Bill Currie
a7612bfd0d
seems to work now :) probably needs harder testing
2000-12-13 23:20:38 +00:00
Bill Currie
cee0850c35
doesn't really work after all. Seems to kill the channel once XRUNs occur :(
2000-12-13 18:55:58 +00:00
Bill Currie
d82f4f6b56
now it actually DOES work for me :/
2000-12-13 17:07:02 +00:00
Bill Currie
9b99313852
works again (for me :/)
2000-12-13 16:38:26 +00:00
Jeff Teunissen
0e40b21608
nuke gl_cshiftpercent
2000-12-13 09:03:36 +00:00
Jeff Teunissen
de55871d32
Overhaul of parts of the polyblend system. Contrast in GL no longer uses
...
another alpha blend, it's set up exactly as another factor in determining
the final blend. This should help speed up framerates a little.
New cvars:
cl_cshift_bonus: Set to 0 to disable bonus flashes.
cl_cshift_contents: Set to 0 to disable content blends.
cl_cshift_damage: Set to 0 to disable damage blends.
cl_cshift_powerup: Set to 0 to disable powerup (quad, pent, etc) blends.
All of these cvars work for both GL and software, and all of them check
the value of the "cshifts" serverinfo. cshifts is a bit field, with the
following bits defined:
bonus: 1
contents: 2
damage: 4
powerup: 8
An admin can force any of these to be respected by choosing the numbers of
the cshifts to be enforced, and adding them up.
examples:
serverinfo cshifts 15
turns them all on.
serverinfo cshifts 10
turns on powerup and contents shifts.
also, the gl_cshiftpercent Cvar no longer does anything. I'll remove it
entirely soon.
2000-12-13 09:01:11 +00:00
Bill Currie
bf066ac5e6
now has problems with setting the parameters
2000-12-12 23:38:53 +00:00
Bill Currie
c4f186d0ec
fix an error message
2000-12-12 19:54:58 +00:00
Bill Currie
2ba8191ff2
compiles with latest alsa cvs, but doesn't work yet :/
2000-12-12 19:41:06 +00:00
Bill Currie
5c82660a2c
configure.in:
...
enable -mpentiumpro for i686
source/cl_ents.c:
a tiny abount of whites;ace/style
2000-12-12 07:18:40 +00:00
Bill Currie
c765120903
holy water has been sprinkled on the dancing corpses. they dance no more
...
also a little whitespace
2000-12-12 06:17:02 +00:00
Jeff Teunissen
0c662b0e6a
cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
...
rest: Myriad stuff.
r_netgraph now recognizes and abides by the cl_hudswap Cvar.
show_fps and show_time are on the same line now, and stay out of each
others' way.
New Draw_ function: Draw_TextBox(). It's like M_DrawTextBox(), except it
doesn't screw around with the screen coordinates.
2000-12-12 02:46:46 +00:00
Forest Hale
2a2b468090
WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf)
2000-12-11 19:14:51 +00:00
Jeff Teunissen
3b6b929841
Okay, that's it. Model animation interpolation is as done as it's going to
...
get with the QW protocol.
2000-12-11 18:59:55 +00:00
Bill Currie
54b0dc47ed
remove -basedir again
2000-12-11 17:21:05 +00:00
Dabb
62ec1ccdc0
Packet logging support for debugging and educational purposes.
...
Experimental. Note: All parts are not YET transferred from quakeforge tree.
Missing detailed and nonconnection packet parsing.
2000-12-11 15:35:01 +00:00
Dabb
c3a0ab3aa1
Packet logging support for debugging and educational purposes.
2000-12-11 15:30:52 +00:00
Dabb
8240b0f05b
Added pcx.c
2000-12-11 15:29:49 +00:00
Forest Hale
954accc1c4
must... have... basedir... to... play...
2000-12-11 14:47:33 +00:00
Forest Hale
78360393be
removed unused BASEDIR define
2000-12-11 14:00:00 +00:00
Jeff Teunissen
2bd2e8e403
Fix up the interpolation case where it made dead bodies dance and fall
...
to the floor upon becoming visible. Quite funny, actually :)
2000-12-11 11:12:48 +00:00
Jeff Teunissen
d8e1f27d4b
pr_edict.c: whitespace
...
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Jeff Teunissen
e886b0566d
Add support for SDL CD audio, rename --enable-sdlsound to
...
--enable-sdl-audio
2000-12-11 09:50:26 +00:00
Jeff Teunissen
5023108000
remove "Error: " from no-mmap message
2000-12-11 09:46:58 +00:00
Bill Currie
0bd4b8d288
include/tga.h source/tga.c:
...
new function WriteTGAfile. Also, put in the tga header structure.
NOTE: this is currently broken for non gcc ocmilers. you will get a
#error message.
include/quakefs.h source/quakefs.c:
new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
style.
source/gl_screen.c source/screen.c:
misc cleanups. differences are getting fewer. should be mostly
mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie
d1ef9bbc3f
fix r_netgraph 1 fix
2000-12-11 05:39:06 +00:00
Bill Currie
a4f03b4c12
move WritePCXfile to pcx.c, move the screenshot filname creation code to
...
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Bill Currie
10e2d388db
remove all pure whitepsace diffs between gl_screen.c and screen.c
2000-12-10 23:14:25 +00:00
Ragnvald Maartmann-Moe IV
6569283738
Undo the horrible mistake of paying attention to 4Front's documentation.
2000-12-10 10:56:49 +00:00
Dabb
c8ee33715b
Include winquake.h must be BEFORE include gl/gl.h or compile WILL fail
...
with win32.
2000-12-10 10:54:04 +00:00
Dabb
d5b4938803
Added qfgl_ext.c
2000-12-10 10:53:13 +00:00
Bill Currie
2ed7b7106d
remove gratuitous differences between gl_screen.c and screen.c
2000-12-09 23:26:27 +00:00
Jeff Teunissen
f6fbe8df16
SDL sound support.
2000-12-09 20:46:05 +00:00
Ragnvald Maartmann-Moe IV
09354ee7ca
Rename of cd_audio.c to cd_dos.c. (cvs needs a move command!)
2000-12-09 18:39:34 +00:00
Ragnvald Maartmann-Moe IV
c2a69bfec3
Fixed /dev/dsp open to only open with write.
2000-12-09 18:34:28 +00:00
Bill Currie
1b82a5b018
finally found the black water bug!!! forgot to set the color back to the
...
lighting color
2000-12-09 05:37:25 +00:00
Jeff Teunissen
4297432d7e
[grumble]
2000-12-08 11:16:07 +00:00
Jeff Teunissen
b21b9ce163
Include qfgl_ext.h in 3Dfx...
2000-12-08 11:06:00 +00:00
Jeff Teunissen
329d51b4e8
context_x11.h -- didn't mean to commit my local changes
...
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3
Okay, the big whitespace reformat. There is some silliness (case
...
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Jeff Teunissen
b62d75a774
Some whitespace, removed the timekick detection for slow-mo clients. There
...
are way too many legitimate ways to get a too-slow time, unfortunately.
2000-12-08 06:14:26 +00:00
Jeff Teunissen
c74861ceb5
Remove unnecessary HAVE_DLOPEN check
2000-12-08 06:10:50 +00:00
Jeff Teunissen
9aa60bc5f9
Nuke SDL/SDL.h include, replace with SDL.h
2000-12-08 04:48:47 +00:00
Jeff Teunissen
1e604c6c33
Compile fixes, some whitespace. This file should be nuked, but I won't do
...
it until the normal system-level support for Win32 can support the SDL
targets.
2000-12-08 04:42:21 +00:00
Jeff Teunissen
d3da228aef
Largely whitespace, some opts, reverse order in which command-line parms
...
and environment variables are used. Command-line should ALWAYS override
the environment.
2000-12-08 04:40:02 +00:00
Jeff Teunissen
ebc281c279
Use QFGL on 3Dfx.
2000-12-08 04:36:23 +00:00
Bill Currie
600e6dac57
remove possible trigraphs (eww)
2000-12-07 17:08:38 +00:00
Bill Currie
9f924b3a9e
add includes lordhavoc forgot
2000-12-07 11:34:18 +00:00
Bill Currie
4ee0be8f91
first step on the way to merged gl_screen.c and screen.c
2000-12-07 11:12:19 +00:00
Forest Hale
be6e940417
updated .lit loader, forgot to commit this a while back
2000-12-07 08:59:56 +00:00