Bill Currie
8e0d495625
include unistd.h
2001-01-02 16:18:08 +00:00
Bill Currie
2debf6f669
now only svs is reverenced where it shouldn't be, and that's to set info
...
strings (skybox and *progs). skybox is easy to take care of (aditional parse
functions), but I haven't yet decided what to do with *progs. Also, progs code
needs a bit of a cleanup, but that will come later.
2001-01-02 03:22:46 +00:00
Bill Currie
ff89f60c74
move the final command line stuff to AFTER all the subsystems have been
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initialised.
2001-01-01 18:00:06 +00:00
Dabb
b439951184
Win32 sound code cleanup - phase 2.
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Removal of lpVtbl-> for the sake of readability.
2001-01-01 14:16:17 +00:00
Bill Currie
662674aaef
when cvarlist has ANY parameters, it will display the descriptions of the cvars
2000-12-31 22:06:00 +00:00
Dabb
709118ef0a
Makefile for win32 MINGW users. Not fully finished yet, MGL doesnt work.
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Preferred method will be using autoconf & automake with ./configure
but that requires single-hosting Mingw which is bit complicated. You can
also use CYGWIN to compile.
2000-12-31 19:08:10 +00:00
Bill Currie
bca9a6eb67
use MSG_WriteString instead of SZ_Print
2000-12-31 18:47:29 +00:00
Bill Currie
ad17c35143
forgot to fix these
2000-12-31 18:20:51 +00:00
Dabb
32910a9385
Cleanup - removed some commented out stuff.
2000-12-31 18:20:24 +00:00
Dabb
587ed5cc3f
Lockbuffer, return null when fails.
2000-12-31 15:09:07 +00:00
Dabb
5ba9c66816
Nuked unused "texture_mode" - probably leftovers from old stuffs.
2000-12-31 13:59:19 +00:00
Dabb
d76c72a169
More cleanups, nothing major.
2000-12-31 13:51:31 +00:00
Dabb
edec7bf2d4
Added sv_progs.c
2000-12-31 09:06:13 +00:00
Dabb
22d2cce11f
Added " characters to multiline cvar descriptions to avoid compilation
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probs and extra whitespaces in resulting help.
2000-12-31 09:05:25 +00:00
Bill Currie
b6c832d900
while not 100% complete (sv is still referred to as well as r_skyname), the
...
progs engine no longer refers to any global vars. This alows for multiple progs
being loaded (NOTE: NOT multiple mods, but (eg) for various protocol
extensions) and, once the last couple of issues are taken care of, CSQC.
2000-12-31 07:43:09 +00:00
Bill Currie
76a11bd74a
cvar doc patches from Misty
2000-12-31 04:46:04 +00:00
Ragnvald Maartmann-Moe IV
cef1be9646
Make multipliers consistent for mouse motion. One part was using -sdl client version, other -sgl. Now both use -sgl. Whee...
2000-12-30 20:12:34 +00:00
Dabb
0348d7c870
Nuked #include <commctrl.h>
2000-12-30 19:23:56 +00:00
Dabb
e91739410d
Fixed compile error after Despair cleanups ;-)
2000-12-30 19:14:54 +00:00
Ragnvald Maartmann-Moe IV
35b8c3f79c
Minor include sorting/cleanup.
2000-12-30 19:05:34 +00:00
Dabb
1705fbe0a0
Mingw compile fix.
2000-12-30 18:46:10 +00:00
Ragnvald Maartmann-Moe IV
986a610860
Make ifdef's more consistent (and follow CodingStyle), HAVE_* cleanups, make -ggi target compile again, little whitespace, and sorted includes.
2000-12-30 18:26:29 +00:00
Dabb
1ad52d2e98
Small .asm changes.
2000-12-30 14:34:01 +00:00
Dabb
58a4575aeb
Finally added asms, I forgot to do it before :)
2000-12-30 11:45:28 +00:00
Dabb
ff2658dacd
Added HAVE_NETINET_IN_H
2000-12-30 11:20:36 +00:00
Dabb
8415879527
Oops, forgot IN_Command
2000-12-30 11:17:23 +00:00
Dabb
fcdc8912d1
Added joy_win.c.
2000-12-30 10:58:42 +00:00
Dabb
bcfa8702ed
Moved JOYSTICK code to joy_win.c - still needs some cleaning but works.
2000-12-30 10:56:03 +00:00
Dabb
76f78fbbf3
Now you can actually turn joyadvanced on and off while playing.
2000-12-30 10:54:45 +00:00
Bill Currie
4d1a1fb5e9
math asm needed
2000-12-30 05:53:34 +00:00
Bill Currie
ee47b4d568
a start on a #include audit for the header files and misc fixups for win32
2000-12-30 05:18:48 +00:00
Bill Currie
8eacd803fe
should compile now
2000-12-30 04:52:12 +00:00
Bill Currie
5f21837c33
cleanup the includes in host.h
2000-12-30 03:23:31 +00:00
Bill Currie
f29ea7f1d3
fix up <> vs "" in #includes
2000-12-30 03:07:15 +00:00
Bill Currie
ccba39666b
#include audit
2000-12-30 02:16:36 +00:00
Dabb
a9ffb0002f
Joystick code for win32. Mostly contains code moved from in_win.c.
...
NOT FINISHED YET.
2000-12-29 20:08:43 +00:00
Dabb
1532c66198
Replaced #ifndef WIN32 with #ifdef HAVE_UNISTD_H and
...
HAVE_SYS_TIME_H
2000-12-29 18:52:52 +00:00
Dabb
cc0e3dfbb5
Are these uninst.h, timeb.h really needed here?
2000-12-29 16:26:35 +00:00
Dabb
1d2e83bb66
Brought back evil DirectSound hack for SDL/SGL
2000-12-29 16:20:38 +00:00
Dabb
2d4ced491e
Put back #include <stdarg.h> or compile fails.
2000-12-29 16:19:23 +00:00
Dabb
3601dd5532
Bringing back Direct-X sounds for SDL/SGL.
...
I guess we let SDL sound support mature bit more.
2000-12-29 15:52:25 +00:00
Dabb
477bcf51b0
Win32 sound cleanups - phase1
2000-12-29 15:20:12 +00:00
Bill Currie
48f6a02a38
make the `dead sleep' optional (sys_dead_sleep: defaults to on)
2000-12-29 07:15:50 +00:00
Bill Currie
2695ec4990
helps if one groks select semantics :/
2000-12-29 06:19:44 +00:00
Bill Currie
73980fe852
make qf-server REALY sleep when there are no clients currently connected
2000-12-29 05:32:24 +00:00
Bill Currie
c71fc78360
it was decided the menu code should return until release. here it is with the
...
gettimeofday -> Sys_DoubleTime change (though I'm having some operational
issues (non-critial) with the server list).
2000-12-29 03:14:53 +00:00
Bill Currie
005dbaa83f
white space
2000-12-29 01:28:22 +00:00
Jeff Teunissen
f9fcd66129
voids
2000-12-28 09:33:49 +00:00
Jeff Teunissen
d3d32986bb
shrink the heap back down to 8MB on Win32 -s*l
2000-12-28 09:33:16 +00:00
Jeff Teunissen
300910698c
more void cleanup
2000-12-28 09:32:02 +00:00
Jeff Teunissen
fe2f79c5ef
Whitespace
2000-12-28 09:31:22 +00:00
Jeff Teunissen
6081ed15a7
more () -> (void) for function defs
2000-12-28 09:30:32 +00:00
Jeff Teunissen
8c9e535247
s/()/(void)/g
2000-12-28 09:29:38 +00:00
Jeff Teunissen
bc9518c9a5
whitespace
2000-12-28 09:27:30 +00:00
Jeff Teunissen
52cc1fa218
Whitespace, some optimizations
2000-12-28 09:26:00 +00:00
Jeff Teunissen
893a8ba827
The GL version of the clock rewrite -- also some whitespace
2000-12-28 07:49:42 +00:00
Jeff Teunissen
37304217c1
Whitespace, some function name changes
2000-12-28 07:46:40 +00:00
Jeff Teunissen
c6a22c8a88
whitespace
2000-12-28 07:44:45 +00:00
Jeff Teunissen
66bd913f7d
Whitespace
2000-12-28 07:28:23 +00:00
Bill Currie
80db620524
What's GameSpy?
2000-12-28 07:18:11 +00:00
Jeff Teunissen
3783f9b562
Rewrite of the clock code.
2000-12-28 07:09:04 +00:00
Jeff Teunissen
f9022537ee
Whitespace.
2000-12-28 06:58:56 +00:00
Jeff Teunissen
579434b6df
Add 22050 to the list of sound rates to attempt
2000-12-28 06:54:16 +00:00
Jeff Teunissen
2fdeaf7aaa
whitespace.
2000-12-28 06:49:26 +00:00
Jeff Teunissen
c1e0cf7b8e
Use RGB palettes for shared palette extension instead of RGBA.
2000-12-28 06:45:19 +00:00
Bill Currie
f453d2f1b8
clean up the #includes of the progs files
2000-12-28 05:18:38 +00:00
Dabb
e52100982b
Merc ripped off bit too much - in-game keys stopped working. Fixed.
2000-12-27 17:01:25 +00:00
Ragnvald Maartmann-Moe IV
d173f0f9dd
More menu.c cruft chasing.
2000-12-26 21:29:56 +00:00
Ragnvald Maartmann-Moe IV
23560a26be
Remove cruft leftover from menu removal.
2000-12-26 21:00:09 +00:00
Ragnvald Maartmann-Moe IV
ccb1bfd3c4
remove obsolete menu cruft.
2000-12-26 20:58:18 +00:00
Zephaniah E. Hull
01238243c1
Due to snax's ping stuff not compiling under windows, I did a little
...
cleaning.
Specificly, the entire menu system has been completely and utterly
removed.
Flame me AFTER writing a replacement. <=:]
2000-12-26 17:41:26 +00:00
Bill Currie
9f6b0bf758
put my sky alpha trick into a safe place. currently disabled because while it
...
works, it's not the right place.
2000-12-25 03:38:48 +00:00
Brian Koropoff
0210465303
This update changes the server list layout and adds server pinging and querying support. Use 'p' to update pings, 's' to update status information, and 'u' to do both at once. Feel free to abuse this and report any bugs that you find.
2000-12-25 02:36:36 +00:00
Bill Currie
e537c27a70
fix a long standing (but only recently discovered) but with INFO cvars (USER
...
and SERVER) where they weren't being put into the info string if they were
never modified from the default.
2000-12-24 23:39:43 +00:00
Brian Koropoff
382fe8feff
A quick hack so that inserting in the server list will use the current server's ip and description if connected.
2000-12-24 05:37:24 +00:00
Bill Currie
86222ca684
don't unroll the resaple loops manually. causes segs for < 4 pixel output
...
textures (now 2x2 and 1x1 will work. 0x0 is just ignored)
2000-12-24 04:59:15 +00:00
Bill Currie
de79e1433d
don't resample a texture when the output size is 0xN or Nx0
2000-12-24 04:43:22 +00:00
Brian Koropoff
6e345718c4
Fixed a segfault with null textures by ignoring them in GL_Upload32 and removed a 'magic number' as well.
2000-12-23 00:09:42 +00:00
Zephaniah E. Hull
22ba7f9f28
The GL_EXT_shared_texture_palette seems like an idea which is
...
/almost/ a good idea, but seems to be severely broken with many
drivers, as such it is disabled.
It should be noted, that a palette object extension as suggested by
the GL_EXT_shared_texture_palette spec might be a very good idea in
general.
2000-12-22 09:22:54 +00:00
Ragnvald Maartmann-Moe IV
b61586b9b4
Reenable own muzzle flashblend for gl_flashblend users. Anyone have any idea _why_ some madman disabled it? *grmbl* :)
2000-12-22 05:26:42 +00:00
Bill Currie
8b10142de0
fix the broken torches
2000-12-22 05:23:53 +00:00
Bill Currie
6f30e5ee26
dlights now work for BOTH software AND gl :)
2000-12-22 04:36:28 +00:00
Bill Currie
bf0f29bdcd
cl_ents.c:
...
fix sporadic rocket dlights in software
cl_parse.c:
simpify CL_ParseStatic
cl_tent.c:
misc cleanups
2000-12-21 20:43:19 +00:00
Bill Currie
b52f1baf96
the spirits shall no longer flee from the bodies of the dead :)
2000-12-21 05:49:14 +00:00
Bill Currie
933f9a1054
add sys_x86.S and ver_check.c to the project (I hope I didn't `corrupt' the
...
dsp)
2000-12-20 23:38:36 +00:00
Bill Currie
130a99f6f4
undo some of indent's drainbamage
2000-12-20 22:03:49 +00:00
Ragnvald Maartmann-Moe IV
87b5defa64
Correct GL_4_BYTES to GLuint. Also some whitespace/comment cleanups
2000-12-20 21:59:56 +00:00
Bill Currie
8d579b7a0b
fix warnings when zlib is not available
2000-12-20 21:31:09 +00:00
Ragnvald Maartmann-Moe IV
1c235242f9
Fix for memory waste noticed by LordHavoc: 4*sizeof(unsigned int) (4* needed size!) to GL_4_BYTES (nice portable GL types, we should use them everywhere!)
2000-12-20 19:39:59 +00:00
Dabb
20f0e102ce
More win32 cleanups:
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"Unused" code for startup dialog now has #ifdef SPLASH_SCREEN.
Removed extra variables which were not used.
2000-12-20 18:18:04 +00:00
Bill Currie
d2e9339f00
this should fix the unknown error on w2k
2000-12-20 17:16:56 +00:00
Dabb
4822383a94
Minor cleanup (dibwindow) and some cosmetic changes :)
2000-12-20 16:42:51 +00:00
Bill Currie
1634c57339
lerp torches. the fast torches (the more common ones), look a bit odd due to
...
texturing issues. not sure what's wrong there.
2000-12-20 06:50:33 +00:00
Bill Currie
6925190ffd
fix a nail related segfault caused by the re-write
2000-12-20 06:43:04 +00:00
Bill Currie
dd3ea544ce
cl_visedict re-write. lerping works MUCH better now, and lerping of torches
...
should be possible. client should also be microscopicly faster.
2000-12-20 06:18:55 +00:00
Bill Currie
3669d78d1b
white space
2000-12-19 22:48:16 +00:00
Bill Currie
5de89ed5f1
add a $Id tag
2000-12-19 21:39:20 +00:00
Bill Currie
24a76ef439
don't seek while backing up over demotime. gzipped demos no longer slow down as
...
the demo progresses (this will probably also be good for eventual dzip
support).
2000-12-19 20:33:06 +00:00
Bill Currie
0e268f9ca7
This is what I have done with this patch
...
Added editloc to change the description of the closest location
Added delloc to remove closest location
Added dumploc to place locs in memory into a .loc file (required for
editloc and delloc)
Added zdumploc to place locs in memory into a .loc.gz file (requred for
markloc, editloc and delloc)
Added loc.gz saving support to markloc, editloc and delloc (via
zdumploc)
Altered locs_load to use _Com_FOpenFile instead of Com_FOpenFile
Fixed potentual bug in locs_markloc
Fixed bug in Team_ParseSay that cause wierd behaviour if $ or % was last
charactor in line.
patch created from a development tree via diff -ur ../newtree ./
newtree and development tree were up-to-date at time of creating the
patch
Please let me know what you change so I may learn from it
Chris Ison (WildCode)
2000-12-19 19:47:15 +00:00
Bill Currie
5163916a4d
forgot to remove j
2000-12-19 19:46:03 +00:00