Bill Currie
f3e8b3ffcc
better output (includes source file and line)
2000-10-16 03:27:32 +00:00
Bill Currie
8e7499cb1b
fix a nasty buffer overflow giving a potential remote access to the system via
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the client. Could be especially nasty if the client is running as root and
stuffcmds can come from anywhere. exploit details:
stuffcmds rcon_password <long password>
stuffcmds rcon <long command>
2000-10-16 03:18:37 +00:00
Bill Currie
e60ae3b48c
fix the paused message swaparoo
2000-10-16 03:12:03 +00:00
Bill Currie
c808bf155e
Clean up SV_Serverinfo_f a bit where it sets the cvar corresponding to the
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server info key.
2000-10-15 04:31:32 +00:00
Bill Currie
1dd0f7ed0f
Conditionally disable bunny hopping (speed jumping). To disable bunny hopping
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on your server, put `serverinfo no_pogo_stick 1' into your server.cfg. It's
called no_pogo_stick for two reasons: the effect is called "pogo stick" in the
source code in a comment from the original id source code and also as a minor
(and very week:/) obfustication for `cheaters' trying to set it in their
clients. However, the client checks for no_pogo_stick in the server info and
forces it on when appropriate and having them in disagreement would only make
prediction a little screwy anyway :). BTW, when enabled this actually fixes the
original bug that allowed bunny hopping in the first place (though you still
get a jump grunt when you try to bunny hop; minor bug).
2000-10-15 04:26:09 +00:00
Bill Currie
9dc1c00a16
whitespace
2000-10-14 17:05:13 +00:00
Thad Ward
17f1b3b1e6
add locs.c to the vc6 projects
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change the name of the server bin in vc6 to qf-server.exe
2000-10-14 07:48:30 +00:00
Jeff Teunissen
ced3051b20
Rev for beta 3
2000-10-14 07:11:53 +00:00
Jeff Teunissen
e0a53aa9a2
cl_main.c: More VID_SetCaption status messages.
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vid_*: Make it so that VID_SetCaption can be safely called with the output
from va()
2000-10-14 07:10:56 +00:00
Bill Currie
5e8b620b9d
initial stab at autodocing cvars. seems to work ok. Now we get to do a cvar
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description audit }:>
2000-10-14 00:00:13 +00:00
Jeff Teunissen
fd81937dd9
vid_sdl.c: Removed some stupid includes, some whitespace
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vid_sgl.c: Added freelook and joystick support.
2000-10-13 06:16:27 +00:00
Jeff Teunissen
8903d650d2
Makefile.am: misc. fixes to changelog building.
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input.h: Use int_val for freelook
cl_input.c: Use freelook macro instead of in_mlook.state
in_svgalib.c: freelook support and whitespace
in_win.c: whitespace and minor optimization in mouse support
in_x11.c: freelook support
vid_ggi.c: joystick support and minor opt in mouse support
vid_sdl.c: joystick support, freelook support, minor mouse opt, spaces->tabs
2000-10-13 05:36:46 +00:00
Jeff Teunissen
40269b2bb5
OSS sound now retries opening /dev/dsp up to 3 times if it fails the first
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time, by checking whether the device is busy or temporarily unavailable (I
haven't seen the latter happen, but the former may occur if your window
manager is set to make noise when a window pops up). Between tries, the
client sleep()'s for one second (should this be half a second or even
faster?).
2000-10-11 10:34:23 +00:00
Jeff Teunissen
4173134bae
Create a window class ICCCM hint, so the window manager knows what the
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name of the program is. It's "`basename $0`.PROGRAM".
Also, create a window size ICCCM hint, forcing the window to the size it
should be -- we don't want it resized, so now the window manager ought to
get the picture. :)
2000-10-11 09:54:27 +00:00
Jeff Teunissen
8138b9c4e8
Fix bug in -game parsing
2000-10-11 09:50:13 +00:00
Bill Currie
8a62bebaef
skip over / when extracting the map name
2000-10-10 23:35:09 +00:00
Bill Currie
f5b74e900c
silence COM_FOpenFile when the file can't be opened unless developer is set.
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It is the caller's responsibility to report failure.
2000-10-10 23:19:53 +00:00
Bill Currie
5314fb8cca
remove uneeded (and prblematic) header
2000-10-10 23:18:30 +00:00
Bill Currie
3c4b203eee
bloody bsd headers with bloody #warning
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!lart bsd :)
2000-10-10 22:00:35 +00:00
Jeff Teunissen
72cdb02057
Add #include "console.h"
2000-10-10 21:49:33 +00:00
Jeff Teunissen
dd7333a2da
cd_linux.c: whitespace.
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quakefs.c: -game n[,n ...] support.
snd_oss.c: Compilation support for OSS on BSD systems.
2000-10-10 21:45:07 +00:00
Bill Currie
4962c3bf0b
port over nuq's modified filesystem init code. no longer creates dirs when
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fs_userpath is ".".
2000-10-10 19:57:01 +00:00
Dabb
e9276ec91f
Added locs.c.
2000-10-07 17:20:17 +00:00
Dabb
20735dd8f7
Patch by Nye Liu <nyet>
2000-10-07 10:56:33 +00:00
Dabb
8b573f8d7e
Added HAVE_CONFIG_H and pals. Compiles under win32 now.
2000-10-07 10:24:46 +00:00
Bill Currie
ccd1f6f025
fix the misterious crass caused by loading a .loc file a second time. This one
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was very sneeky :)
2000-10-07 07:53:21 +00:00
Zephaniah E. Hull
dbda53e93b
More tweaking of stuff, fixed a minor bug in the loc stuff, may still
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have the crash causer though.
2000-10-07 04:06:08 +00:00
Forest Hale
903fc1583e
treat gl_lightmode as an int_val, epsilon checks on brightness/contrast
2000-10-06 23:50:12 +00:00
Bill Currie
4e1ea06a0d
add locs.h
2000-10-06 23:47:11 +00:00
Zephaniah E. Hull
52c54c9403
Reset died and last recorded locations on new map.
2000-10-06 19:43:38 +00:00
Zephaniah E. Hull
3fa1d34c1d
%s %d and %r, skin, death location, and last reported location,
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respectively.
2000-10-06 19:33:55 +00:00
Bill Currie
6352cf6186
fix the description
2000-10-06 18:47:33 +00:00
Bill Currie
c91fd814e9
turns out some like interpolated, others don't. snd_interp conrols this.
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Defaults to on so those used to 11k sampling won't be too suprised.
2000-10-06 18:42:02 +00:00
Zephaniah E. Hull
70657119f3
Would help if I added locs.h and locs.c.
2000-10-06 16:31:53 +00:00
Zephaniah E. Hull
760dfb8541
%l %a %A %h, for say and say_team, not quite finished yet.
2000-10-06 16:30:37 +00:00
Bill Currie
23f5c58362
new sound resampling from nuq. If 16 bit internal samples is too much for your
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system, set loadas8bit.
2000-10-06 15:53:30 +00:00
Bill Currie
21787a552f
Add Qgetline for Mercury. Safely read in a random lenght line from a file.
2000-10-06 07:05:22 +00:00
Zephaniah E. Hull
bdb02ef735
Reduced the dynamic light range, might still need tweaking.
2000-10-06 03:28:31 +00:00
Bill Currie
69e5e41e02
bring this over from nuq (kept forgetting to). gives things like -sndspeed
2000-10-05 19:16:27 +00:00
Bill Currie
bd22c816d2
cleanup some whitespace
2000-10-05 19:15:41 +00:00
Bill Currie
3df74ebf3f
should not be setting x_disp to anything
2000-10-05 19:14:14 +00:00
Jeff Teunissen
cb70ed81f6
.gitignore: Add the rest of the source dists.
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acinclude.m4: Fix SDL detection up some, should be more reliable.
bootstrap: reorder commands.
configure.in: Remove CDTYPE_BSD rule.
2000-10-05 16:44:44 +00:00
Bill Currie
c2a1e1f229
destroy the gl context BEFORE destroying the window.
2000-10-05 16:22:18 +00:00
Bill Currie
4c0d05a73b
another rednundant ref to in_dga_mouseaccel bites the dust
2000-10-05 15:28:45 +00:00
Bill Currie
306cadad05
remove redundant refs to in_dga_mouseaccel
2000-10-05 15:27:14 +00:00
Bill Currie
d48fbdd030
probable fix for pink boxes
2000-10-05 15:09:09 +00:00
Bill Currie
0a8dc3c98f
make r_wateralpha actually do something :)
2000-10-05 04:40:16 +00:00
Dan Olson
9b6a9a59b2
Make SDL/SGL include method jive with sdl-config
2000-10-04 23:34:56 +00:00
Bill Currie
34a0473a15
forgot zpak :/
2000-10-04 22:54:56 +00:00
Bill Currie
a610b9f3cf
update a couple of entries. Fullbrights are basicly done (maybe need to
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investigate doing sprite models the right way), and correct an ESL error.
2000-10-04 18:12:44 +00:00