Commit graph

489 commits

Author SHA1 Message Date
James Brown
9b362130b4 Added #include for windows gl 2000-05-13 23:49:35 +00:00
James Brown
0bf2a9f3a9 boingy :) 2000-05-13 23:46:54 +00:00
James Brown
e42f78b356 Updated a few paths and things. 2000-05-13 23:44:32 +00:00
James Brown
0903768083 Windows GL makefile 2000-05-13 23:41:32 +00:00
James Brown
ef696486fd Server 'crash on disconnect' bugfix 2000-05-13 23:34:08 +00:00
James Brown
fb9afe55dd Fixed wrong #ifdef 2000-05-13 23:19:35 +00:00
Joseph Carter
1020d5a22c forgotten includes 2000-05-13 23:09:50 +00:00
Joseph Carter
226ab58a84 Flymode works. 2000-05-13 22:51:05 +00:00
Dan Olson
b58329b37a Put the crosshair back in 2000-05-13 21:45:42 +00:00
Joseph Carter
e9a9aecde0 forgot the includes 2000-05-13 20:51:20 +00:00
Joseph Carter
01eceda77e Removed the string QuakeWorld from places to help avoid stepping on Id's
tues (not that they care to be honest..)  VERSION is gone, use the strings
QW_VERSION and QF_VERSION.  I'd like QW_VERSION to go away but I don't
think we're ready to screw with that just yet.  Note, those are strings,
not floats.

Also defined QSG_STANDARD and set all the star keys the current qw-server
does.

qw-* -> qf-*, unlike the main tree this one is not planned to be just QW.
2000-05-13 20:51:02 +00:00
Dan Olson
497ba1a82f buh bye gl_model.h 2000-05-13 20:47:01 +00:00
Dan Olson
884b19f02d Fix some segs 2000-05-13 20:25:02 +00:00
Joseph Carter
21c1991853 cl_verstring makes its first appearance 2000-05-13 20:10:50 +00:00
Dan Olson
ee500c9b0b added extern viddef_t vid; to each of the vid_* files upon request 2000-05-13 17:37:19 +00:00
James Brown
8042011eb9 *** empty log message *** 2000-05-13 11:06:43 +00:00
James Brown
6bfed8848a Ender's Win32 Server + SW Client stuff :) 2000-05-13 11:04:27 +00:00
James Brown
0ba1b5a805 whoopsie.. Needed to #include <windows.h> 2000-05-13 10:45:29 +00:00
James Brown
f33375e439 ANOTHER serveronly ifdef.. evil! 2000-05-13 10:43:05 +00:00
James Brown
5caa2de451 Removal of nasty #ifdefs :) 2000-05-13 10:42:36 +00:00
James Brown
bfa92f1fae Removed include for winquake.h, not used and caused use of #ifndef SERVERONLY 2000-05-13 10:39:07 +00:00
James Brown
7630423d40 Done a pathetic attempt at cleaning some code up. :P 2000-05-13 10:32:45 +00:00
James Brown
afd8217d2d Added a few windows-specific (and my development enviroment :) ignores. 2000-05-13 10:29:00 +00:00
Bill Currie
565e135571 GLQUAKE has ben eliminated from all but winquake.h 2000-05-13 09:53:25 +00:00
Bill Currie
0cce8322b1 GLQUAKE has been erradicated from the .c files (unfortunatly not the .h files) 2000-05-13 09:23:01 +00:00
Bill Currie
05bb1f14b1 remove unneeded include 2000-05-13 08:15:28 +00:00
Yan Sweitzer
670a264470 putch needs <conio.h> -- Yanster 2000-05-13 05:32:48 +00:00
Bill Currie
ca29015853 add qw-client-glx 2000-05-13 05:31:11 +00:00
Bill Currie
c0a1d28981 woohoo, it links 2000-05-13 05:29:57 +00:00
Bill Currie
2dae2509c4 almost there, just one more symbol 2000-05-13 05:24:54 +00:00
Bill Currie
680fc4af16 /almost links/ 2000-05-13 05:20:33 +00:00
Joseph Carter
f1b6385ea4 fixed netgraph 2000-05-13 04:59:05 +00:00
Thad Ward
d8a45153e0 commented out some "unreferenced local variables" 2000-05-13 04:44:12 +00:00
James Brown
134a94cd8a Fixed some BAD coding (was redeclaring errno). 2000-05-13 04:03:04 +00:00
Bill Currie
19571d83d5 remove lonely gcc line 2000-05-13 03:00:08 +00:00
Joseph Carter
88dbd85049 DAMMIT! 2000-05-13 02:59:24 +00:00
Bill Currie
b6374867c1 remove #(CL_GLX_name) on clean and include all dependencies 2000-05-13 02:56:00 +00:00
Bill Currie
5928058c00 hehe, qw-client-glx compiles (probably with lots of stuff missing) but doesn't link 2000-05-13 02:52:36 +00:00
Joseph Carter
64c8e8000d bleh! 2000-05-13 02:42:42 +00:00
Joseph Carter
8236ef7594 this fixes software for the moment 2000-05-13 02:16:41 +00:00
Joseph Carter
05fd12e05f GPL thingy 2000-05-13 01:57:48 +00:00
Bill Currie
aec72be85e /SW/ clients almost build (don't link). gl_flashblend needs to be hacked in to allow them to link 2000-05-13 00:27:23 +00:00
Bill Currie
7682aedaf7 server compiles again
no clients yet, though
2000-05-13 00:21:24 +00:00
Bill Currie
951dbfb9a8 a (hopefully) better merge of model.h and gl_model.h and a NL and the end of r_local.h 2000-05-13 00:16:00 +00:00
Joseph Carter
63f4292b71 IMPORTANT checklist update ! 2000-05-13 00:11:12 +00:00
Bill Currie
3f0635e210 remove sys_win.c.client. if it's still needed, it's in cvs
remove some GLQUAKEs from tho others. no client builds atm :(, but then neither does the server :/
2000-05-12 23:45:09 +00:00
Joseph Carter
9adb98d87e A little more progress 2000-05-12 23:19:23 +00:00
Bill Currie
2464548ffd fix this bug before it bites anyone :) 2000-05-12 23:10:39 +00:00
Dan Olson
74c19068e5 gl_* now compiles... need to change around the Makefile before it will link 2000-05-12 19:17:02 +00:00
Joseph Carter
7d67cc2e7c quakedef.h removed 2000-05-12 16:16:29 +00:00