Commit graph

1719 commits

Author SHA1 Message Date
Adam Olsen
afc4f250c8 add #include <unistd.h> 2001-06-12 00:02:48 +00:00
Bill Currie
b2a74984e9 add an "extern cvar_t *fs_basegame" 2001-06-11 23:53:56 +00:00
Joseph Carter
609feb779c Idiotproof the can't find gfx.wad message in newtree too 2001-06-10 12:54:06 +00:00
Joseph Carter
4c9a189f90 Add idiot-proof comment that the cross-compile warnings are bogus 2001-06-08 23:10:11 +00:00
Joseph Carter
883b7ecf80 newstyle dies! 2001-06-06 14:29:58 +00:00
Bill Currie
f3c2c4e868 fix for CustomTF menu truncation 2001-06-03 01:28:11 +00:00
Bill Currie
1362736e55 try three :/ 2001-05-30 22:59:00 +00:00
Bill Currie
5a889df497 true64 attempt two 2001-05-30 22:45:36 +00:00
Bill Currie
cf16e6c5d7 compile fixes for true64 2001-05-30 22:22:58 +00:00
Bill Currie
e0b00dfda0 so THAT'S what snd_mme is for (alpha true64). don't know if this compiles,
but don't want it getting lost again.
2001-05-29 22:38:40 +00:00
Bill Currie
e20541700c not all compilers do the right thing with "extern inline" so fix it the easy
way
2001-05-29 20:29:39 +00:00
Bill Currie
86270446e9 snd_initialized is needed outside of snd_* 2001-05-29 20:16:03 +00:00
Bill Currie
e72ebb6c63 send a nop packet to make sure *list packets get acked. should prevent
"player overflowed" messages.
2001-05-29 03:45:52 +00:00
Bill Currie
bc6ff9fc19 it seems autoconf 2.50 doesn't like nested AC_CHECK_FUNC calls 2001-05-26 04:08:32 +00:00
Jeff Teunissen
8f66467568 Misc. cleanups to configure; shaving off some of the excess fat. 2001-05-23 08:12:30 +00:00
Jeff Teunissen
df184072f1 Eliminate the use of stricmp() 2001-05-23 08:08:49 +00:00
Joseph Carter
3cde1a0608 NEWS doesn't apply to newtree 2001-05-22 15:02:38 +00:00
Thad Ward
7a0ba8ca2e port Mercury's Userinfo validation over from cougar. 2001-05-22 14:23:19 +00:00
Thad Ward
759729b5a8 Prevent an infinite loop in a fairly rare case, where the infostring is too
full to accept a new name when there is a duplicate name.
2001-05-22 12:55:36 +00:00
Adam Olsen
920de43af9 - remove align flags from gcc command line
- only use usleep if HAVE_USLEEP is defined
2001-05-22 05:39:16 +00:00
Adam Olsen
5369e82456 ditto as from other commit. 2001-05-22 05:25:20 +00:00
Bill Currie
eb974c6dcb sadly, that just does not work 2001-05-21 06:01:03 +00:00
Bill Currie
a90f8132a7 make the rw selection do the right thing elsewhere 2001-05-21 01:13:44 +00:00
Bill Currie
d90d3d0de3 change "%x" (int)(pointer_expr) to "%p" (pointer_expr) 2001-05-16 21:11:50 +00:00
Bill Currie
f3e7e4d1bc fix device openning mode. defaults to write only, but read/write can be
selected using -sndrw
2001-05-16 18:57:54 +00:00
Adam Olsen
d97095fe87 Apply usleep patch, so we don't busy-wait so much. cl_maxfps will
now release your CPU :)
2001-05-16 08:59:10 +00:00
Bill Currie
3fc2675cb8 fix key_dest handling on startup 2001-05-15 05:35:42 +00:00
Bill Currie
88c3955b4f bump the default memsize up to 16M 2001-05-15 05:35:09 +00:00
Adam Olsen
9de78a5d83 two minor fixes from when I tried gcc 3.0. includes a trigraphs fix. 2001-05-15 02:06:02 +00:00
Adam Olsen
d1f33ed6a6 backport my sdl audio fixes 2001-05-14 22:53:17 +00:00
Jeff Teunissen
978d90f9f7 Make up/down arrows skip over brightness and contrast's positions when
they don't exist.
2001-05-14 18:08:32 +00:00
Bill Currie
a7c23e13a9 handle X11 key repeat properly 2001-05-13 22:29:41 +00:00
Bill Currie
dd134f9c4f updated for 0.3.1 2001-05-13 22:29:13 +00:00
Jeff Teunissen
765a22a033 Remove the rest of the calls to GL_CheckBrightness() 2001-05-13 19:22:31 +00:00
Jeff Teunissen
8a4cc8a526 Restore gamma properly in X11 targets, regardless of the value of
vid_system_gamma
2001-05-13 09:07:57 +00:00
Jeff Teunissen
1a9db8c2eb Make gamma work for GL. Man, that was stupid. :) 2001-05-13 09:06:51 +00:00
Jeff Teunissen
2e88971a08 Make the menu get initialized after video; otherwise, the menu will never
pick up brightness and contrast. :)
2001-05-13 08:26:45 +00:00
Jeff Teunissen
540d13b588 Deal with brightness and contrast not existing in software targets, but do
it at runtime.
2001-05-13 07:48:05 +00:00
Bill Currie
9d23ea9db0 who the hell used 0 for CVAR_NONE? 2001-05-13 05:15:36 +00:00
Jeff Teunissen
272abade38 Backport Cvar callbacks to newtree. Software gamma still doesn't work in
GL, and I still don't know exactly why.
2001-05-13 05:10:02 +00:00
Jeff Teunissen
75089e506e Configure updates, also rev for 0.3.1 2001-05-13 05:08:49 +00:00
Jeff Teunissen
bfc25fa462 Gamma cleanups. Software gamma still doesn't work in GL. 2001-05-12 06:53:53 +00:00
Bill Currie
72d8bd6af7 put in some debug info about precache overflows 2001-05-12 03:24:29 +00:00
Thad Ward
6162fd8017 got win32 building again. not sure (yet) if it works as advertised.
will fully test later.
2001-05-02 22:53:10 +00:00
Bill Currie
8327d1edac clean up V_CheckGamma a bit 2001-04-23 18:44:56 +00:00
Bill Currie
2d5f4b86fb sw gamma now seems to work 2001-04-23 18:39:14 +00:00
Bill Currie
6a75c4e00d vid_gamma now seems to work :) 2001-04-23 04:16:17 +00:00
Bill Currie
bd06625c55 backport the gamma code from the quakeforge tree in preparation for 0.3.1
Doesn't work yet because VID_UpdateGamma needs to be called at the
appropriate time and cvar callbacks are not implemented in newtree.
2001-04-23 03:52:20 +00:00
Anton E. Gavrilov
b9caa4273c LordHavoc forgot to #include "mathlib.h" 2001-04-22 05:18:03 +00:00
Adam Olsen
bf6afa6ad4 Thought I would have commited this by now... 2001-04-20 13:29:55 +00:00