Commit Graph

833 Commits

Author SHA1 Message Date
Bill Currie 9d80b4394e cl_main.c:
what was id trying to hide? oh well, it's clear now :)
gl_draw.c:
	missed a value->int_val conversion
2000-10-24 19:32:30 +00:00
Zephaniah E. Hull cff853a374 Cleanup of x11_set_vidmode, with a chainsaw.
Other minor cleanups too.
2000-10-24 18:10:01 +00:00
Zephaniah E. Hull b9c0c95729 Misc cleanups. 2000-10-24 17:03:09 +00:00
Dabb d8dc00f29b Added joy_null.c and pals. 2000-10-24 14:57:53 +00:00
Forest Hale 0040dd25ff major speedup in PM_RecursiveHullCheck 2000-10-24 10:47:01 +00:00
Jeff Teunissen c757f969c4 sw_view.c: whitespace
gl_screen.c: Some whitespace, some optimization. Still looking for the
culprit killing contrast in GL.
2000-10-24 02:22:29 +00:00
Jeff Teunissen ae76d79b40 Corrected algorithm, optimized code, and reversed the order of
brightness/contrast operations... brightness is applied first, then
contrast. A contrast of 0 is now /always/ solid medium grey.
2000-10-24 01:43:35 +00:00
Bill Currie b4a29a6766 forgot to remove some code 2000-10-23 15:29:20 +00:00
Bill Currie ac4d76b52a make vid_sdl.c use the new window size code and the vid_fullscreen cvar instead
of the -fullscreen command line arg (eww:). Also, doc vid_fullscreen in
vid_sgl.c
2000-10-23 15:27:10 +00:00
Bill Currie 66bc30c2a8 gl_polyblend: RIP 2000-10-23 14:58:15 +00:00
Jeff Teunissen f7f968daeb -gamma removal 2000-10-23 10:26:43 +00:00
Jeff Teunissen 17f9704978 -gamma parameter is _gone_. Colors are now almost exactly what they are in
software. If you want to hack the colors, use the cvars.
2000-10-23 09:35:54 +00:00
Bill Currie 1abb6fe74c fix the misaligned fullscreen window once and for all (fingers crossed:) 2000-10-22 07:14:47 +00:00
Bill Currie c43b9161c5 fix for linux 2.2.17. Hopfully works for earlier kernels still 2000-10-22 01:30:34 +00:00
Bill Currie f28f087ddc width and height name issues 2000-10-21 21:17:51 +00:00
Bill Currie 5c92b35c6e fix width and height name issues 2000-10-21 21:14:12 +00:00
Bill Currie 499eaa2a7d cvar.c:
%g is no good :/
menu.c screen.c:
	float -> int cleanup for scr_viewsize
vid_glx.c:
	remove unused vid_mode cvar
2000-10-21 21:08:04 +00:00
Bill Currie 0e950c65f5 change %f to %g in Cvar_SetValue so 1.0 gets printed as 1 2000-10-21 07:47:14 +00:00
Bill Currie d295f183ba remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
Bill Currie 63fc732758 clean up the includes ov vid.c and bring over va.h from nuq 2000-10-21 07:20:57 +00:00
Bill Currie dcd1201131 create VID_GetWindowSize in vid.c and use it elsewhere for window size
selection.  in_x11.c just had refs to scr_width and scr_height removed.
2000-10-21 07:15:30 +00:00
Jeff Teunissen afae879d2e dga_check.h: DGA and VidMode check functions return qboolean, not
int. Cleaned up prototypes to not include variable names.

dga_check.c: Fix bug in DGA detection that lead to segfault.

in_x11.c: Better DGA input support for X targets; The -nodga parameter is
gone, it is now the in_dga Cvar, which is dependant on the _windowed_mouse
Cvar. in_dga is archived.
2000-10-21 05:30:34 +00:00
Bill Currie f0c35d7f9d o rcon now prints (hidden) instead of the rcon password
* taniwha  drops a 900lb security manual on zoid's head
	 <taniwha> nah, make that kg :)
 o  fix a potential buffer overflow
2000-10-20 18:03:26 +00:00
Jeff Teunissen ea766e6203 Fix the VID_SetCaption () bug here too 2000-10-19 18:07:00 +00:00
Bill Currie f837616025 locs.c:
handle dos line endings. COM_FOpenFile /always/ opens files in binary
	mode in Windows (and *nix is effectively binary only anyway) and the
	\r characters being left in the location description strings was
	causing %l to print a blank line. Makes for unhappy users :/
teamplay.c:
	handle %%. this seams to have been missed.
2000-10-18 17:06:44 +00:00
Jeff Teunissen 17ea696c0d One of the biggest things keeping -mem/-heapsize numbers up is the video
memory in software mode. This is now taken care of, the memory is now
grabbed using calloc.

On Unix systems and all systems using SDL, the default video memory is now
8MB. This should now be enough for almost everybody, unless you have some
truly huge maps and boatloads of sounds. The minimum memory allowable is
now down to 4MB, but complex maps and/or models can cause the game to quit
-- not like this wasn't a problem already with the old 5.3MB lower limit,
but there it is.
2000-10-18 10:16:11 +00:00
Bill Currie 2682888425 the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
Bill Currie 4478b82af4 add some more *cap flags to the definition list (those mared with a * are not
yet implemented). Also add the p and t flags to the *cap string.
2000-10-16 20:41:06 +00:00
Bill Currie a4ccdad288 include string.h and or strings.h 2000-10-16 15:34:53 +00:00
Anton E. Gavrilov 9698c439dc This hopefully fixes the problem with feigning spies in TF staying visible when cl_deadbodyfilter is on. 2000-10-16 08:15:22 +00:00
Bill Currie cf8afd73a3 vid_fullscreen cvar cleanup 2000-10-16 04:49:12 +00:00
Bill Currie 6868542519 add some cvar discriptions 2000-10-16 03:29:42 +00:00
Bill Currie 8e7499cb1b fix a nasty buffer overflow giving a potential remote access to the system via
the client. Could be especially nasty if the client is running as root and
stuffcmds can come from anywhere. exploit details:

stuffcmds rcon_password <long password>
stuffcmds rcon <long command>
2000-10-16 03:18:37 +00:00
Bill Currie e60ae3b48c fix the paused message swaparoo 2000-10-16 03:12:03 +00:00
Bill Currie c808bf155e Clean up SV_Serverinfo_f a bit where it sets the cvar corresponding to the
server info key.
2000-10-15 04:31:32 +00:00
Bill Currie 1dd0f7ed0f Conditionally disable bunny hopping (speed jumping). To disable bunny hopping
on your server, put `serverinfo no_pogo_stick 1' into your server.cfg. It's
called no_pogo_stick for two reasons: the effect is called "pogo stick" in the
source code in a comment from the original id source code and also as a minor
(and very week:/) obfustication for `cheaters' trying to set it in their
clients. However, the client checks for no_pogo_stick in the server info and
forces it on when appropriate and having them in disagreement would only make
prediction a little screwy anyway :). BTW, when enabled this actually fixes the
original bug that allowed bunny hopping in the first place (though you still
get a jump grunt when you try to bunny hop; minor bug).
2000-10-15 04:26:09 +00:00
Bill Currie 9dc1c00a16 whitespace 2000-10-14 17:05:13 +00:00
Thad Ward 17f1b3b1e6 add locs.c to the vc6 projects
change the name of the server bin in vc6 to qf-server.exe
2000-10-14 07:48:30 +00:00
Jeff Teunissen e0a53aa9a2 cl_main.c: More VID_SetCaption status messages.
vid_*: Make it so that VID_SetCaption can be safely called with the output
from va()
2000-10-14 07:10:56 +00:00
Jeff Teunissen fd81937dd9 vid_sdl.c: Removed some stupid includes, some whitespace
vid_sgl.c: Added freelook and joystick support.
2000-10-13 06:16:27 +00:00
Jeff Teunissen 8903d650d2 Makefile.am: misc. fixes to changelog building.
input.h: Use int_val for freelook
cl_input.c: Use freelook macro instead of in_mlook.state
in_svgalib.c: freelook support and whitespace
in_win.c: whitespace and minor optimization in mouse support
in_x11.c: freelook support
vid_ggi.c: joystick support and minor opt in mouse support
vid_sdl.c: joystick support, freelook support, minor mouse opt, spaces->tabs
2000-10-13 05:36:46 +00:00
Jeff Teunissen 40269b2bb5 OSS sound now retries opening /dev/dsp up to 3 times if it fails the first
time, by checking whether the device is busy or temporarily unavailable (I
haven't seen the latter happen, but the former may occur if your window
manager is set to make noise when a window pops up). Between tries, the
client sleep()'s for one second (should this be half a second or even
faster?).
2000-10-11 10:34:23 +00:00
Jeff Teunissen 4173134bae Create a window class ICCCM hint, so the window manager knows what the
name of the program is. It's "`basename $0`.PROGRAM".

Also, create a window size ICCCM hint, forcing the window to the size it
should be -- we don't want it resized, so now the window manager ought to
get the picture. :)
2000-10-11 09:54:27 +00:00
Jeff Teunissen 8138b9c4e8 Fix bug in -game parsing 2000-10-11 09:50:13 +00:00
Bill Currie 8a62bebaef skip over / when extracting the map name 2000-10-10 23:35:09 +00:00
Bill Currie f5b74e900c silence COM_FOpenFile when the file can't be opened unless developer is set.
It is the caller's responsibility to report failure.
2000-10-10 23:19:53 +00:00
Bill Currie 5314fb8cca remove uneeded (and prblematic) header 2000-10-10 23:18:30 +00:00
Bill Currie 3c4b203eee bloody bsd headers with bloody #warning
!lart bsd :)
2000-10-10 22:00:35 +00:00
Jeff Teunissen 72cdb02057 Add #include "console.h" 2000-10-10 21:49:33 +00:00
Jeff Teunissen dd7333a2da cd_linux.c: whitespace.
quakefs.c: -game n[,n ...] support.
snd_oss.c: Compilation support for OSS on BSD systems.
2000-10-10 21:45:07 +00:00
Bill Currie 4962c3bf0b port over nuq's modified filesystem init code. no longer creates dirs when
fs_userpath is ".".
2000-10-10 19:57:01 +00:00
Dabb e9276ec91f Added locs.c. 2000-10-07 17:20:17 +00:00
Dabb 20735dd8f7 Patch by Nye Liu <nyet> 2000-10-07 10:56:33 +00:00
Dabb 8b573f8d7e Added HAVE_CONFIG_H and pals. Compiles under win32 now. 2000-10-07 10:24:46 +00:00
Bill Currie ccd1f6f025 fix the misterious crass caused by loading a .loc file a second time. This one
was very sneeky :)
2000-10-07 07:53:21 +00:00
Zephaniah E. Hull dbda53e93b More tweaking of stuff, fixed a minor bug in the loc stuff, may still
have the crash causer though.
2000-10-07 04:06:08 +00:00
Forest Hale 903fc1583e treat gl_lightmode as an int_val, epsilon checks on brightness/contrast 2000-10-06 23:50:12 +00:00
Zephaniah E. Hull 52c54c9403 Reset died and last recorded locations on new map. 2000-10-06 19:43:38 +00:00
Zephaniah E. Hull 3fa1d34c1d %s %d and %r, skin, death location, and last reported location,
respectively.
2000-10-06 19:33:55 +00:00
Bill Currie 6352cf6186 fix the description 2000-10-06 18:47:33 +00:00
Bill Currie c91fd814e9 turns out some like interpolated, others don't. snd_interp conrols this.
Defaults to on so those used to 11k sampling won't be too suprised.
2000-10-06 18:42:02 +00:00
Zephaniah E. Hull 70657119f3 Would help if I added locs.h and locs.c. 2000-10-06 16:31:53 +00:00
Zephaniah E. Hull 760dfb8541 %l %a %A %h, for say and say_team, not quite finished yet. 2000-10-06 16:30:37 +00:00
Bill Currie 23f5c58362 new sound resampling from nuq. If 16 bit internal samples is too much for your
system, set loadas8bit.
2000-10-06 15:53:30 +00:00
Bill Currie 21787a552f Add Qgetline for Mercury. Safely read in a random lenght line from a file. 2000-10-06 07:05:22 +00:00
Zephaniah E. Hull bdb02ef735 Reduced the dynamic light range, might still need tweaking. 2000-10-06 03:28:31 +00:00
Bill Currie 69e5e41e02 bring this over from nuq (kept forgetting to). gives things like -sndspeed 2000-10-05 19:16:27 +00:00
Bill Currie bd22c816d2 cleanup some whitespace 2000-10-05 19:15:41 +00:00
Bill Currie 3df74ebf3f should not be setting x_disp to anything 2000-10-05 19:14:14 +00:00
Bill Currie c2a1e1f229 destroy the gl context BEFORE destroying the window. 2000-10-05 16:22:18 +00:00
Bill Currie 4c0d05a73b another rednundant ref to in_dga_mouseaccel bites the dust 2000-10-05 15:28:45 +00:00
Bill Currie 306cadad05 remove redundant refs to in_dga_mouseaccel 2000-10-05 15:27:14 +00:00
Bill Currie d48fbdd030 probable fix for pink boxes 2000-10-05 15:09:09 +00:00
Bill Currie 0a8dc3c98f make r_wateralpha actually do something :) 2000-10-05 04:40:16 +00:00
Dan Olson 9b6a9a59b2 Make SDL/SGL include method jive with sdl-config 2000-10-04 23:34:56 +00:00
Bill Currie fc6ff9374d A solution to the problem of when to set the extended info keys. This allows
for nice large amounts of client info to be sent to a QuakeForge server.

sv_main.c:
	Append " QF" to the challenge reply. This DOES NOT break older clients
	because atoi stops parsing at the first non-number character but
	returns the value of what it successfully parsed. If a client does
	choke on this, its libc is broken and not to spec.

cl_main.c:
	Check for "QF" in the challenge string and if it's there, set the
	QF extended info keys before connecting. Also, make sure the extended
	info keys are NOT set prior to starting the connect process. This is
	done is the CL_Disconnect function.
2000-10-04 16:22:51 +00:00
Bill Currie 065abe9464 make VID_SetCaption consistent wherever appropriate (ie possibly windowed
environments). caption is "PROGRAM VERSION[: text]".
2000-10-04 05:45:48 +00:00
Bill Currie 46cbb108da bah, I broke connecting to old servers :(
remove *qsg_version and *cap on disconnect
set *qsg_version and *cap after connection but only if the server presents
*qsg_version (it will have big enough info buffers if this key exists). Doesn't
yet send the updated values to the server as there is currently no way to do
so :(  I started out creating a setfulluserinfo, but ran into design/security
problems with that approach. What's needed is to either find a secure way to
update these two star keys (however, special casing is ugly) or make them
non-star keys (I don't like that either: too easy to fiddle with). Another
possiblity is to force a reconnect after they are set.
2000-10-03 22:39:51 +00:00
Bill Currie 87be5c56ca add SDL sound support. totally untested (other than it compiles). Also not yet
autoconfiscated.
2000-10-03 20:15:19 +00:00
Dabb 496de868dc Zlib support for BC win32. 2000-10-03 15:05:24 +00:00
Jeff Teunissen 85e0b2b6aa X11 targets have runtime caption setting now. 2000-10-03 07:10:48 +00:00
Bill Currie 583762ad4e add .vimrc 2000-10-02 18:11:41 +00:00
Bill Currie 015c3ace6c fix for 40 column output. forgot that 10*4=40 and \n after 40 chars doesn't do
what was wanted.
2000-10-02 17:50:02 +00:00
Bill Currie a72953290b Pretty print the maplist. MUCH nicer output (sorted columns) 2000-10-02 17:24:18 +00:00
Bill Currie bc2af514b3 add maplist to the list of commands supported by the server 2000-10-02 17:22:37 +00:00
Jeff Teunissen 04074515eb Complete the qstat fix. 2000-10-02 04:24:08 +00:00
Jeff Teunissen 3742a9e158 Makefile.am: Add a dist-zip target for making .zip distros.
sv_send.c: This _should_ be the proper fix for qstat.
2000-10-02 04:02:48 +00:00
Bill Currie 21ff288d88 disable "Last message repeated...". This was causing problems with qstat etc and
also with other output in general.
2000-10-02 03:31:52 +00:00
Bill Currie a88dc7371c white space 2000-10-02 03:08:43 +00:00
Dabb ec660f6a33 Added files - builds again. 2000-09-30 17:52:31 +00:00
Jeff Teunissen 2186a58fe5 Disable the code that forces gl_texsort off when multitexture is active 2000-09-30 08:01:27 +00:00
Jeff Teunissen 439b28bbd3 Whitespace 2000-09-30 07:59:14 +00:00
Jeff Teunissen 59f6bdf231 gl_screen.c: Whitespace
sbar.c: Simplify Sbar_ColorForMap()
gl_view.c: Remove palette shifting code -- we don't do that any more in
GL, we alpha blend the screen. Bad to do it twice, plus it messes up
texture loads.
2000-09-30 05:58:40 +00:00
Bill Currie 677b7de94d %s/HAS_ZLIB/HAVE_ZLIB/g 2000-09-30 05:56:00 +00:00
Zephaniah E. Hull e4c9ccff8f Cvar audit 1, all unused cvars are gone, with the exception of software
rendering, and the server.
2000-09-30 04:08:40 +00:00
Zephaniah E. Hull cb0d141132 GL rendering path audit. 2000-09-30 02:46:48 +00:00
Bill Currie 8601bc905b more fixes 2000-09-29 23:36:16 +00:00
Bill Currie 52b4d36fae hehe, thou shalt not include glquake in non-gl code :) 2000-09-29 20:02:16 +00:00
Zephaniah E. Hull 01a5c65e52 More cleanup, now working on the rendering line as a whole.
Con_SafePrintf is no longer needed, as Con_Printf is safe.
2000-09-29 19:29:22 +00:00
Bill Currie e7a25fb76a fix a couple of thinkos 2000-09-28 20:07:44 +00:00
Thad Ward c8e95a85fd added zlib support in the VC projects.
WARNING: re-read readme.win for instructions on getting this working
on your system, since it depends on zlib being installed on your system,
similar to the way mgl is done.
2000-09-28 19:52:46 +00:00
Bill Currie 8f3084e923 fix for win32 zip support 2000-09-28 19:48:06 +00:00
Bill Currie 6cfe4a3128 change the client side download rename code to reject ANY new / in the file
name. This means that if maps/foo.bsp is requested, maps/foo.bsp/nasty_server
will be rejected but maps/foo.bsp.gz will be accepted.
2000-09-28 15:35:05 +00:00
Dabb f6cdc275f0 Added gl_model_xx and model_xx files to makefile. Compiles and works again. 2000-09-28 15:22:55 +00:00
Dabb 81c4543138 BC compile fixes. Globals need externs. 2000-09-28 15:01:11 +00:00
Bill Currie 667f28178f oops, got the sense of the zip flag backwards. Sending uncompressed files when
compressed is wanted and vv is not a good idea.
2000-09-28 13:35:59 +00:00
Zephaniah E. Hull 822453e3e2 Whoops, enable GL_BLEND on start. 2000-09-28 08:12:50 +00:00
Zephaniah E. Hull d02d9e140b Oops, frogot the header.
Minor whitespace cleanup in gl_rmain.c
2000-09-28 08:05:09 +00:00
Zephaniah E. Hull 383075bb39 More audit cleanups, glShadeModel this time, and gl_affinemodels does
what it says now, instead of the reverse of what it says.
2000-09-28 07:56:00 +00:00
Zephaniah E. Hull d92270d20c Compile fix from WildCode. 2000-09-28 07:38:28 +00:00
Zephaniah E. Hull 3935e40c3a Killed the mirror code completely. 2000-09-28 07:16:29 +00:00
Zephaniah E. Hull 660b82e3ea Bigger cleanup of glTexEnvf calls. 2000-09-28 07:09:32 +00:00
Zephaniah E. Hull 0b8cf1e303 glTexEnvf audit. 2000-09-28 06:58:24 +00:00
Bill Currie 1aa9084aa9 add support for COMPRESSED downloads!!! Of course, both client and server must
both support this. The client tells the server it can support compressed
downloads by setting the z flag in the *cap userinfo. If the server detects
that the client supports compression, and the file to be downloaded is
compressed (more accurately, has the .gz extension), the server sends a special
download packet with a size of -2 (-1 indicates error),, percent of 0, followed
by the new name of the file (eg maps/foo.bsp.gz for maps/foo.bsp). The client
WILL NOT accept a new filename that doesn not match the old name for the length
of the old name. The client also will not accept a new name if there are . or
.. path components. If the client rejects the new name, it prints a warning
message and aborts that download.
2000-09-28 06:11:55 +00:00
Zephaniah E. Hull 6f37b6c074 If we use gcc, then we use -pipe, or we use -save-temps.
Added *.i and *.s to the clean rule, for above -save-temps.
2000-09-28 04:32:55 +00:00
Zephaniah E. Hull f6bfcfc82d State change cleanup, but saner code! 2000-09-28 00:22:24 +00:00
Bill Currie 86f87122c0 zlib support (gzipped pack contents). if you have a probelm with gzgets, you
have 3 choices: remove /usr/X11R6/lib/libz.a, --diable-zlib, or fix configure.
I do intend on fixing it myself.
2000-09-27 19:44:26 +00:00
Bill Currie 7c12c9b4c7 hopefully fix alias model loading for multiple skins and/or skin groups 2000-09-27 17:01:17 +00:00
Bill Currie ae61fee723 latest alsa 0.6.x support from nuq 2000-09-26 18:58:50 +00:00
Jeff Teunissen cbc9d34954 Back out Chris Ison's patch, make another change for readability (in this
case, 255 << 8 is more readable than 255*256, and was the intent anyway)
2000-09-26 16:15:57 +00:00
Jeff Teunissen 50abe6080e Joystick support generalized, autoconfiscated. Systems without joystick
support are built with joy_null.c. To create a joystick driver for a new
system, take a look at joystick.h and joy_null.c for the driver
interface. I'd like to see a Windows driver using this interface, it would
probably simplify in_win.c greatly.
2000-09-26 14:16:09 +00:00
Zephaniah E. Hull 68a4e60eaf Behold, the great state audit, and a few other things.
First off, a cleanup in alias model rendering.
Then we have R_CullBox, which is now a inline function.
Then the big one, the state change cleanup, right now GL_BLEND.
2000-09-26 09:03:21 +00:00
Jeff Teunissen b0fc35b3e3 Apply patch from Chris Ison <wildcode@users.sourceforge.net> with some
changes from me.
2000-09-26 07:53:50 +00:00
Bill Currie fb55453675 David Jeffery's linux joystick support ala nuq 2000-09-26 03:21:06 +00:00
Bill Currie 9a4e650790 port over int_val from nuq. much better for integer cvars 2000-09-26 03:17:09 +00:00
Thad Ward 60a1c3b857 corrected a minor issue. 2000-09-25 23:39:47 +00:00
Jeff Teunissen eabff4f06b Forgot a couple of )'s in audit. 2000-09-25 06:50:59 +00:00
Jeff Teunissen 71b841adeb Cvar audit; These files set cvars improperly, by changing their values
without using Cvar_SetValue ().
2000-09-25 06:36:50 +00:00
Jeff Teunissen bf2ec8da6d glquake.h: Comment out <GL/glu.h> -- may be used in the future, but we
don't use libGLU right now.

gl_draw.c: brightness/contrast are created in r_view.c, I'm a little
surprised this didn't cause a crash.

menu.c: Use bound() for sliders.
2000-09-25 04:12:58 +00:00
Bill Currie a38f854210 a little ws cleanup 2000-09-25 02:02:58 +00:00
Bill Currie 9ece49b4e8 fix for Bug #105221 though it seems repeats were ignored anyway. this was done
by backporting the glx/x11 changes from nuq
2000-09-24 03:43:06 +00:00
Bill Currie b88799880f fix alias model loading for when the model has groups. gdbinit added to ease
debugging
2000-09-24 02:34:35 +00:00
Jeff Teunissen 830d6e044e debian/*: Yaay, Debian packages. They're not perfect, but they should do
the job. -3dfx doesn't get a package built right now, there
are...obstacles.

acinclude.m4, configure.in, Makefile.am: -sgl is detected separately from
-sdl now, and HAVE_XMESA is no longer in use.
2000-09-23 08:06:40 +00:00
Thad Ward 2b4dcee14d fixed the vc6 projects for the model change 2000-09-23 01:17:04 +00:00
Anton E. Gavrilov ed0b3b616b Cvar_SetValue: cvar_t *var_name is confusing, renamed it to *var 2000-09-22 15:38:05 +00:00
Anton E. Gavrilov c85a468602 1. Cvar_CvarList_f() prints cvar flags (like Q2/Q3 do)
2. CVAR_HEAP makes no sense now that ALL cvar are stored in heap.
3. No need to allocate memory for cvar descriptions
4. ^= CVAR_USER_CREATED ---> &= ~CVAR_USER_CREATED
2000-09-22 15:32:52 +00:00
Forest Hale 1a3eb27f8b changed texture update validation to normal CRC 2000-09-22 15:08:28 +00:00
Zephaniah E. Hull 5242630d16 I don't know WHY having the charset loaded as a texture after the
crosshair makes it look like crap, but it does, so it is loaded
before the crosshair now, looks MUCH nicer.
2000-09-22 09:12:03 +00:00
Zephaniah E. Hull 210ba16069 First off in gl_draw.c we have some nice cleanup code for the upload
code.

Then we have the completely purge of treating 'unsigned' as a type, it
is NOT a type, it is a TYPE MODIFIER!

Under gcc for x86 it happens to try and do something sane, just treat it
as a unsigned int, but that is EVIL, it is a MODIFIER and if ANYONE adds
code which uses unsigned as a type in itself I /WILL/ harm them!!!
2000-09-22 09:08:08 +00:00
Jeff Teunissen 9691cca81d Palette never gets changed in GL mode now. 2000-09-21 19:15:44 +00:00
Bill Currie 1d3935a903 add desti's nodga patch with modifications to control the grabbing of kb and
mouse input
2000-09-21 15:23:35 +00:00
Jeff Teunissen acace1d0eb mmap should set PROT_READ|PROT_WRITE, not just PROT_WRITE. Takes care of a
problem with FreeBSD. Also, check for MAP_FAILED instead of
(unsigned char *)-1
2000-09-21 06:27:08 +00:00
Bill Currie ddef594b2e gl bmodel fullbrights implemented. I hope. I'll find out for sure when I get
home.
2000-09-20 23:06:26 +00:00
Bill Currie 96aba78186 forgot to rename Mod_LoadMMNearest to Mod_ProcessTexture 2000-09-20 22:21:25 +00:00
Bill Currie b55b0264b5 model loading reorg ala nuq. once again, gl hasn't been tested (will test when
I get home tonight). This is in preparation for bmodel fulbrights.
2000-09-20 22:11:17 +00:00
Jeff Teunissen 64ec067a25 whitespace (spaces -> tabs) 2000-09-20 04:13:52 +00:00
Jeff Teunissen a3e19d5cc2 gl_screen.c: Minor tweaks, contrast gets clamped to 0.1-1 instead of 0.2-1
view.h: Add brightness, contrast cvars as extern
menu.c: Change brightness scroller to use the brightness cvar, add
contrast scroller.
r_view, sw_view.c: Add brightness/contrast cvars to software, and make
them work.
2000-09-20 04:06:12 +00:00
Bill Currie 3396ca6fde ALSA 0.6 support added. old snd_alsa.c renamed to snd_alsa_0_5.c 2000-09-18 03:07:49 +00:00
Forest Hale 69edf96241 added back -basedir 2000-09-11 12:26:53 +00:00
Bill Currie 9f476ee5c6 port over a sound init fix from oldtree that prevents a crash if sound doesn't
init properly
2000-09-07 17:31:07 +00:00