723 latest alsa 0.6.x support from nuq 2000-09-26 18:58:50 +00:00
Jeff Teunissen
cbc9d34954 Back out Chris Ison's patch, make another change for readability (in this
case, 255 << 8 is more readable than 255*256, and was the intent anyway)
2000-09-26 16:15:57 +00:00
Jeff Teunissen
50abe6080e Joystick support generalized, autoconfiscated. Systems without joystick
support are built with joy_null.c. To create a joystick driver for a new
system, take a look at joystick.h and joy_null.c for the driver
interface. I'd like to see a Windows driver using this interface, it would
probably simplify in_win.c greatly.
2000-09-26 14:16:09 +00:00
Zephaniah E. Hull
68a4e60eaf Behold, the great state audit, and a few other things.
First off, a cleanup in alias model rendering.
Then we have R_CullBox, which is now a inline function.
Then the big one, the state change cleanup, right now GL_BLEND.
2000-09-26 09:03:21 +00:00
Jeff Teunissen
b0fc35b3e3 Apply patch from Chris Ison <wildcode@users.sourceforge.net> with some
changes from me.
2000-09-26 07:53:50 +00:00
Bill Currie
fb55453675 David Jeffery's linux joystick support ala nuq 2000-09-26 03:21:06 +00:00
Bill Currie
9a4e650790 port over int_val from nuq. much better for integer cvars 2000-09-26 03:17:09 +00:00
Thad Ward
60a1c3b857 corrected a minor issue. 2000-09-25 23:39:47 +00:00
Jeff Teunissen
eabff4f06b Forgot a couple of )'s in audit. 2000-09-25 06:50:59 +00:00
Jeff Teunissen
71b841adeb Cvar audit; These files set cvars improperly, by changing their values
without using Cvar_SetValue ().
2000-09-25 06:36:50 +00:00
Jeff Teunissen
bf2ec8da6d glquake.h: Comment out <GL/glu.h> -- may be used in the future, but we
don't use libGLU right now.

gl_draw.c: brightness/contrast are created in r_view.c, I'm a little
surprised this didn't cause a crash.

menu.c: Use bound() for sliders.
2000-09-25 04:12:58 +00:00
Bill Currie
a38f854210 a little ws cleanup 2000-09-25 02:02:58 +00:00
Bill Currie
9ece49b4e8 fix for Bug #105221 though it seems repeats were ignored anyway. this was done
by backporting the glx/x11 changes from nuq
2000-09-24 03:43:06 +00:00
Bill Currie
b88799880f fix alias model loading for when the model has groups. gdbinit added to ease
debugging
2000-09-24 02:34:35 +00:00
Jeff Teunissen
830d6e044e debian/*: Yaay, Debian packages. They're not perfect, but they should do
the job. -3dfx doesn't get a package built right now, there
are...obstacles.

acinclude.m4, configure.in, Makefile.am: -sgl is detected separately from
-sdl now, and HAVE_XMESA is no longer in use.
2000-09-23 08:06:40 +00:00
Thad Ward
2b4dcee14d fixed the vc6 projects for the model change 2000-09-23 01:17:04 +00:00