Commit graph

270 commits

Author SHA1 Message Date
Jeff Teunissen
d8e1f27d4b pr_edict.c: whitespace
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Bill Currie
0bd4b8d288 include/tga.h source/tga.c:
new function WriteTGAfile. Also, put in the tga header structure.
	NOTE: this is currently broken for non gcc ocmilers. you will get a
	#error message.
include/quakefs.h source/quakefs.c:
	new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
	style.
source/gl_screen.c source/screen.c:
	misc cleanups. differences are getting fewer. should be mostly
	mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie
a4f03b4c12 move WritePCXfile to pcx.c, move the screenshot filname creation code to
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Jeff Teunissen
808b676eaa Fix up make dist 2000-12-09 18:48:11 +00:00
Jeff Teunissen
329d51b4e8 context_x11.h -- didn't mean to commit my local changes
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen
54e2a4d9d3 Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Dabb
a7b6d2df88 Brought over pr_exec.c and pals from darkplaces.
Improvements include bounds checking, 40% less instructions per
opcode, support for 65535 globals. Might even break something.
2000-12-06 13:23:44 +00:00
Bill Currie
97f7b9a568 rename quakedef.h to host.h (I should have done this months ago).
NOTE: -{sdl,sgl,3dfx,ggi,wgl,mgl} targets are very likely to be broken
if any file fails to compile, just put #include "host.h" into it
2000-12-05 06:33:44 +00:00
Bill Currie
9554be96f9 clean up screen.c and gl_screen.c includes
remove scr_allowsnap from screen.c
move crosshair related cvars to *screen.c
2000-12-05 05:55:16 +00:00
Bill Currie
ae290926c4 WildCode's location marking code (with a little touchup). 2000-12-03 23:52:54 +00:00
Jeff Teunissen
7b82e44ca1 Fix PCX loading on big-endian systems 2000-12-01 08:59:44 +00:00
Jeff Teunissen
03ca6e6da3 Logos for the X11 clients. 2000-11-29 05:00:57 +00:00
Jeff Teunissen
377655df11 Get the makefiles to link the new extension system in. 2000-11-29 04:56:23 +00:00
Jeff Teunissen
732dc94090 New functionality: QuakeForge now has a general OpenGL extension-loading
interface. To detect an extension, call QFGL_ExtensionPresent(). To get
the address of an extension function, call QFGL_ExtensionAddress(). This
function uses the preferred method for finding a function, based on
whatever OS and windowing system you use.
2000-11-29 04:55:24 +00:00
Bill Currie
d74ab2865a basedir is nolonger mentioned anywhere in the source. It's gone, gone, gone,
gone (and it better stay gone).
2000-11-27 23:03:01 +00:00
Dabb
462138e983 More fun missed by Havoc, SV_Init(void) 2000-11-27 15:30:09 +00:00
Dabb
186bba720c Removed Host_Init quakeparam. Havoc missed this one ;-) 2000-11-27 15:25:00 +00:00
Forest Hale
18a411916b no longer used (or was it ever used in the first place?) 2000-11-27 11:58:17 +00:00
Jeff Teunissen
8465917ed1 Stole a proper version comparison function from dpkg. Version strings
(for sv_minqfversion) are no longer compared as floats, so a server admin
can require client versions with a lot more granularity. (e.g. 0.2.99beta5
is greater than 0.2.99beta4, but lower than 0.3.0)
2000-11-26 09:48:01 +00:00
Bill Currie
e03e707272 new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to
the right of the status bar is now GONE (unless you actually /want/ it: if so,
set cl_sbar_separator to 1)
2000-11-21 05:08:12 +00:00
Zephaniah E. Hull
8f1ff1bddc A few compile fixes.
And of course the very slight rework of the input system, at least
in_x11 gets shifts right for different keymaps.

Oh, by the way, ALL other input targets are broken in a very 'will not
compile' way.
2000-11-17 21:23:26 +00:00
Bill Currie
293d2bcc13 split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
first place, but I didn't realise how much code would go into sky clipping).
2000-11-15 17:20:54 +00:00
Dabb
cae9df7689 MGRAPH_H def moved to makefile 2000-11-15 14:40:58 +00:00
Bill Currie
39635d52a2 whitespace 2000-11-15 00:35:30 +00:00
Bill Currie
352740a194 goofed on this one 2000-11-09 00:53:18 +00:00
Bill Currie
2f9292f3e4 do some fixups for make dist before going beta5 :) 2000-11-07 20:15:57 +00:00
Jeff Teunissen
f5a77e3441 Add resources to dist 2000-11-06 03:48:52 +00:00
Jeff Teunissen
ba11d00aba compat.h: Add str*equal () convenience macros
cl_main.c: Clean up version string a little
cmd.c: Add setrom parsing to first init phase, clean up includes a little
cvar.c: setrom command now uses set's semantics. Cvar_Set, Cvar_Set_f,
Cvar_Setrom_f now do a Con_DPrintf to report attempts to set CVAR_ROM
cvars.
sv_main.c: Clean up version string a little
vid.c: -winsize, -width, and -height no longer use Cvar_SetROM. The code
looks a little uglier, but it's more correct.
2000-11-04 07:42:43 +00:00
Dabb
1e8ff659f1 Merged two resource.h files into one. This one got whacked. 2000-11-02 19:18:13 +00:00
Dabb
408bbd6a51 Merged two resource.h files into one. 2000-11-02 19:16:57 +00:00
Dabb
5e30af41b3 Added that HAVE_FNMATCH_PROTO thingy 2000-11-02 17:57:41 +00:00
Dabb
f9556db838 BC compile fix. 2000-11-02 17:53:36 +00:00
Thad Ward
28c972a3fd get vc projects building again 2000-11-02 07:38:41 +00:00
Thad Ward
98adca1e34 add win32 icon files 2000-11-02 07:37:47 +00:00
Bill Currie
3a9eba4f03 ok, server now runs without segging on a cvar (with simple testing, anyway.
needs fuller bashing).
2000-10-31 05:24:34 +00:00
Bill Currie
ce700bb36c forgot the changes to glquake.h
also, my brighten cvar changes somehow got lost
2000-10-29 22:21:53 +00:00
Bill Currie
09dbb0670d seems config.h.in is needed as well 2000-10-29 21:29:46 +00:00
Zephaniah E. Hull
13bd5ce012 The init sequence cleanup!
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Bill Currie
c60c3892e5 add some missing headers 2000-10-28 20:00:42 +00:00
Bill Currie
06e50ba0c9 chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h 2000-10-28 19:58:22 +00:00
Zephaniah E. Hull
5d07b61d7a The big particle rework!
Lots of changes, more then I can cover quickly.
Things now look, different, and probally much better!

Note, SOFTWARE RENDERING IS BROKEN with this commit!
2000-10-28 08:02:08 +00:00
Jeff Teunissen
111274c12e Rev for beta 4 2000-10-28 07:35:42 +00:00
Jeff Teunissen
5bb2a9002c Change fires to a more visually-appealing red-orange color. Looks *killer*
Add -brighten arg to GL targets, to replace -gamma but still look nice.
"-brighten 2.5" brightens the palette by 2.5 times, to give a similar
effect to the brightness cvar, but without the dithering brightness
gives. This is a palette hack, which means it _can't_ be a cvar.
2000-10-28 07:11:37 +00:00
Bill Currie
a3dbf0f9da fix the screen offset caused by moving the mouse at just the wrong moment 2000-10-28 05:08:11 +00:00
Jeff Teunissen
e678502641 Mostly whitespace 2000-10-27 10:16:18 +00:00
Bill Currie
426aa7ff77 use the correct include delimitiers 2000-10-27 01:50:04 +00:00
Bill Currie
27465bc765 bring in Despair's (Ragnvald Maartmann-Moe IV, rmmiv@earthlink.net) clean up
of the gl setup code.
2000-10-26 06:08:09 +00:00
Zephaniah E. Hull
b9c0c95729 Misc cleanups. 2000-10-24 17:03:09 +00:00
Bill Currie
d295f183ba remove va from commdef.h and fix the consequences 2000-10-21 07:34:56 +00:00
Bill Currie
63fc732758 clean up the includes ov vid.c and bring over va.h from nuq 2000-10-21 07:20:57 +00:00