Bill Currie
81620d5245
fix a crash in progs code caused by a bad prototype
2001-01-04 05:44:53 +00:00
Ragnvald Maartmann-Moe IV
488e415b09
Correct user/info slip in usage for user.
2001-01-04 03:45:47 +00:00
Bill Currie
58c99af5a0
add a flag for CVAR_ROM
2001-01-03 17:09:14 +00:00
Dabb
bf1f6deabf
Added missing file.
2001-01-03 14:36:38 +00:00
Bill Currie
e72f0b1eed
clean up a fixme as recommended by WildCode
2001-01-03 07:19:01 +00:00
Bill Currie
5e86c729fa
now progs and server really are separated :)
2001-01-03 07:08:28 +00:00
Bill Currie
0192ed40c3
the progs engine and the server are now completely independent paving the way
...
for CSQC.
2001-01-03 05:54:35 +00:00
Bill Currie
c746a0fc51
correct the description of zombie time
2001-01-03 04:40:09 +00:00
Anton E. Gavrilov
e1e964d446
Add the missing \n in ClientReliableWrite_String (cl, "cmd snap");
2001-01-02 22:58:32 +00:00
Bill Currie
8e0d495625
include unistd.h
2001-01-02 16:18:08 +00:00
Bill Currie
2debf6f669
now only svs is reverenced where it shouldn't be, and that's to set info
...
strings (skybox and *progs). skybox is easy to take care of (aditional parse
functions), but I haven't yet decided what to do with *progs. Also, progs code
needs a bit of a cleanup, but that will come later.
2001-01-02 03:22:46 +00:00
Bill Currie
ff89f60c74
move the final command line stuff to AFTER all the subsystems have been
...
initialised.
2001-01-01 18:00:06 +00:00
Dabb
b439951184
Win32 sound code cleanup - phase 2.
...
Removal of lpVtbl-> for the sake of readability.
2001-01-01 14:16:17 +00:00
Bill Currie
662674aaef
when cvarlist has ANY parameters, it will display the descriptions of the cvars
2000-12-31 22:06:00 +00:00
Dabb
709118ef0a
Makefile for win32 MINGW users. Not fully finished yet, MGL doesnt work.
...
Preferred method will be using autoconf & automake with ./configure
but that requires single-hosting Mingw which is bit complicated. You can
also use CYGWIN to compile.
2000-12-31 19:08:10 +00:00
Bill Currie
bca9a6eb67
use MSG_WriteString instead of SZ_Print
2000-12-31 18:47:29 +00:00
Bill Currie
ad17c35143
forgot to fix these
2000-12-31 18:20:51 +00:00
Dabb
32910a9385
Cleanup - removed some commented out stuff.
2000-12-31 18:20:24 +00:00
Dabb
587ed5cc3f
Lockbuffer, return null when fails.
2000-12-31 15:09:07 +00:00
Dabb
5ba9c66816
Nuked unused "texture_mode" - probably leftovers from old stuffs.
2000-12-31 13:59:19 +00:00
Dabb
d76c72a169
More cleanups, nothing major.
2000-12-31 13:51:31 +00:00
Dabb
edec7bf2d4
Added sv_progs.c
2000-12-31 09:06:13 +00:00
Dabb
22d2cce11f
Added " characters to multiline cvar descriptions to avoid compilation
...
probs and extra whitespaces in resulting help.
2000-12-31 09:05:25 +00:00
Bill Currie
b6c832d900
while not 100% complete (sv is still referred to as well as r_skyname), the
...
progs engine no longer refers to any global vars. This alows for multiple progs
being loaded (NOTE: NOT multiple mods, but (eg) for various protocol
extensions) and, once the last couple of issues are taken care of, CSQC.
2000-12-31 07:43:09 +00:00
Bill Currie
76a11bd74a
cvar doc patches from Misty
2000-12-31 04:46:04 +00:00
Ragnvald Maartmann-Moe IV
cef1be9646
Make multipliers consistent for mouse motion. One part was using -sdl client version, other -sgl. Now both use -sgl. Whee...
2000-12-30 20:12:34 +00:00
Dabb
0348d7c870
Nuked #include <commctrl.h>
2000-12-30 19:23:56 +00:00
Dabb
e91739410d
Fixed compile error after Despair cleanups ;-)
2000-12-30 19:14:54 +00:00
Ragnvald Maartmann-Moe IV
35b8c3f79c
Minor include sorting/cleanup.
2000-12-30 19:05:34 +00:00
Dabb
1705fbe0a0
Mingw compile fix.
2000-12-30 18:46:10 +00:00
Ragnvald Maartmann-Moe IV
986a610860
Make ifdef's more consistent (and follow CodingStyle), HAVE_* cleanups, make -ggi target compile again, little whitespace, and sorted includes.
2000-12-30 18:26:29 +00:00
Dabb
1ad52d2e98
Small .asm changes.
2000-12-30 14:34:01 +00:00
Dabb
58a4575aeb
Finally added asms, I forgot to do it before :)
2000-12-30 11:45:28 +00:00
Dabb
ff2658dacd
Added HAVE_NETINET_IN_H
2000-12-30 11:20:36 +00:00
Dabb
8415879527
Oops, forgot IN_Command
2000-12-30 11:17:23 +00:00
Dabb
fcdc8912d1
Added joy_win.c.
2000-12-30 10:58:42 +00:00
Dabb
bcfa8702ed
Moved JOYSTICK code to joy_win.c - still needs some cleaning but works.
2000-12-30 10:56:03 +00:00
Dabb
76f78fbbf3
Now you can actually turn joyadvanced on and off while playing.
2000-12-30 10:54:45 +00:00
Bill Currie
4d1a1fb5e9
math asm needed
2000-12-30 05:53:34 +00:00
Bill Currie
ee47b4d568
a start on a #include audit for the header files and misc fixups for win32
2000-12-30 05:18:48 +00:00
Bill Currie
8eacd803fe
should compile now
2000-12-30 04:52:12 +00:00
Bill Currie
5f21837c33
cleanup the includes in host.h
2000-12-30 03:23:31 +00:00
Bill Currie
f29ea7f1d3
fix up <> vs "" in #includes
2000-12-30 03:07:15 +00:00
Bill Currie
ccba39666b
#include audit
2000-12-30 02:16:36 +00:00
Dabb
a9ffb0002f
Joystick code for win32. Mostly contains code moved from in_win.c.
...
NOT FINISHED YET.
2000-12-29 20:08:43 +00:00
Dabb
1532c66198
Replaced #ifndef WIN32 with #ifdef HAVE_UNISTD_H and
...
HAVE_SYS_TIME_H
2000-12-29 18:52:52 +00:00
Dabb
cc0e3dfbb5
Are these uninst.h, timeb.h really needed here?
2000-12-29 16:26:35 +00:00
Dabb
1d2e83bb66
Brought back evil DirectSound hack for SDL/SGL
2000-12-29 16:20:38 +00:00
Dabb
2d4ced491e
Put back #include <stdarg.h> or compile fails.
2000-12-29 16:19:23 +00:00
Dabb
3601dd5532
Bringing back Direct-X sounds for SDL/SGL.
...
I guess we let SDL sound support mature bit more.
2000-12-29 15:52:25 +00:00