Joseph Carter
6d62a506b2
Dabb, try this...
2000-06-17 12:37:28 +00:00
Bill Currie
ee3f88d57d
add format checking to our printf style functions and correct the consequences
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of this.
2000-06-17 12:27:59 +00:00
Dabb
811744c473
Makefiles for Borland C++.
2000-06-17 11:58:11 +00:00
Bill Currie
18a9900b21
merge in knghtbrd's work, minus his over-bright stuff (it causes textures to
...
not be drawn when multitexture is not available (or at least I think that's
the condition)). More specificly, his altered blend states.
2000-06-17 10:39:28 +00:00
Bill Currie
acb5f4b21a
revert Endy's HL changes. Sorry endy but what would you rather have: HL
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support in quakeforge, or knghtbrd using your guts for violin strings? :)
2000-06-16 09:41:42 +00:00
Loring Holden
d2a2fbf6cb
cmd.c - use (var = Cvar_FindVar(buf)) != 0 instead of (var = Cvar_FindVar(buf))
...
cvar.c - include strings.h for AIX
gl_warp.c - remove unneeded skytexturenum variable
2000-06-12 06:14:00 +00:00
Bill Currie
0ebebb9bdb
fix a gcc warning. I hope this is what the original coder intended (looks like
...
it).
2000-06-12 02:50:59 +00:00
Dabb
c5c51a2839
fullsbar defaults true now, so changing command line option (win32) -fullsbar -> -nofullsbar
2000-06-11 08:55:40 +00:00
Dabb
3cc97ab304
Added extern.
2000-06-11 08:10:46 +00:00
James Brown
1d1529cb4b
Sky & warning fixes.
2000-06-11 04:44:19 +00:00
Thad Ward
dd81394eb0
turned on -Werror for VC++
2000-06-11 04:19:50 +00:00
Anton E. Gavrilov
b9acf19025
stricmp, strnicmp ---> strcasecmp, strncasecmp
2000-06-11 03:47:11 +00:00
Anton E. Gavrilov
092e377dc1
Add $-expansion code.
2000-06-11 02:57:08 +00:00
Anton E. Gavrilov
b5a2d30444
CVAR_FIXME cleanup
2000-06-11 00:23:13 +00:00
Anton E. Gavrilov
7f5c4e4148
Make command and cvar completion case-insensitive.
2000-06-11 00:05:45 +00:00
Zephaniah E. Hull
b8a92f28dc
Newtree compiles again, no promices that it will work though..
...
I'm tempted to pull Endy's CVS write abilitys until he promices
to make sure major changes at least COMPILE before he commits them.
(=:]
2000-06-10 21:40:31 +00:00
Thad Ward
ac8d74e741
added hl_wad.c and hl_bsp.c to the gl project
2000-06-10 16:40:04 +00:00
James Brown
3b337ab41d
Fixed 'skybug'
2000-06-10 09:40:12 +00:00
James Brown
a495278595
Fixed automake makefile for hl_*.c
2000-06-10 03:48:25 +00:00
James Brown
125dc1252b
Fixed server. Whoot. :)
2000-06-10 03:46:40 +00:00
James Brown
1501c63997
Um. Fixed the server so it won't bomb loading Half-Life maps.
2000-06-10 03:43:18 +00:00
James Brown
957873f3bb
Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :)
2000-06-10 03:36:28 +00:00
Anton E. Gavrilov
9ad4192af2
ooops
2000-06-10 00:26:21 +00:00
Anton E. Gavrilov
a1982a0f75
CVAR_FIXME cleanup.
2000-06-10 00:23:56 +00:00
Anton E. Gavrilov
df980b44a1
CVAR_FIXME cleanup
2000-06-09 23:37:39 +00:00
Joseph Carter
6168fcebcc
Proper cache checking for textures - thanks to LordHavoc for the fast and
...
cheap crc (which isn't a real crc, but does the job)
2000-06-09 22:28:08 +00:00
Joseph Carter
a4243ac120
added -3dfx
2000-06-09 21:36:53 +00:00
Joseph Carter
3287c0e38b
ARB multitexture for glx, wgl, and 3dfx targets
2000-06-09 21:34:21 +00:00
Zephaniah E. Hull
53b2cafae8
We have -3dfx again, took me a hour or two to do it..
2000-06-09 20:15:08 +00:00
Anton E. Gavrilov
3644a3056e
host_frametime --> sv_frametime for server;
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CVAR_FIXME cleanup.
2000-06-09 19:22:30 +00:00
Anton E. Gavrilov
5096ce59c3
Rename V_CalcRoll to SV_CalcRoll;
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CVAR_FIXME cleanup.
2000-06-09 19:06:50 +00:00
Anton E. Gavrilov
538e021faf
Remove the stupid CVAR_NONE & CVAR_USERINFO's;
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CVAR_FIXME cleanup.
2000-06-09 18:58:19 +00:00
Anton E. Gavrilov
39b83b626b
Rename client_state_t to sv_client_state_t;
...
client_state_t cls ---> client_static_t cls;
2000-06-09 18:47:12 +00:00
Anton E. Gavrilov
1139c87959
Remove master_adr;
...
Kill the stupid CVAR_SERVERINFO's.
2000-06-09 18:27:20 +00:00
Jeff Teunissen
d7d581e546
Fix inverted lightmap problem.
2000-06-07 07:23:23 +00:00
Joseph Carter
0b893de220
Doh!
2000-06-06 11:34:50 +00:00
Thad Ward
f0953267ed
remove model.c from the gl builds
2000-06-05 19:51:36 +00:00
Joseph Carter
c1f7cef497
GLX now supports EXT_multitexture if you've got it, one more step
...
toward real ARB_multitexture.
2000-06-05 12:22:22 +00:00
Joseph Carter
a3e32e213e
Draw_Character -> Draw_Character8
...
Draw_String -> Draw_String8
Draw_Alt_String -> Draw_AltString8
You know what this means right? Draw_*16 is coming soon. Very soon.
2000-06-05 01:05:25 +00:00
Joseph Carter
9a348350df
Multitexture for GLX, sortof. It's useless to you unless you've got
...
SGIS_multitexture (I assure you, unless you're on IRIX, you don't have
it!) Added a Sbar_Changed () to fix the sbar overbright for a few people
and the very beginnings of ARB_multitexture are now in glquake.h
2000-06-04 13:53:29 +00:00
Jeff Teunissen
6c2ae3cb47
Increase the effective radius of dynamic lights in GL.
2000-06-04 12:56:28 +00:00
Dabb
d5d4036334
fullsbardraw defaults to TRUE now. Sbar needs to be drawn on each frame. Gotta remove unneeded stuffs lateron...
2000-06-04 12:42:38 +00:00
Joseph Carter
207857733a
removing a glFinish
2000-06-04 11:20:51 +00:00
Joseph Carter
1cb3f49391
May fix Dabb's statusbar problem
2000-06-04 10:53:01 +00:00
Dabb
54fecba24b
Reverse my goofup - I need coffee!-)
2000-06-04 09:40:06 +00:00
Dabb
2508ef4264
Added extern to gammatable. Table is "stored" in r_view.c
2000-06-04 09:30:49 +00:00
Dabb
59f1871a16
Someone forgot to define some ints...fixed.
2000-06-04 09:18:48 +00:00
Joseph Carter
77d084e425
missed this before
2000-06-04 01:12:07 +00:00
Joseph Carter
accc15a82e
non-skybox skies were overbrighting, fixed
2000-06-03 22:47:05 +00:00
Joseph Carter
19afb34084
This adds multitexture for win32 back into the game.
2000-06-03 22:32:53 +00:00