Zephaniah E. Hull
cff853a374
Cleanup of x11_set_vidmode, with a chainsaw.
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Other minor cleanups too.
2000-10-24 18:10:01 +00:00
Bill Currie
1abb6fe74c
fix the misaligned fullscreen window once and for all (fingers crossed:)
2000-10-22 07:14:47 +00:00
Bill Currie
d295f183ba
remove va from commdef.h and fix the consequences
2000-10-21 07:34:56 +00:00
Bill Currie
2682888425
the big cvar value -> int_val audit. seems to work ok
2000-10-17 03:17:42 +00:00
Bill Currie
cf8afd73a3
vid_fullscreen cvar cleanup
2000-10-16 04:49:12 +00:00
Jeff Teunissen
4173134bae
Create a window class ICCCM hint, so the window manager knows what the
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name of the program is. It's "`basename $0`.PROGRAM".
Also, create a window size ICCCM hint, forcing the window to the size it
should be -- we don't want it resized, so now the window manager ought to
get the picture. :)
2000-10-11 09:54:27 +00:00
Bill Currie
3c4b203eee
bloody bsd headers with bloody #warning
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!lart bsd :)
2000-10-10 22:00:35 +00:00
Bill Currie
065abe9464
make VID_SetCaption consistent wherever appropriate (ie possibly windowed
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environments). caption is "PROGRAM VERSION[: text]".
2000-10-04 05:45:48 +00:00
Jeff Teunissen
85e0b2b6aa
X11 targets have runtime caption setting now.
2000-10-03 07:10:48 +00:00
Zephaniah E. Hull
01a5c65e52
More cleanup, now working on the rendering line as a whole.
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Con_SafePrintf is no longer needed, as Con_Printf is safe.
2000-09-29 19:29:22 +00:00
Bill Currie
9ece49b4e8
fix for Bug #105221 though it seems repeats were ignored anyway. this was done
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by backporting the glx/x11 changes from nuq
2000-09-24 03:43:06 +00:00
Zephaniah E. Hull
8e64d0d3cc
Fixed the signal handling for x11 targets, specificly -x11..
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(Yes, this required a change in the glx target, don't ask)
2000-06-26 17:20:38 +00:00
Bill Currie
3951d1fe4c
bring across the VID and IN modules for svga, x11 and glx from OT.
2000-05-23 06:36:33 +00:00