Commit graph

13 commits

Author SHA1 Message Date
Bill Currie
d716829478 update some entries 2000-10-16 15:23:22 +00:00
Bill Currie
a610b9f3cf update a couple of entries. Fullbrights are basicly done (maybe need to
investigate doing sprite models the right way), and correct an ESL error.
2000-10-04 18:12:44 +00:00
Anton E. Gavrilov
3673d04bee Added "proxy" features 2000-08-02 15:14:23 +00:00
Jeff Teunissen
6bbf0b80b3 Updated road map. 2000-08-02 07:19:26 +00:00
Joseph Carter
1cfc49b5b2 Clean up the warnings Tonik didn't 2000-08-01 21:55:26 +00:00
Joseph Carter
e25c2e5898 erp, one more.. 2000-06-29 23:07:57 +00:00
Joseph Carter
ae5b1b624b Well, Endy's changes seriously broke stuff. Lots of stuff. If you're not
pointed the right direction, entities don't get drawn correctly (no
texture) and the view model doesn't get drawn at all.  Blending gets
turned off some of the time. so particles are drawn wrong.

In other words, Endy's changes fucked stuff up, badly.  Someone get the
guy a box so he can actually test this stuff, eh?
2000-06-29 14:46:56 +00:00
James Brown
f27365af54 Test THIS :) 2000-06-29 14:34:09 +00:00
Joseph Carter
0802498b8b Llama requested a few things.. 2000-06-29 13:25:00 +00:00
Bill Currie
94680040b0 update to reflect my gl changes 2000-06-29 09:23:41 +00:00
Zephaniah E. Hull
66e9bfd98c Fixed the GL water texture problem.. 2000-06-28 23:11:52 +00:00
Bill Currie
72ef6959b9 add a legend 2000-06-28 22:17:00 +00:00
Joseph Carter
97c4129be1 This is the list of stuff to do before we consider QW to be done. 2000-06-28 16:01:50 +00:00