Thad Ward
d8b2f366a1
moved sound initializatio out of vid_* to cl_host, where it belongs
2000-05-14 03:32:06 +00:00
Dan Olson
b748d7bd39
some aesthetic stuff
2000-05-14 03:29:32 +00:00
Bill Currie
6e74823980
take care of a fscked gl_model.c and some other bits (not sure what happened) I probably killed theoddone33's seg fixes :(
...
rename gl_vidlinuxglx.c to vid_glx.c
2000-05-14 02:32:27 +00:00
Joseph Carter
289610088d
This fixes GL.
...
It may not work well for people using non-3dfx cards, someone PLEASE test
it!
2000-05-14 00:32:35 +00:00
Joseph Carter
b434a9194b
gitignore update
2000-05-14 00:12:13 +00:00
Joseph Carter
a1db7e86ef
Texture cache mismatch fix (I think, since I'm working blind here..)
2000-05-14 00:11:12 +00:00
James Brown
9b362130b4
Added #include for windows gl
2000-05-13 23:49:35 +00:00
James Brown
e42f78b356
Updated a few paths and things.
2000-05-13 23:44:32 +00:00
James Brown
0903768083
Windows GL makefile
2000-05-13 23:41:32 +00:00
James Brown
ef696486fd
Server 'crash on disconnect' bugfix
2000-05-13 23:34:08 +00:00
James Brown
fb9afe55dd
Fixed wrong #ifdef
2000-05-13 23:19:35 +00:00
Joseph Carter
226ab58a84
Flymode works.
2000-05-13 22:51:05 +00:00
Dan Olson
b58329b37a
Put the crosshair back in
2000-05-13 21:45:42 +00:00
Joseph Carter
01eceda77e
Removed the string QuakeWorld from places to help avoid stepping on Id's
...
tues (not that they care to be honest..) VERSION is gone, use the strings
QW_VERSION and QF_VERSION. I'd like QW_VERSION to go away but I don't
think we're ready to screw with that just yet. Note, those are strings,
not floats.
Also defined QSG_STANDARD and set all the star keys the current qw-server
does.
qw-* -> qf-*, unlike the main tree this one is not planned to be just QW.
2000-05-13 20:51:02 +00:00
Dan Olson
497ba1a82f
buh bye gl_model.h
2000-05-13 20:47:01 +00:00
Dan Olson
884b19f02d
Fix some segs
2000-05-13 20:25:02 +00:00
Joseph Carter
21c1991853
cl_verstring makes its first appearance
2000-05-13 20:10:50 +00:00
Dan Olson
ee500c9b0b
added extern viddef_t vid; to each of the vid_* files upon request
2000-05-13 17:37:19 +00:00
James Brown
8042011eb9
*** empty log message ***
2000-05-13 11:06:43 +00:00
James Brown
6bfed8848a
Ender's Win32 Server + SW Client stuff :)
2000-05-13 11:04:27 +00:00
James Brown
0ba1b5a805
whoopsie.. Needed to #include <windows.h>
2000-05-13 10:45:29 +00:00
James Brown
f33375e439
ANOTHER serveronly ifdef.. evil!
2000-05-13 10:43:05 +00:00
James Brown
bfa92f1fae
Removed include for winquake.h, not used and caused use of #ifndef SERVERONLY
2000-05-13 10:39:07 +00:00
James Brown
7630423d40
Done a pathetic attempt at cleaning some code up. :P
2000-05-13 10:32:45 +00:00
James Brown
afd8217d2d
Added a few windows-specific (and my development enviroment :) ignores.
2000-05-13 10:29:00 +00:00
Bill Currie
0cce8322b1
GLQUAKE has been erradicated from the .c files (unfortunatly not the .h files)
2000-05-13 09:23:01 +00:00
Bill Currie
05bb1f14b1
remove unneeded include
2000-05-13 08:15:28 +00:00
Yan Sweitzer
670a264470
putch needs <conio.h> -- Yanster
2000-05-13 05:32:48 +00:00
Bill Currie
ca29015853
add qw-client-glx
2000-05-13 05:31:11 +00:00
Bill Currie
c0a1d28981
woohoo, it links
2000-05-13 05:29:57 +00:00
Bill Currie
2dae2509c4
almost there, just one more symbol
2000-05-13 05:24:54 +00:00
Bill Currie
680fc4af16
/almost links/
2000-05-13 05:20:33 +00:00
Joseph Carter
f1b6385ea4
fixed netgraph
2000-05-13 04:59:05 +00:00
Thad Ward
d8a45153e0
commented out some "unreferenced local variables"
2000-05-13 04:44:12 +00:00
James Brown
134a94cd8a
Fixed some BAD coding (was redeclaring errno).
2000-05-13 04:03:04 +00:00
Bill Currie
19571d83d5
remove lonely gcc line
2000-05-13 03:00:08 +00:00
Bill Currie
b6374867c1
remove #(CL_GLX_name) on clean and include all dependencies
2000-05-13 02:56:00 +00:00
Bill Currie
5928058c00
hehe, qw-client-glx compiles (probably with lots of stuff missing) but doesn't link
2000-05-13 02:52:36 +00:00
Joseph Carter
8236ef7594
this fixes software for the moment
2000-05-13 02:16:41 +00:00
Joseph Carter
05fd12e05f
GPL thingy
2000-05-13 01:57:48 +00:00
Bill Currie
aec72be85e
/SW/ clients almost build (don't link). gl_flashblend needs to be hacked in to allow them to link
2000-05-13 00:27:23 +00:00
Bill Currie
3f0635e210
remove sys_win.c.client. if it's still needed, it's in cvs
...
remove some GLQUAKEs from tho others. no client builds atm :(, but then neither does the server :/
2000-05-12 23:45:09 +00:00
Joseph Carter
9adb98d87e
A little more progress
2000-05-12 23:19:23 +00:00
Bill Currie
2464548ffd
fix this bug before it bites anyone :)
2000-05-12 23:10:39 +00:00
Dan Olson
74c19068e5
gl_* now compiles... need to change around the Makefile before it will link
2000-05-12 19:17:02 +00:00
Joseph Carter
7d67cc2e7c
quakedef.h removed
2000-05-12 16:16:29 +00:00
Bill Currie
47f93d8d41
trying to get gl going. make accepts the list, but the GL files don't want to play
2000-05-12 08:13:08 +00:00
Anton E. Gavrilov
0cb1548d34
*** empty log message ***
2000-05-12 04:01:20 +00:00
Anton E. Gavrilov
bb8b80ea0a
sys_win.c: win32-specific stuff, common between client and server; moved Sys_mkdir() here
...
cl_sys_win.c: win32-specific client stuff. Added qboolean is_server = false; renamed filelength() to wfilelength()
sv_sys_win.c: win32-specific server stuff. Added qboolean is_server = true;
2000-05-12 03:44:21 +00:00
Anton E. Gavrilov
a931568d6b
Added MSVC project files (no GL yet)
2000-05-12 01:49:43 +00:00