Commit graph

1728 commits

Author SHA1 Message Date
Jeff Teunissen
bfc25fa462 Gamma cleanups. Software gamma still doesn't work in GL. 2001-05-12 06:53:53 +00:00
Bill Currie
72d8bd6af7 put in some debug info about precache overflows 2001-05-12 03:24:29 +00:00
Thad Ward
6162fd8017 got win32 building again. not sure (yet) if it works as advertised.
will fully test later.
2001-05-02 22:53:10 +00:00
Bill Currie
8327d1edac clean up V_CheckGamma a bit 2001-04-23 18:44:56 +00:00
Bill Currie
2d5f4b86fb sw gamma now seems to work 2001-04-23 18:39:14 +00:00
Bill Currie
6a75c4e00d vid_gamma now seems to work :) 2001-04-23 04:16:17 +00:00
Bill Currie
bd06625c55 backport the gamma code from the quakeforge tree in preparation for 0.3.1
Doesn't work yet because VID_UpdateGamma needs to be called at the
appropriate time and cvar callbacks are not implemented in newtree.
2001-04-23 03:52:20 +00:00
Anton E. Gavrilov
b9caa4273c LordHavoc forgot to #include "mathlib.h" 2001-04-22 05:18:03 +00:00
Adam Olsen
bf6afa6ad4 Thought I would have commited this by now... 2001-04-20 13:29:55 +00:00
Adam Olsen
5b46db8796 No harm in backporting a few fixes :) 2001-04-20 13:17:48 +00:00
Brian Koropoff
75ecbe3032 This change adds a new type of client connection state (cs_prespawned) to make sure
the client sends the prespawn, spawn, and begin commands in the correct order.
This stops several interesting cheats in TF as well as the posibility of avoiding the map
checksum.
2001-04-19 23:50:31 +00:00
Bill Currie
06b06abc74 must not call snd_pcm_mmap_forward with a count of 0
this fixes the alsa assert at slower rates
2001-04-13 08:07:56 +00:00
Anton E. Gavrilov
54076d1a07 Fix a typo 2001-04-08 00:06:32 +00:00
Dabb
0e3d9f385a Tiny fix, sizeof(*move) -> sizeof(usercmd_t) 2001-04-06 13:02:35 +00:00
Bill Currie
74a61f22f7 make gdb screens infinitely high so it doesn't stop output and wait 2001-03-27 04:01:32 +00:00
Chris Ison
ad37b9cedd fixing LordHavocs untested code 2001-03-16 13:48:24 +00:00
Forest Hale
a8df60c554 cleaned up d_8to24table (build as bytes to avoid endian-issues and make it more readable) and d_15to8table building (faster and MUCH more readable) 2001-03-16 13:05:57 +00:00
Forest Hale
05545350e7 readability cleanup of vector comparisons to 0, now all such comparisons use VectorIsNull, and a little more whitespace cleanup in cl_pred.c 2001-03-16 12:27:11 +00:00
Forest Hale
f922262b61 changed spaces to tabs in dabb's code 2001-03-16 12:10:59 +00:00
Bill Currie
5c63c96340 fix a silly bug in --with-user-cfg 2001-03-09 21:48:36 +00:00
Jeff Teunissen
6f1587ff7f Userinfo culling in the server. The server now only sends userinfo stuff
that's useful to the client or the players. This should solve the problem
with QW clients' tiny setinfo buffers once and for all. Note, you can
still use setinfo to set your user info, but if it's not in the
"need-to-know" list, the server won't send it back to you. I will probably
make this optional with a server Cvar if there are problems.
2001-03-09 08:25:39 +00:00
Jeff Teunissen
49d7b35d43 New server Cvar: sv_extensions. When set to zero, it disables the extended
challenge, causing QF clients to not detect a QuakeForge server. This
makes the client not add the QF-specific info strings, in turn making it
not overflow original QW clients' limited setinfo space. This also
probably makes certain proxies work with QF servers again. It /also/ has
the side effect of disabling compressed downloads. If you want compressed
downloads, you need sv_extensions on.

Also, remove the "stdver" setinfo in the client -- it's handled by
*qsg_version if there's a QF server on the other end, so it was just
wasted space.
2001-03-09 04:50:14 +00:00
Bill Currie
24841130a7 change egcs to kgcc for the broken distro 2001-03-08 21:03:39 +00:00
Bill Currie
8cca7c7dd9 strings.h/string.h compile fixes 2001-03-08 19:50:50 +00:00
Bill Currie
b68b6a4dd3 fix a compile bug 2001-03-07 04:01:23 +00:00
Dabb
b4dfcb0906 I don't think we want to do prediction when DISCONNECTED ... 2001-03-05 18:10:52 +00:00
Dabb
89dd78e5fe Merged duplicate client/server functions (placed into PMOVETST.C).
Client now uses WORLDA.S (renamed func)
2001-03-05 11:53:02 +00:00
Dabb
a033a03624 Merged duplicate client/server functions (placed into PMOVETST.C).
pmtrace_t replaced by trace_t with ent->entnum change
pmplane_t replaced by plane_t
2001-03-05 11:52:19 +00:00
Dabb
f15c42184d Merged duplicate client/server functions (placed into PMOVETST.C).
PM/SV_HullPointContents > HullPointContents
Client now uses WORLDA.S (renamed func)
2001-03-05 11:51:17 +00:00
Dabb
e703935e9b Merged duplicate client/server functions (placed into PMOVETST.C).
PM/SV_RecursiveHullCheck -> HullCheck
PM/SV_InitBoxHull -> InitBoxHull
PM/SV_HullForBox -> HullForBox
PM/SV_HullPointContents > HullPointContents
Client now uses WORLDA.S (renamed func)

pmtrace_t replaced by trace_t with ent->entnum change

pmplane_t replaced by plane_t
2001-03-05 11:49:59 +00:00
Dabb
bb39a9252b Checks against MAX_PHYSENT overflow. 2001-03-05 11:48:52 +00:00
Dabb
c2cf684118 Hullcheck client/server duplicate merge.
mtrace_t replaced by trace_t with ent->entnum change
pmplane_t replaced by plane_t
Might even break something!
2001-03-05 11:48:20 +00:00
Jeff Teunissen
4ae1fda2e1 include snafu in null input driver. 2001-02-26 18:43:29 +00:00
Ragnvald Maartmann-Moe IV
fcd38297d9 Comment update. Move along, nothing to see here. 2001-02-24 08:24:14 +00:00
Bill Currie
c32a59b343 add the contents of the config dir 2001-02-24 03:44:33 +00:00
Ragnvald Maartmann-Moe IV
6d9846e2ce Outdated. Gone. 2001-02-23 22:28:19 +00:00
Ragnvald Maartmann-Moe IV
2bb966d1f7 Remove support for unreleased ALSA 0.6, replace with current 0.9 support.
(thanks to Abramo Bagnara)
2001-02-23 22:24:26 +00:00
Timothy C. McGrath
5cda3dc3cb swspeed.cfg is speed cfg for software clients (-x11 -svga) however it is
not well tested, and needs someone to bash it over the head a few times.
If you routinely use the software clients, please find out what in this
file works for you, and let me know.

Misty
2001-02-22 20:38:54 +00:00
Timothy C. McGrath
63f6f3e9cd My glspeed.cfg this time for newtree. This file will not be updated as
often, as newtree is (generally) a non moving target. However, bug
reports will cause modifications to this file as I get them.

Let me know of any problems,
Misty
2001-02-22 19:26:51 +00:00
Bill Currie
4f7561fd92 fix broken ipv6 address field 2001-02-22 19:00:34 +00:00
Bill Currie
32c6b2be38 add reporting of compression support 2001-02-22 06:03:44 +00:00
Dabb
19c37bbcb3 Some optimizations, use memset instead of for loop with *bl++=0.
Uses almost 1% less CPU for me :-)
2001-02-20 16:52:24 +00:00
Dabb
ea7e76fab7 Added cl_nostatpred. When 1, static, nonmoving players are NOT predicted.
Saving up some CPU time when lot of snipers and sitting duck campers
around. Experimental, try it out.
2001-02-19 15:57:36 +00:00
Bill Currie
2cac0ae365 This should fix the skins problem windows users have been experiencing. I must
have accidently killed the correct version in either my cvar audit or the skin
re-vamp. Thanks, Invigor, for your help in finding this.
2001-02-19 02:51:33 +00:00
Bill Currie
942732d3b9 the mingw files were feeling neglected 2001-02-18 05:01:24 +00:00
Ragnvald Maartmann-Moe IV
c41b730fb8 Fix for compiling without zlib. 2001-02-17 22:00:26 +00:00
Dabb
cabd99e201 Oooops :-) 2001-02-17 12:42:06 +00:00
Dabb
6356c8e596 Default to 16bit colors. 2001-02-17 12:24:39 +00:00
Bill Currie
fdc8bedd2e fix a silly bounding box error 2001-02-17 04:59:13 +00:00
Bill Currie
20b9411bcc disable transparent pixels in the conback. They will still currently be black,
but at least they won't flicker on some drivers.
2001-02-16 22:07:40 +00:00