Commit Graph

1062 Commits

Author SHA1 Message Date
Bill Currie 48f6a02a38 make the `dead sleep' optional (sys_dead_sleep: defaults to on) 2000-12-29 07:15:50 +00:00
Bill Currie 2695ec4990 helps if one groks select semantics :/ 2000-12-29 06:19:44 +00:00
Bill Currie 73980fe852 make qf-server REALY sleep when there are no clients currently connected 2000-12-29 05:32:24 +00:00
Bill Currie c71fc78360 it was decided the menu code should return until release. here it is with the
gettimeofday -> Sys_DoubleTime change (though I'm having some operational
issues (non-critial) with the server list).
2000-12-29 03:14:53 +00:00
Bill Currie 005dbaa83f white space 2000-12-29 01:28:22 +00:00
Jeff Teunissen f9fcd66129 voids 2000-12-28 09:33:49 +00:00
Jeff Teunissen d3d32986bb shrink the heap back down to 8MB on Win32 -s*l 2000-12-28 09:33:16 +00:00
Jeff Teunissen 300910698c more void cleanup 2000-12-28 09:32:02 +00:00
Jeff Teunissen fe2f79c5ef Whitespace 2000-12-28 09:31:22 +00:00
Jeff Teunissen 6081ed15a7 more () -> (void) for function defs 2000-12-28 09:30:32 +00:00
Jeff Teunissen 8c9e535247 s/()/(void)/g 2000-12-28 09:29:38 +00:00
Jeff Teunissen bc9518c9a5 whitespace 2000-12-28 09:27:30 +00:00
Jeff Teunissen 52cc1fa218 Whitespace, some optimizations 2000-12-28 09:26:00 +00:00
Jeff Teunissen 893a8ba827 The GL version of the clock rewrite -- also some whitespace 2000-12-28 07:49:42 +00:00
Jeff Teunissen 37304217c1 Whitespace, some function name changes 2000-12-28 07:46:40 +00:00
Jeff Teunissen c6a22c8a88 whitespace 2000-12-28 07:44:45 +00:00
Jeff Teunissen 66bd913f7d Whitespace 2000-12-28 07:28:23 +00:00
Bill Currie 80db620524 What's GameSpy? 2000-12-28 07:18:11 +00:00
Jeff Teunissen 3783f9b562 Rewrite of the clock code. 2000-12-28 07:09:04 +00:00
Jeff Teunissen f9022537ee Whitespace. 2000-12-28 06:58:56 +00:00
Jeff Teunissen 579434b6df Add 22050 to the list of sound rates to attempt 2000-12-28 06:54:16 +00:00
Jeff Teunissen 2fdeaf7aaa whitespace. 2000-12-28 06:49:26 +00:00
Jeff Teunissen c1e0cf7b8e Use RGB palettes for shared palette extension instead of RGBA. 2000-12-28 06:45:19 +00:00
Bill Currie f453d2f1b8 clean up the #includes of the progs files 2000-12-28 05:18:38 +00:00
Dabb e52100982b Merc ripped off bit too much - in-game keys stopped working. Fixed. 2000-12-27 17:01:25 +00:00
Ragnvald Maartmann-Moe IV d173f0f9dd More menu.c cruft chasing. 2000-12-26 21:29:56 +00:00
Ragnvald Maartmann-Moe IV 23560a26be Remove cruft leftover from menu removal. 2000-12-26 21:00:09 +00:00
Ragnvald Maartmann-Moe IV ccb1bfd3c4 remove obsolete menu cruft. 2000-12-26 20:58:18 +00:00
Zephaniah E. Hull 01238243c1 Due to snax's ping stuff not compiling under windows, I did a little
cleaning.

Specificly, the entire menu system has been completely and utterly
removed.

Flame me AFTER writing a replacement. <=:]
2000-12-26 17:41:26 +00:00
Bill Currie 9f6b0bf758 put my sky alpha trick into a safe place. currently disabled because while it
works, it's not the right place.
2000-12-25 03:38:48 +00:00
Brian Koropoff 0210465303 This update changes the server list layout and adds server pinging and querying support. Use 'p' to update pings, 's' to update status information, and 'u' to do both at once. Feel free to abuse this and report any bugs that you find. 2000-12-25 02:36:36 +00:00
Bill Currie e537c27a70 fix a long standing (but only recently discovered) but with INFO cvars (USER
and SERVER) where they weren't being put into the info string if they were
never modified from the default.
2000-12-24 23:39:43 +00:00
Brian Koropoff 382fe8feff A quick hack so that inserting in the server list will use the current server's ip and description if connected. 2000-12-24 05:37:24 +00:00
Bill Currie 86222ca684 don't unroll the resaple loops manually. causes segs for < 4 pixel output
textures (now 2x2 and 1x1 will work. 0x0 is just ignored)
2000-12-24 04:59:15 +00:00
Bill Currie de79e1433d don't resample a texture when the output size is 0xN or Nx0 2000-12-24 04:43:22 +00:00
Brian Koropoff 6e345718c4 Fixed a segfault with null textures by ignoring them in GL_Upload32 and removed a 'magic number' as well. 2000-12-23 00:09:42 +00:00
Zephaniah E. Hull 22ba7f9f28 The GL_EXT_shared_texture_palette seems like an idea which is
/almost/ a good idea, but seems to be severely broken with many
drivers, as such it is disabled.

It should be noted, that a palette object extension as suggested by
the GL_EXT_shared_texture_palette spec might be a very good idea in
general.
2000-12-22 09:22:54 +00:00
Ragnvald Maartmann-Moe IV b61586b9b4 Reenable own muzzle flashblend for gl_flashblend users. Anyone have any idea _why_ some madman disabled it? *grmbl* :) 2000-12-22 05:26:42 +00:00
Bill Currie 8b10142de0 fix the broken torches 2000-12-22 05:23:53 +00:00
Bill Currie 6f30e5ee26 dlights now work for BOTH software AND gl :) 2000-12-22 04:36:28 +00:00
Bill Currie bf0f29bdcd cl_ents.c:
fix sporadic rocket dlights in software
cl_parse.c:
	simpify CL_ParseStatic
cl_tent.c:
	misc cleanups
2000-12-21 20:43:19 +00:00
Bill Currie b52f1baf96 the spirits shall no longer flee from the bodies of the dead :) 2000-12-21 05:49:14 +00:00
Bill Currie 933f9a1054 add sys_x86.S and ver_check.c to the project (I hope I didn't `corrupt' the
dsp)
2000-12-20 23:38:36 +00:00
Bill Currie 130a99f6f4 undo some of indent's drainbamage 2000-12-20 22:03:49 +00:00
Ragnvald Maartmann-Moe IV 87b5defa64 Correct GL_4_BYTES to GLuint. Also some whitespace/comment cleanups 2000-12-20 21:59:56 +00:00
Bill Currie 8d579b7a0b fix warnings when zlib is not available 2000-12-20 21:31:09 +00:00
Ragnvald Maartmann-Moe IV 1c235242f9 Fix for memory waste noticed by LordHavoc: 4*sizeof(unsigned int) (4* needed size!) to GL_4_BYTES (nice portable GL types, we should use them everywhere!) 2000-12-20 19:39:59 +00:00
Dabb 20f0e102ce More win32 cleanups:
"Unused" code for startup dialog now has #ifdef SPLASH_SCREEN.
Removed extra variables which were not used.
2000-12-20 18:18:04 +00:00
Bill Currie d2e9339f00 this should fix the unknown error on w2k 2000-12-20 17:16:56 +00:00
Dabb 4822383a94 Minor cleanup (dibwindow) and some cosmetic changes :) 2000-12-20 16:42:51 +00:00