Commit Graph

1232 Commits

Author SHA1 Message Date
Jeff Teunissen de55871d32 Overhaul of parts of the polyblend system. Contrast in GL no longer uses
another alpha blend, it's set up exactly as another factor in determining
the final blend. This should help speed up framerates a little.

New cvars:
cl_cshift_bonus: Set to 0 to disable bonus flashes.
cl_cshift_contents: Set to 0 to disable content blends.
cl_cshift_damage: Set to 0 to disable damage blends.
cl_cshift_powerup: Set to 0 to disable powerup (quad, pent, etc) blends.

All of these cvars work for both GL and software, and all of them check
the value of the "cshifts" serverinfo. cshifts is a bit field, with the
following bits defined:

bonus: 1
contents: 2
damage: 4
powerup: 8

An admin can force any of these to be respected by choosing the numbers of
the cshifts to be enforced, and adding them up.

examples:

serverinfo cshifts 15

turns them all on.

serverinfo cshifts 10

turns on powerup and contents shifts.

also, the gl_cshiftpercent Cvar no longer does anything. I'll remove it
entirely soon.
2000-12-13 09:01:11 +00:00
Bill Currie bf066ac5e6 now has problems with setting the parameters 2000-12-12 23:38:53 +00:00
Bill Currie c4f186d0ec fix an error message 2000-12-12 19:54:58 +00:00
Bill Currie 2ba8191ff2 compiles with latest alsa cvs, but doesn't work yet :/ 2000-12-12 19:41:06 +00:00
Bill Currie 5c82660a2c configure.in:
enable -mpentiumpro for i686
source/cl_ents.c:
	a tiny abount of whites;ace/style
2000-12-12 07:18:40 +00:00
Bill Currie c765120903 holy water has been sprinkled on the dancing corpses. they dance no more
also a little whitespace
2000-12-12 06:17:02 +00:00
Jeff Teunissen 0c662b0e6a cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
rest: Myriad stuff.

r_netgraph now recognizes and abides by the cl_hudswap Cvar.
show_fps and show_time are on the same line now, and stay out of each
others' way.

New Draw_ function: Draw_TextBox(). It's like M_DrawTextBox(), except it
doesn't screw around with the screen coordinates.
2000-12-12 02:46:46 +00:00
Bill Currie d0b1fc7816 remove un-needed #define _attribute__(x) (there's one in gcc_attr.h) 2000-12-11 19:40:34 +00:00
Forest Hale 2a2b468090 WIN32 now uses %WINDIR% as the home dir (this basically means c:\windows\quakeforge.conf) 2000-12-11 19:14:51 +00:00
Jeff Teunissen 3b6b929841 Okay, that's it. Model animation interpolation is as done as it's going to
get with the QW protocol.
2000-12-11 18:59:55 +00:00
Jeff Teunissen b7bb19e57a minor opt in the #define 2000-12-11 18:20:51 +00:00
Bill Currie 54b0dc47ed remove -basedir again 2000-12-11 17:21:05 +00:00
Jeff Teunissen 1b139d3378 Fix Dabb's fix, which killed every compiler that wasn't Borland. :) 2000-12-11 16:52:07 +00:00
Dabb ac50b14d36 #pragma pack for Borland C++ 2000-12-11 15:37:48 +00:00
Dabb 62ec1ccdc0 Packet logging support for debugging and educational purposes.
Experimental. Note: All parts are not YET transferred from quakeforge tree.
Missing detailed and nonconnection packet parsing.
2000-12-11 15:35:01 +00:00
Dabb c3a0ab3aa1 Packet logging support for debugging and educational purposes. 2000-12-11 15:30:52 +00:00
Dabb 8240b0f05b Added pcx.c 2000-12-11 15:29:49 +00:00
Forest Hale ac3c854708 struct packing for MSVC 2000-12-11 14:59:01 +00:00
Forest Hale 954accc1c4 must... have... basedir... to... play... 2000-12-11 14:47:33 +00:00
Forest Hale 78360393be removed unused BASEDIR define 2000-12-11 14:00:00 +00:00
Jeff Teunissen 2bd2e8e403 Fix up the interpolation case where it made dead bodies dance and fall
to the floor upon becoming visible. Quite funny, actually :)
2000-12-11 11:12:48 +00:00
Jeff Teunissen d8e1f27d4b pr_edict.c: whitespace
rest: Implement model animation interpolation for alias models. Trying to
implement this has been an annoyance for some time, but IT WORKS NOW. set
gl_lerp_anims to zero to disable.
2000-12-11 09:59:27 +00:00
Jeff Teunissen e886b0566d Add support for SDL CD audio, rename --enable-sdlsound to
--enable-sdl-audio
2000-12-11 09:50:26 +00:00
Jeff Teunissen 5023108000 remove "Error: " from no-mmap message 2000-12-11 09:46:58 +00:00
Bill Currie 0bd4b8d288 include/tga.h source/tga.c:
new function WriteTGAfile. Also, put in the tga header structure.
	NOTE: this is currently broken for non gcc ocmilers. you will get a
	#error message.
include/quakefs.h source/quakefs.c:
	new function COM_WriteBuffers. Like COM_WriteFile, but scatter/gather
	style.
source/gl_screen.c source/screen.c:
	misc cleanups. differences are getting fewer. should be mostly
	mergable soon (minus truly sw/gl specific code).
2000-12-11 06:38:58 +00:00
Bill Currie d1ef9bbc3f fix r_netgraph 1 fix 2000-12-11 05:39:06 +00:00
Bill Currie a4f03b4c12 move WritePCXfile to pcx.c, move the screenshot filname creation code to
COM_NextFilename in quakefs.c and fix up some remote screenshot snafus
2000-12-11 03:30:32 +00:00
Bill Currie 10e2d388db remove all pure whitepsace diffs between gl_screen.c and screen.c 2000-12-10 23:14:25 +00:00
Ragnvald Maartmann-Moe IV 6569283738 Undo the horrible mistake of paying attention to 4Front's documentation. 2000-12-10 10:56:49 +00:00
Dabb c8ee33715b Include winquake.h must be BEFORE include gl/gl.h or compile WILL fail
with win32.
2000-12-10 10:54:04 +00:00
Dabb d5b4938803 Added qfgl_ext.c 2000-12-10 10:53:13 +00:00
Bill Currie 2ed7b7106d remove gratuitous differences between gl_screen.c and screen.c 2000-12-09 23:26:27 +00:00
Jeff Teunissen f6fbe8df16 SDL sound support. 2000-12-09 20:46:05 +00:00
Jeff Teunissen 808b676eaa Fix up make dist 2000-12-09 18:48:11 +00:00
Ragnvald Maartmann-Moe IV 09354ee7ca Rename of cd_audio.c to cd_dos.c. (cvs needs a move command!) 2000-12-09 18:39:34 +00:00
Ragnvald Maartmann-Moe IV c2a69bfec3 Fixed /dev/dsp open to only open with write. 2000-12-09 18:34:28 +00:00
Bill Currie 1b82a5b018 finally found the black water bug!!! forgot to set the color back to the
lighting color
2000-12-09 05:37:25 +00:00
Jeff Teunissen 4297432d7e [grumble] 2000-12-08 11:16:07 +00:00
Jeff Teunissen b21b9ce163 Include qfgl_ext.h in 3Dfx... 2000-12-08 11:06:00 +00:00
Jeff Teunissen 329d51b4e8 context_x11.h -- didn't mean to commit my local changes
rest: Apply patches from Michael Weiser <michael@weiser.saale-net.de>
2000-12-08 07:46:40 +00:00
Jeff Teunissen 54e2a4d9d3 Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Jeff Teunissen b62d75a774 Some whitespace, removed the timekick detection for slow-mo clients. There
are way too many legitimate ways to get a too-slow time, unfortunately.
2000-12-08 06:14:26 +00:00
Jeff Teunissen c74861ceb5 Remove unnecessary HAVE_DLOPEN check 2000-12-08 06:10:50 +00:00
Jeff Teunissen 9aa60bc5f9 Nuke SDL/SDL.h include, replace with SDL.h 2000-12-08 04:48:47 +00:00
Jeff Teunissen 6f9f734bd5 Add HAVE_GLIDE define, lose some unnecessary ones. 2000-12-08 04:46:31 +00:00
Jeff Teunissen 47ffcc9ffe Make all bootstrap commands dependant on the success of the previous. 2000-12-08 04:45:58 +00:00
Jeff Teunissen 7744fcd560 Various and sundry improvements to configure. 2000-12-08 04:45:04 +00:00
Jeff Teunissen 1e604c6c33 Compile fixes, some whitespace. This file should be nuked, but I won't do
it until the normal system-level support for Win32 can support the SDL
targets.
2000-12-08 04:42:21 +00:00
Jeff Teunissen d3da228aef Largely whitespace, some opts, reverse order in which command-line parms
and environment variables are used. Command-line should ALWAYS override
the environment.
2000-12-08 04:40:02 +00:00
Jeff Teunissen ebc281c279 Use QFGL on 3Dfx. 2000-12-08 04:36:23 +00:00