Jeff Teunissen
2a306a092e
Whitespace.
2000-11-23 08:01:04 +00:00
Jeff Teunissen
4e72832846
8-bit detection updates. No more -no8bit, it defaults off anyway. set
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vid_use8bit 1 to check for 8-bit extensions.
2000-11-23 07:21:46 +00:00
Dabb
a58579cebf
Added couple more #ifdef DLOPEN and also moved #include winquake.h. It must be before #include gl.h, or compile will fail.
2000-11-22 13:05:27 +00:00
Dabb
8ce7084ba1
Added Key_Event (whatever, -1, whatever). To use that "Internal mess" until someone has time to do this "right" ;-)
2000-11-22 07:27:46 +00:00
Bill Currie
1697026a62
fix some compile and link errors
2000-11-22 02:28:10 +00:00
Jeff Teunissen
47c70b3257
whitespace
2000-11-21 09:17:29 +00:00
Jeff Teunissen
861e83d7ff
Mostly whitespace.
2000-11-21 09:15:36 +00:00
Jeff Teunissen
25db5b29b5
Clean up 8-bit handling. It might work properly, it might not (not that it
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worked before), but at least it's cleaner.
2000-11-21 09:10:35 +00:00
Bill Currie
9a44a9fe17
fix up some comments (taking a break tonight, I guess:)
2000-11-21 07:49:58 +00:00
Jeff Teunissen
ded66b1bde
Whitespace, optimizations to VID_Update()
2000-11-21 07:42:23 +00:00
Bill Currie
979a5b7e47
fix LordHavoc's spelling error.
2000-11-21 06:49:37 +00:00
Bill Currie
e03e707272
new cvar: cl_sbar_separator defaulting to 0. That ugly white vertical line to
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the right of the status bar is now GONE (unless you actually /want/ it: if so,
set cl_sbar_separator to 1)
2000-11-21 05:08:12 +00:00
Anton E. Gavrilov
62d76003eb
Security fixes (hope it works)
2000-11-21 00:45:36 +00:00
Bill Currie
28701e8f76
poly edge crossing FOUR (ouch, that was unexpected) cube faces partially taken
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care of. I have to fill in the incomplete faces (hmm, that will be interesting)
and figure out why one corner in one of my test cases is sometimes set and
sometimes not. Hmm, might be confused buy the enter/leave info from that edge.
2000-11-20 05:41:11 +00:00
Bill Currie
ce5f4b92ca
fix a silly bug with framed faces. must have been tired
2000-11-20 05:26:14 +00:00
Forest Hale
0b120aecbc
__const was not defined on win32
2000-11-19 23:47:56 +00:00
Forest Hale
2231b97572
added back -basedir in a different place (win32 only)
2000-11-19 23:34:09 +00:00
Bill Currie
06ead88d9d
removal of Draw_TranPic. Thanks, Seth.
2000-11-19 21:34:27 +00:00
Bill Currie
b948a6c004
another bites the dust, dn dn dn :)
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I think I only have one more clipping case to take care of, and it's really a
bug in an earlier case.
2000-11-19 01:18:54 +00:00
Ragnvald Maartmann-Moe IV
61d80d792f
Make -ggi target compile again. *grmbl*
2000-11-18 15:46:43 +00:00
Bill Currie
5ae45ec667
framed cube faces work now! :) clockwise polygon rules are very convenient
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(ccw would be just as good, it's the rule that counts:)
2000-11-18 06:44:08 +00:00
Bill Currie
f62b1dd2d4
take care of PFNGLCOLORTABLEEXTPROC properly. I just hope the configure test
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works for those that DO have it.
2000-11-18 04:25:01 +00:00
Bill Currie
b798113da8
in_sdl.c and in_svgalib.c now use the new Key_Event api properly
2000-11-17 21:34:07 +00:00
Zephaniah E. Hull
8f1ff1bddc
A few compile fixes.
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And of course the very slight rework of the input system, at least
in_x11 gets shifts right for different keymaps.
Oh, by the way, ALL other input targets are broken in a very 'will not
compile' way.
2000-11-17 21:23:26 +00:00
Bill Currie
15c31544cf
now compiles when glext.h is unavailable
2000-11-17 17:19:29 +00:00
Bill Currie
07d323d551
remove the connect to oorodina. I don't imagine too many other people have a
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server runnining on a machine called oorodina :)
2000-11-17 07:27:39 +00:00
Bill Currie
b38903cc6a
add the center points of the sky polys to the debug info.
2000-11-17 07:19:47 +00:00
Jeff Teunissen
9dd801f0d3
Okay, ONE MORE TRY...
2000-11-17 07:18:22 +00:00
Jeff Teunissen
9106db191d
Okay, let's see if this fixes the 8-bit problems...
2000-11-17 07:12:28 +00:00
Bill Currie
91b2d46330
fixed the bogus vector. I wasn't copying enough vertexen when doing the insert.
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Oops :/
2000-11-17 06:02:47 +00:00
Bill Currie
b19b9141cc
WOOHOO, framed box face finally works (mostly). For some reason, I sometimes
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get a bogus vector on one of the faces, but this is a major improvement :)
Almost there to fully working skybox clipping.
2000-11-17 05:47:48 +00:00
Bill Currie
c59579c8c5
fix a dumb bug in leave_face() caused by the similarity to enter_face
2000-11-17 03:18:22 +00:00
Bill Currie
ed9ca01ada
remove -basedir handling. wrong idea, bad implementation (fixed size MALLOC?!?)
2000-11-17 02:45:23 +00:00
Jeff Teunissen
aad43f6d00
Okay, one more try.
2000-11-16 23:23:53 +00:00
Bill Currie
5d69bb1342
use Sys_Error instead of abort
2000-11-16 23:00:35 +00:00
Jeff Teunissen
84df26b7cc
This _might_ fix the shared palette issue.
2000-11-16 22:37:59 +00:00
Bill Currie
3c45ae69b2
add Makefile and Makefile.in
2000-11-16 20:56:57 +00:00
Bill Currie
740e023a53
fix "HUD on left side" menu option
2000-11-16 20:38:12 +00:00
Bill Currie
141fb8b7a5
try to insert the cube vertexen into the correct spot in the face poly vertex
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list.
2000-11-16 20:05:15 +00:00
Dabb
c36a485851
Borland compile fix (one I forgot to commit :-). Needs to have winquake.h included for sgl.
2000-11-16 15:07:48 +00:00
Dabb
e1b173450c
Added -window parameter in addition to good old -startwindowed (which I hated to type)
2000-11-16 15:05:37 +00:00
Dabb
0dfdd65020
Added instructions how to get latest Borland C++ complier service packs.
2000-11-16 15:00:27 +00:00
Jeff Teunissen
f5756a019e
Add debian dir to the dist, fix up bootstrap
2000-11-16 08:31:12 +00:00
Dabb
8ad75ddf5e
Kinda updated instructions..
2000-11-15 19:38:53 +00:00
Bill Currie
c604d261f7
cleanup and document current code. Also catch a couple of possible bugs in the
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process
2000-11-15 18:43:19 +00:00
Bill Currie
293d2bcc13
split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
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first place, but I didn't realise how much code would go into sky clipping).
2000-11-15 17:20:54 +00:00
Dabb
b9b45d8d79
Move MGRAPH_H def (from config.h)
2000-11-15 14:46:28 +00:00
Dabb
02250336c2
Removed unneeded scitech mgl stuffs.
2000-11-15 14:44:21 +00:00
Dabb
cae9df7689
MGRAPH_H def moved to makefile
2000-11-15 14:40:58 +00:00
Bill Currie
d616ad745f
very close to having working slipped skybox. framed box faces now work, but not
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the surrounding faces within the frame. (frame = sky poly surrounding the face)
Also, faces with only to vertexes from clipping don't work yet.
2000-11-15 06:00:29 +00:00