Bill Currie
d716829478
update some entries
2000-10-16 15:23:22 +00:00
Bill Currie
a610b9f3cf
update a couple of entries. Fullbrights are basicly done (maybe need to
...
investigate doing sprite models the right way), and correct an ESL error.
2000-10-04 18:12:44 +00:00
Anton E. Gavrilov
3673d04bee
Added "proxy" features
2000-08-02 15:14:23 +00:00
Jeff Teunissen
6bbf0b80b3
Updated road map.
2000-08-02 07:19:26 +00:00
Joseph Carter
1cfc49b5b2
Clean up the warnings Tonik didn't
2000-08-01 21:55:26 +00:00
Joseph Carter
e25c2e5898
erp, one more..
2000-06-29 23:07:57 +00:00
Joseph Carter
ae5b1b624b
Well, Endy's changes seriously broke stuff. Lots of stuff. If you're not
...
pointed the right direction, entities don't get drawn correctly (no
texture) and the view model doesn't get drawn at all. Blending gets
turned off some of the time. so particles are drawn wrong.
In other words, Endy's changes fucked stuff up, badly. Someone get the
guy a box so he can actually test this stuff, eh?
2000-06-29 14:46:56 +00:00
James Brown
f27365af54
Test THIS :)
2000-06-29 14:34:09 +00:00
Joseph Carter
0802498b8b
Llama requested a few things..
2000-06-29 13:25:00 +00:00
Bill Currie
94680040b0
update to reflect my gl changes
2000-06-29 09:23:41 +00:00
Zephaniah E. Hull
66e9bfd98c
Fixed the GL water texture problem..
2000-06-28 23:11:52 +00:00
Bill Currie
72ef6959b9
add a legend
2000-06-28 22:17:00 +00:00
Joseph Carter
97c4129be1
This is the list of stuff to do before we consider QW to be done.
2000-06-28 16:01:50 +00:00