Commit graph

943 commits

Author SHA1 Message Date
Bill Currie
42b3a83bd9 move host_parms from quakefs.c to somewhere a little more sensibe. 2000-11-29 23:26:45 +00:00
Bill Currie
150e04b784 finally compiles with `recent' alsa cvs. Doesn't work though (but fails
gracefully).
2000-11-29 23:22:21 +00:00
Jeff Teunissen
975ff3ceff Make vid_common_gl.c use the new extension system. 2000-11-29 04:59:18 +00:00
Jeff Teunissen
377655df11 Get the makefiles to link the new extension system in. 2000-11-29 04:56:23 +00:00
Jeff Teunissen
732dc94090 New functionality: QuakeForge now has a general OpenGL extension-loading
interface. To detect an extension, call QFGL_ExtensionPresent(). To get
the address of an extension function, call QFGL_ExtensionAddress(). This
function uses the preferred method for finding a function, based on
whatever OS and windowing system you use.
2000-11-29 04:55:24 +00:00
Dabb
0a6f195001 Made sure we can build with C++ Builder 5 too. Fixed TASM compile a bit. 2000-11-28 17:53:42 +00:00
Forest Hale
8b04d3e8e7 taniwha removed host_parms, which was necessary to compile... 2000-11-28 11:25:06 +00:00
Bill Currie
d74ab2865a basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
gone (and it better stay gone).
2000-11-27 23:03:01 +00:00
Dabb
008f880ea4 Well, let's be really strict and put SV_Init(void) here.. 2000-11-27 15:29:25 +00:00
Dabb
6e3337b64a Well, let's be really strict and put Host_Init(void) here.. 2000-11-27 15:26:49 +00:00
Forest Hale
9ce5fc95df quakeparms_t audit.
changed all parms references to directly access host_parms to improve readability, and removed unused basedir references. (all remaining fields in quakeparms_t deserve to be there)
2000-11-27 13:17:48 +00:00
Forest Hale
b2fa746f90 redid the way -basedir works, implemented it in the filesystem init code, and it works now (the previous windoze support was broken because the basedir parm was not being used anyway) 2000-11-27 10:55:27 +00:00
Jeff Teunissen
d82b6a2e88 sv_main.c: Set the client's last_check field to -1 on connect. Unless a
player connects immediately after a timekick sample, their time WILL be
off, so don't look at them the first sample.

sv_user.c: Another location to enforce sv_maxrate, make sv_timekick and
friends ignore a user's time if it's -1, and apply double fuzz to times
lower than we expect -- it's way too sensitive otherwise. Also, some
whitespace changes.
2000-11-26 12:43:49 +00:00
Dabb
d480e59d71 Added ver_check.c 2000-11-26 12:39:09 +00:00
Jeff Teunissen
8465917ed1 Stole a proper version comparison function from dpkg. Version strings
(for sv_minqfversion) are no longer compared as floats, so a server admin
can require client versions with a lot more granularity. (e.g. 0.2.99beta5
is greater than 0.2.99beta4, but lower than 0.3.0)
2000-11-26 09:48:01 +00:00
Jeff Teunissen
c8fcb1cf22 Add *qf_version userinfo when connecting to QF servers. 2000-11-25 14:22:09 +00:00
Jeff Teunissen
6f40c97643 New Cvars:
sv_minqfversion: Set to the minimum allowable QuakeForge version you want
to allow on a server. QF clients prior to current CVS _will_not_work_ with
this cvar, as the QF version was not reported previously.

sv_maxrate: Change maximum rate algorithm; if sv_maxrate is nonzero, it is
the maximum rate allowed by the server. If it is unset, the maximum is
10000 like it used to be. The rate is silently capped, so it won't kick.

Cvar fixed: sv_timekick and friends; Now kicks on too little time passed
as well.

Functionality removed: "Last message repeated X times". It causes too much
trouble.
2000-11-25 14:20:04 +00:00
Bill Currie
10fc22f7a0 make r_drawviewmodel CVAR_ARCHIVE so it gets saved 2000-11-25 01:11:31 +00:00
Jeff Teunissen
2a306a092e Whitespace. 2000-11-23 08:01:04 +00:00
Jeff Teunissen
4e72832846 8-bit detection updates. No more -no8bit, it defaults off anyway. set
vid_use8bit 1 to check for 8-bit extensions.
2000-11-23 07:21:46 +00:00
Dabb
a58579cebf Added couple more #ifdef DLOPEN and also moved #include winquake.h. It must be before #include gl.h, or compile will fail. 2000-11-22 13:05:27 +00:00
Dabb
8ce7084ba1 Added Key_Event (whatever, -1, whatever). To use that "Internal mess" until someone has time to do this "right" ;-) 2000-11-22 07:27:46 +00:00
Bill Currie
1697026a62 fix some compile and link errors 2000-11-22 02:28:10 +00:00
Jeff Teunissen
47c70b3257 whitespace 2000-11-21 09:17:29 +00:00
Jeff Teunissen
861e83d7ff Mostly whitespace. 2000-11-21 09:15:36 +00:00
Jeff Teunissen
25db5b29b5 Clean up 8-bit handling. It might work properly, it might not (not that it
worked before), but at least it's cleaner.
2000-11-21 09:10:35 +00:00
Bill Currie
9a44a9fe17 fix up some comments (taking a break tonight, I guess:) 2000-11-21 07:49:58 +00:00
Jeff Teunissen
ded66b1bde Whitespace, optimizations to VID_Update() 2000-11-21 07:42:23 +00:00
Bill Currie
979a5b7e47 fix LordHavoc's spelling error. 2000-11-21 06:49:37 +00:00
Bill Currie
e03e707272 new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to
the right of the status bar is now GONE (unless you actually /want/ it: if so,
set cl_sbar_separator to 1)
2000-11-21 05:08:12 +00:00
Anton E. Gavrilov
62d76003eb Security fixes (hope it works) 2000-11-21 00:45:36 +00:00
Bill Currie
28701e8f76 poly edge crossing FOUR (ouch, that was unexpected) cube faces partially taken
care of. I have to fill in the incomplete faces (hmm, that will be interesting)
and figure out why one corner in one of my test cases is sometimes set and
sometimes not. Hmm, might be confused buy the enter/leave info from that edge.
2000-11-20 05:41:11 +00:00
Bill Currie
ce5f4b92ca fix a silly bug with framed faces. must have been tired 2000-11-20 05:26:14 +00:00
Forest Hale
0b120aecbc __const was not defined on win32 2000-11-19 23:47:56 +00:00
Forest Hale
2231b97572 added back -basedir in a different place (win32 only) 2000-11-19 23:34:09 +00:00
Bill Currie
06ead88d9d removal of Draw_TranPic. Thanks, Seth. 2000-11-19 21:34:27 +00:00
Bill Currie
b948a6c004 another bites the dust, dn dn dn :)
I think I only have one more clipping case to take care of, and it's really a
bug in an earlier case.
2000-11-19 01:18:54 +00:00
Ragnvald Maartmann-Moe IV
61d80d792f Make -ggi target compile again. *grmbl* 2000-11-18 15:46:43 +00:00
Bill Currie
5ae45ec667 framed cube faces work now! :) clockwise polygon rules are very convenient
(ccw would be just as good, it's the rule that counts:)
2000-11-18 06:44:08 +00:00
Bill Currie
f62b1dd2d4 take care of PFNGLCOLORTABLEEXTPROC properly. I just hope the configure test
works for those that DO have it.
2000-11-18 04:25:01 +00:00
Bill Currie
b798113da8 in_sdl.c and in_svgalib.c now use the new Key_Event api properly 2000-11-17 21:34:07 +00:00
Zephaniah E. Hull
8f1ff1bddc A few compile fixes.
And of course the very slight rework of the input system, at least
in_x11 gets shifts right for different keymaps.

Oh, by the way, ALL other input targets are broken in a very 'will not
compile' way.
2000-11-17 21:23:26 +00:00
Bill Currie
15c31544cf now compiles when glext.h is unavailable 2000-11-17 17:19:29 +00:00
Bill Currie
07d323d551 remove the connect to oorodina. I don't imagine too many other people have a
server runnining on a machine called oorodina :)
2000-11-17 07:27:39 +00:00
Bill Currie
b38903cc6a add the center points of the sky polys to the debug info. 2000-11-17 07:19:47 +00:00
Jeff Teunissen
9dd801f0d3 Okay, ONE MORE TRY... 2000-11-17 07:18:22 +00:00
Jeff Teunissen
9106db191d Okay, let's see if this fixes the 8-bit problems... 2000-11-17 07:12:28 +00:00
Bill Currie
91b2d46330 fixed the bogus vector. I wasn't copying enough vertexen when doing the insert.
Oops :/
2000-11-17 06:02:47 +00:00
Bill Currie
b19b9141cc WOOHOO, framed box face finally works (mostly). For some reason, I sometimes
get a bogus vector on one of the faces, but this is a major improvement :)
Almost there to fully working skybox clipping.
2000-11-17 05:47:48 +00:00
Bill Currie
c59579c8c5 fix a dumb bug in leave_face() caused by the similarity to enter_face 2000-11-17 03:18:22 +00:00
Bill Currie
ed9ca01ada remove -basedir handling. wrong idea, bad implementation (fixed size MALLOC?!?) 2000-11-17 02:45:23 +00:00
Jeff Teunissen
aad43f6d00 Okay, one more try. 2000-11-16 23:23:53 +00:00
Bill Currie
5d69bb1342 use Sys_Error instead of abort 2000-11-16 23:00:35 +00:00
Jeff Teunissen
84df26b7cc This _might_ fix the shared palette issue. 2000-11-16 22:37:59 +00:00
Bill Currie
740e023a53 fix "HUD on left side" menu option 2000-11-16 20:38:12 +00:00
Bill Currie
141fb8b7a5 try to insert the cube vertexen into the correct spot in the face poly vertex
list.
2000-11-16 20:05:15 +00:00
Dabb
c36a485851 Borland compile fix (one I forgot to commit :-). Needs to have winquake.h included for sgl. 2000-11-16 15:07:48 +00:00
Dabb
e1b173450c Added -window parameter in addition to good old -startwindowed (which I hated to type) 2000-11-16 15:05:37 +00:00
Bill Currie
c604d261f7 cleanup and document current code. Also catch a couple of possible bugs in the
process
2000-11-15 18:43:19 +00:00
Bill Currie
293d2bcc13 split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
first place, but I didn't realise how much code would go into sky clipping).
2000-11-15 17:20:54 +00:00
Dabb
b9b45d8d79 Move MGRAPH_H def (from config.h) 2000-11-15 14:46:28 +00:00
Dabb
02250336c2 Removed unneeded scitech mgl stuffs. 2000-11-15 14:44:21 +00:00
Bill Currie
d616ad745f very close to having working slipped skybox. framed box faces now work, but not
the surrounding faces within the frame. (frame = sky poly surrounding the face)
Also, faces with only to vertexes from clipping don't work yet.
2000-11-15 06:00:29 +00:00
Ragnvald Maartmann-Moe IV
619cb49fca Fixes mousewheel to work the same way in GGI that it does in other targets. 2000-11-15 05:52:14 +00:00
Bill Currie
e92f295d06 remove some debug info 2000-11-15 05:37:46 +00:00
Bill Currie
f971ce91fe fix the double wheel events 2000-11-15 04:01:27 +00:00
Bill Currie
eadf434f17 fix the double mouse wheel events 2000-11-15 03:58:11 +00:00
Jeff Teunissen
e5641c148b Yaay, Debian package updates. 2000-11-14 21:45:34 +00:00
Bill Currie
24477b651a white space cleanup 2000-11-14 16:16:07 +00:00
Bill Currie
d8b795b6d2 bah, not working yet, but I don't feel like losing my thoughts :/ Doesn't crash
at least :)
2000-11-14 06:29:39 +00:00
Bill Currie
b8dbaafa89 fix all texturing/clipping problems for currently supported cases. Now to sort
out the case where a polygon edge goes all the way across a cube face. There's
also the case where an egde terminates on adjoining faces, but spans a third
(though this is currently rare, but possible)
2000-11-14 04:56:20 +00:00
Bill Currie
bf184744f8 make sv fp rounding same as cl. doesn't seem to help with obtuse angles, but
it doesn't seem to hurt, either.
2000-11-13 21:10:18 +00:00
Bill Currie
1ed9378fa4 this might work a little better :/ I hate duplicate code, but making the
enter/leave face functions use common code would be a pain.
2000-11-13 19:52:32 +00:00
Bill Currie
05f66b4c66 ok, this should fix the skybox edges 2000-11-13 19:38:56 +00:00
Bill Currie
862caa1012 move the edge rendering code out of the poly rendering code to esure all lines
have a chance at getting drawn. Also, forgot to re-set the enter/leave fields.
2000-11-13 18:20:32 +00:00
Bill Currie
d251d03252 this should take care of the case of a cube vertex being enclosed by a sky
polygon. If not, oh well, I won't know till tonight :/ (at least it compiles)
2000-11-13 17:07:57 +00:00
Bill Currie
602912aeb2 forgot to make sure it compiles before committing. compiles now, but uses an
unitted var (though gcc misses that)
2000-11-13 16:10:34 +00:00
Bill Currie
14d5c349fd not there yet. the lines are debug info :) 2000-11-13 01:43:14 +00:00
Bill Currie
2b96ea275e bind with the correct sky textures. no more dizzyness :) 2000-11-12 16:55:05 +00:00
Bill Currie
c9cb8538cc getting closer. bings go outside of glBegin, not in :/. also, much of my
find_intersect was a tad borked. turns out no problems in gl_rsurf :) Now just
to take care of the wierder intersection cases.
2000-11-11 06:23:48 +00:00
Bill Currie
bc84e45835 this *should* fix the wonky clipping in gl_sky_clip 1 with skybox. won't fix
wonky texturing or wonky sky rendering yet :(. anyway, can't find out for
certain until I get home.
2000-11-10 21:58:00 +00:00
Bill Currie
7bd99717d2 gl_sky_clip is getting closer to working with skybox. Textures are borked (not
sure if I'm doing something wrong or if gl is having problems with the scale)
and clipping is a little wonky, but I know the reason for that:) Also, it
seems skys aren't always being drawn: probably something wrong in gl_rsurf.
2000-11-10 16:26:40 +00:00
Bill Currie
1d4c83b5bb put download status in the application name as requested by Mabus. Nifty idea,
why didn't we think of it? :)
2000-11-09 19:31:07 +00:00
Ragnvald Maartmann-Moe IV
01853a7b9b Restore missing paren. 2000-11-09 17:21:15 +00:00
Jeff Teunissen
ea2b747c73 Fix window manager hint. 2000-11-09 00:56:43 +00:00
Zephaniah E. Hull
1b4ed8cc3f When loading a .loc file check each line to see if it has '#' as the
first char, if so the line is a comment.
2000-11-08 22:55:39 +00:00
Bill Currie
9ab8833def forgot how lame blorland c was :/ 2000-11-08 16:03:58 +00:00
Bill Currie
bc06876fa8 getting there with the skybox clipping. DO NOT play with gl_sky_clip if you
have a skybox loaded unless you're prepared to work on the code :)
2000-11-08 08:25:48 +00:00
Bill Currie
f8343a2707 so long as you're using skydome, gl_sky_clip is now a usefull speadup. it just
renders the sky as black (for now)
2000-11-08 06:08:25 +00:00
Bill Currie
d31a9f73de Always use COM_CreatPath instead of Sys_mkdir 2000-11-08 06:07:03 +00:00
Bill Currie
631d5f470c fix a nasty dir creation bug. there's probably a few more such spots :/ 2000-11-08 03:13:38 +00:00
Bill Currie
26c6b9618f fix a couple of problems that came up in SGI 2000-11-07 23:43:05 +00:00
Bill Currie
2f9292f3e4 do some fixups for make dist before going beta5 :) 2000-11-07 20:15:57 +00:00
Dabb
6b52545fb0 I don't think we want to free vid.buffer under win32... 2000-11-07 19:23:28 +00:00
Dabb
d1ec2e2cac Oops... forgot to add "return false" - did it now. 2000-11-07 19:16:43 +00:00
Bill Currie
b7ea0dcf7b small ws cleanups 2000-11-07 18:15:43 +00:00
Dabb
10d9030dc9 Fix lockup bug in Win32 - cleaned up VID_Allocbuffers (copy/paste from *nix counterparts :-) 2000-11-07 18:09:20 +00:00
Jeff Teunissen
59b79d250a gl_rmain.c: Fix up brighten cvar/arg properly so it can be setrom'ed
vid.c: Get rid of the redundancy, much nicer.
quakeforge.lsm.in: Update Linux Software Map data file.
2000-11-04 08:20:20 +00:00
Jeff Teunissen
ba11d00aba compat.h: Add str*equal () convenience macros
cl_main.c: Clean up version string a little
cmd.c: Add setrom parsing to first init phase, clean up includes a little
cvar.c: setrom command now uses set's semantics. Cvar_Set, Cvar_Set_f,
Cvar_Setrom_f now do a Con_DPrintf to report attempts to set CVAR_ROM
cvars.
sv_main.c: Clean up version string a little
vid.c: -winsize, -width, and -height no longer use Cvar_SetROM. The code
looks a little uglier, but it's more correct.
2000-11-04 07:42:43 +00:00
Bill Currie
c7790511ec hopefully fix the surface cache alloc error 2000-11-03 18:29:42 +00:00